Stash_HU = {
Stash_AnnotedMap = "Jegyzetekkel ellátott Térkép",

    Stash_LVMap1_Text1 = "crazy gun guy rip",
    Stash_LVMap1_Text2 = "crazy gun guy's house",

    Stash_LVMap2_Text1 = "gift from mom x",
    Stash_LVMap2_Text2 = "don't forget to visit",
    Stash_LVMap2_Text3 = "grandma's grave if you can",
    Stash_LVMap2_Text4 = "say a prayer for us all",

    Stash_LVMap3_Text1 = "school",
    Stash_LVMap3_Text2 = "creepy janitor's truck should be here",
    Stash_LVMap3_Text3 = "mind the fence driving out!",

    Stash_LVMap4_Text1 = "don't bother, wasted my time looking here",
    Stash_LVMap4_Text2 = "need sledge",
    Stash_LVMap4_Text4 = "gasstation",

    Stash_LVMap5_Text1 = "The Carlins moved here Debbie",
    Stash_LVMap5_Text2 = "Go to them if you need help!",
    Stash_LVMap5_Text3 = "we saw those things",
    Stash_LVMap5_Text4 = "all around the gym here",
    Stash_LVMap5_Text5 = "don't go anywhere at night!",

    Stash_LVMap6_Text1 = "NO PLACE LIKE HOME!",

    Stash_LVMap7_Text1 = "Thank you for putting me down",
    Stash_LVMap7_Text2 = "This was my house",
    Stash_LVMap7_Text3 = "I had everything I needed",
    Stash_LVMap7_Text4 = "I thought",

    Stash_LVMap8_Text1 = "we're here third door down",
    Stash_LVMap8_Text2 = "hurry with those pills Diego",
    Stash_LVMap8_Text3 = "THEY'RE ALL OVER HERE DON'T GO",

    Stash_LVMap9_Text1 = "guns and food in far stable - be careful!",
    Stash_LVMap9_Text2 = "don't get lost in trees",
    Stash_LVMap9_Text3 = "those things are in there too",

    Stash_LVMap10_Text1 = "old fuck with house full of food",
    Stash_LVMap10_Text2 = "and no guns",
    Stash_LVMap10_Text3 = "just don't bring the whole fucking",
    Stash_LVMap10_Text4 = "horde with you this time!",

    Stash_LVMap11_Text1 = "unlooted store",
    Stash_LVMap11_Text2 = "full of zombies though",
    Stash_LVMap11_Text3 = "storage units",
    Stash_LVMap11_Text4 = "LV General",

    Stash_LVMap12_Text1 = "pizza lady",
    Stash_LVMap12_Text2 = "hot dude selling burgers",
    Stash_LVMap12_Text3 = "our tent",
    Stash_LVMap12_Text4 = "sinsilla's gonna be fuckin",
    Stash_LVMap12_Text5 = "awesome woooooo!!!",

    Stash_LVMap13_Text1 = "good secure houses",
    Stash_LVMap13_Text2 = "but be careful clearing the backyards",
    Stash_LVMap13_Text3 = "working car here",

    Stash_LVMap14_Text1 = "barricade with the planks I brought you",
    Stash_LVMap14_Text2 = "otherwise those things will get in",
    Stash_LVMap14_Text3 = "don't forget!",
    Stash_LVMap14_Text4 = "don't let anyone in while I'm away!",
    Stash_LVMap14_Text5 = "I'll be a half hour (it's 2.30)",
    Stash_LVMap14_Text6 = "any longer, call the Edwards on the radio",
    Stash_LVMap14_Text7 = "xxxxx",

    Stash_LVMap15_Text1 = "Whoever finds this, I was Natalie Sigmundsson",
    Stash_LVMap15_Text2 = "lecturer in Art History at LSU",
    Stash_LVMap15_Text3 = "I'm already dead but I have a final request",
    Stash_LVMap15_Text4 = "This is only the end of the world is we allow it to be.",
    Stash_LVMap15_Text5 = "We must secure the treasures in the art gallery or we will",
    Stash_LVMap15_Text6 = "be truly lost. Friends managed to gather a cache of weapons in",
    Stash_LVMap15_Text7 = "a car near the gallery. Use them to clear it.",
    Stash_LVMap15_Text8 = "Let no-one say that humanity is lost forever.",
    Stash_LVMap15_Text9 = "car",

    Stash_LVMap16_Text1 = "this whole street is dangerous",
    Stash_LVMap16_Text2 = "They got your son here",
    Stash_LVMap16_Text3 = "come to us, it's safe now",
    Stash_LVMap16_Text4 = "we're going to head south",
    Stash_LVMap16_Text5 = "please come with us",

Stash_MulMap1_Text1 = "Itt. Padlódeszkák.",
Stash_MulMap1_Text2 = "fejsze?",
Stash_MulMap1_Text3 = "nagy tömeg",
Stash_MulMap2_Text1 = "Itt hagyta neked",
Stash_MulMap2_Text2 = "tároló",
Stash_MulMap2_Text3 = "az egész környék itt volt",
Stash_MulMap3_Text1 = "Sörétes Puska és Lőszer, elrejtve, arra az esetre, ha valaki más ellenőrizne.",
Stash_MulMap3_Text2 = "Fémáru, szerszámok és egyéb dolgok",
Stash_MulMap3_Text3 = "sok itt",
Stash_MulMap4_Text1 = "könnyebb kiút",
Stash_MulMap4_Text2 = "orvosi",
Stash_MulMap4_Text3 = "itt gyors lenne - olyan sokan közülük",
Stash_MulMap6_Text1 = "Bob, azt akarom, hogy pokolian erősítsd meg ezt a helyet, mire visszaérek.",
Stash_MulMap6_Text2 = "Orvosi cuccok itt.",
Stash_MulMap6_Text21 = "Ne feledd: antibiotikumok, kötszerek. Ez a láb nem szerez szart.",
Stash_MulMap6_Text3 = "Láttam egy hordát erre tartani. Kerüld el! Szeretlek.",
Stash_MulMap7_Text1 = "B. terv",
Stash_MulMap7_Text2 = "Bolt, még tele",
Stash_MulMap7_Text3 = "Elcseszve",
Stash_MulMap8_Text1 = "Vidd a cuccaimat. Temess el, ha tudsz, ez így biztonságos. Isten áldjon.",
Stash_MulMap8_Text2 = "igyon egy italt, ha szüksége van rá",
Stash_MulMap8_Text3 = "nagy tömeg, napok óta nem mozdult",
Stash_MulMap10_Text1 = "Halál Ház",
Stash_MulMap10_Text2 = "Spiffo-é",
Stash_MulMap10_Text3 = "Tisztának tűnt errefelé",
Stash_MulMap11_Text1 = "Fegyver a Spiffo-ban.",
Stash_MulMap11_Text2 = "Itt drogok vannak.",
Stash_MulMap11_Text3 = "baj",
Stash_MulMap12_Text1 = "Puska itt - étel a konyhában?.",
Stash_MulMap12_Text2 = "orvosi szarság",
Stash_MulMap12_Text3 = "nagy tömeg",
Stash_MulMap13_Text1 = "Szereztem félúton visszafelé, de itt kellett hagynom az egészet, túl nehéz volt.",
Stash_MulMap13_Text2 = "Rengeteg felszerelés van még a boltban",
Stash_MulMap13_Text3 = "Lövések!",

Stash_MulMap14_Text1 = "safest house - barricade it!",
Stash_MulMap14_Text2 = "all around here",
Stash_MulMap14_Text3 = "don't shoot - sound attracts them",

Stash_MulMap15_Text1 = "old doctor lives/lived here",
Stash_MulMap15_Text2 = "careful along here",
Stash_MulMap15_Text21 = "it's where J got bit",

Stash_MulMap16_Text1 = "security at bank got guns",
Stash_MulMap16_Text2 = "I miss TV and cold beer, fuck this world",

Stash_MulMap17_Text1 = "zippees full of stuff",
Stash_MulMap17_Text2 = "check bakery next door too",
Stash_MulMap17_Text3 = "be careful mom, dad's still wandering around here",

Stash_MulMap18_Text1 = "Crazy Willy's trailer",
Stash_MulMap18_Text11 = "heard he turned",
Stash_MulMap18_Text12 = "hope all his guns still there",

Stash_WpMap1_Text1 = "Biztos, hogy itt élt",
Stash_WpMap1_Text2 = "túl sok ahhoz, hogy kezelni tudjam, ne lődd a közelemben, az Isten szerelmére",
Stash_WpMap2_Text1 = "azt hiszem itt élt",
Stash_WpMap2_Text2 = "egészségközpont",
Stash_WpMap2_Text3 = "itt találtam, nem volt nála fegyver",
Stash_WpMap4_Text1 = "Legyél bátor. Szeretlek.",
Stash_WpMap4_Text3 = "Ne menj oda. Megan itt van valahol, ő az egyik közülük.",
Stash_WpMap4_Text31 = "Nem tudta, hogy ő még a városban van. Csak ne menj.",
Stash_WpMap5_Text1 = "hagytam szerszámokat a hálószobában, ezzel lesz egy kis előnyöd -",
Stash_WpMap5_Text11 = "tartsd őket távol, ameddig csak tudod SZERETLEK",
Stash_WpMap5_Text2 = "pizza",
Stash_WpMap5_Text3 = "baj",
Stash_WpMap6_Text1 = "Most már nem lesz szükségem erre. Sok szerencsét.",
Stash_WpMap6_Text2 = "Twiggy's",
Stash_WpMap6_Text3 = "a pokol felmelegedett",
Stash_WpMap8_Text1 = "Jolene nem kapta meg a betegséget. Ő segíthet.",
Stash_WpMap8_Text2 = "Fegyverbolt",
Stash_WpMap8_Text3 = "láttam egy fickót meghalni",
Stash_WpMap9_Text1 = "zombi pokol",
Stash_WpMap9_Text2 = "apa irodája",
Stash_WpMap9_Text3 = "apa teste",
Stash_WpMap10_Text1 = "mindenféle szar",
Stash_WpMap10_Text2 = "a vaskereskedésben lehetnek még dolgok",
Stash_WpMap10_Text3 = "több baj",
Stash_WpMap11_Text1 = "Spiffo Vezetője tartott egy puskát az üzletben.",
Stash_WpMap11_Text11 = "Az őrült rohadék tudta, hogy mi jön.",
Stash_WpMap11_Text2 = "Érintetlen eszközök helye.",
Stash_WpMap11_Text3 = "Valahova az otthonom közelébe akartam kerülni. Ne itt keress.",
Stash_WpMap12_Text1 = "mindenki bejutott az irodába aznap, amikor a láz lecsapott",
Stash_WpMap12_Text11 = "Beszálltam, mielőtt befordultak.",
Stash_WpMap12_Text2 = "fegyverbolt",
Stash_WpMap12_Text3 = "Egyfajta Black Friday tömeg",
    Stash_WpMap13_Text1 = "shotgun kills: 12",
    Stash_WpMap13_Text2 = "axe kills: 20",
    Stash_WpMap13_Text3 = "car kills: 11",

    Stash_WpMap14_Text1 = "Meet me here Tonya! Got enough food.",
    Stash_WpMap14_Text11 = "Now we just have to wait for Colin with his boat",

    Stash_WpMap15_Text1 = "They'll never find us here, trust me",
    Stash_WpMap15_Text11 = "they're dumber than dog shit",
    Stash_WpMap15_Text2 = "Good hunting here",

    Stash_WpMap16_Text1 = "Likely attacks",
    Stash_WpMap16_Text2 = "Safest egress",
    Stash_WpMap16_Text21 = "fence, then south across road to forest",
    Stash_WpMap16_Text3 = "chances of survival:",
    Stash_WpMap16_Text31 = "one month: 58%",
    Stash_WpMap16_Text32 = "through winter: 22%",
    Stash_WpMap16_Text4 = "Need more food and working car",

Stash_MarchRidgeMap1_Text1 = "Itt a fegyver",
Stash_MarchRidgeMap1_Text2 = "baltát és szerszámokat itt?",
Stash_MarchRidgeMap1_Text3 = "ne menj",
Stash_MarchRidgeMap2_Text1 = "hagyott neked egy pisztolyt",
Stash_MarchRidgeMap2_Text2 = "Bolt úgy nézett ki, mintha lennének készletei.",
Stash_MarchRidgeMap2_Text3 = "vándorolnak? Úgy tűnik, ide mentek",
Stash_MarchRidgeMap3_Text1 = "vadász srác itt",
Stash_MarchRidgeMap3_Text2 = "pékség",
Stash_MarchRidgeMap3_Text3 = "az utolsó hely, ahol láttam",
Stash_MarchRidgeMap4_Text1 = "Ha meg tudod tenni azt, mielőtt eljössz. Van ott valami, ami segíthet.",
Stash_MarchRidgeMap4_Text11 = "Mi újra együtt leszünk. Valahogy.",
Stash_MarchRidgeMap4_Text2 = "Kultúrház. Itt megtalálod a testem. Szeretlek.",
Stash_MarchRidgeMap4_Text3 = "Azt kívánom Istenem, soha se állomásoztam volna itt. Mégis, boldog emlékek voltak itt.",
Stash_MarchRidgeMap5_Text1 = "ne használjon fegyvert - cuccok, amelyeket itt fegyverként használhatsz",
Stash_MarchRidgeMap5_Text2 = "egészségközpont",
Stash_MarchRidgeMap5_Text3 = "itt csend van",
Stash_MarchRidgeMap6_Text1 = "cuccok, amelyekkel biztosíthatjuk az épületet",
Stash_MarchRidgeMap6_Text2 = "extra fémáru",
Stash_MarchRidgeMap6_Text3 = "itt kiürült a pokol",
Stash_MarchRidgeMap7_Text1 = "Ahol szerintem bujkált.",
Stash_MarchRidgeMap7_Text2 = "Valószínűleg fel kell szerszámoznia magát",
Stash_MarchRidgeMap7_Text3 = "Láttam itt. Nem harapott, de lázas volt.",

    Stash_MarchRidgeMap8_Text1 = "Left my old tools here",
    Stash_MarchRidgeMap8_Text2 = "Won't need em anymore",

    Stash_MarchRidgeMap9_Text1 = "survivors welcome to join us",
    Stash_MarchRidgeMap9_Text2 = "always need more food and guns and stuff",
    Stash_MarchRidgeMap9_Text3 = "kill some Z's on the way in for extra kudos!",

    Stash_MarchRidgeMap10_Text1 = "Blessing for a good soul",
    Stash_MarchRidgeMap10_Text2 = "May it keep you from Hell for another while",

    Stash_RiversideStashMap1_Text1 = "we're here now",
    Stash_RiversideStashMap1_Text11 = "hope to see you soon",
    Stash_RiversideStashMap1_Text2 = "careful along here!",

    Stash_RiversideStashMap2_Text1 = "Room 208. Waiting for you",
    Stash_RiversideStashMap2_Text11 = "Remember when we spent the whole day just staring at the river?",
    Stash_RiversideStashMap2_Text12 = "Don't leave me alone here xxx",

    Stash_RiversideStashMap3_Text1 = "video store",
    Stash_RiversideStashMap3_Text2 = "booze",

    Stash_RiversideStashMap4_Text1 = "daryl's sick, left him here",
    Stash_RiversideStashMap4_Text11 = "going to find natalie, she'll know what to do",
    Stash_RiversideStashMap4_Text2 = "saw them drag down two people here, awful",

    Stash_RiversideStashMap5_Text1 = "WHOEVER FINDS THIS DO NOT GO HERE",
    Stash_RiversideStashMap5_Text2 = "THE FUCKERS KILLED FRANK AND BIT ME",

    Stash_RiversideStashMap6_Text1 = "Eddie must have some guns hidden here",
    Stash_RiversideStashMap6_Text11 = "Fucker'd take over the town if he wasn't sick",
    Stash_RiversideStashMap6_Text12 = "Hope that psycho Vicky didn't get to them",

    Stash_RiversideStashMap7_Text1 = "Looked in on way past - they've all turned",
    Stash_RiversideStashMap7_Text2 = "Heading to Gigamart now",
    Stash_RiversideStashMap7_Text21 = "Don't fight with Sandra while I'm gone",

    Stash_RiversideStashMap8_Text1 = "left you some food here", 
    Stash_RiversideStashMap8_Text11 = "Eat before you leave",
    Stash_RiversideStashMap8_Text2 = "infected wandering here",
    Stash_RiversideStashMap8_Text3 = "where I saw that group of people (probably dead now)",

    Stash_RiversideStashMap9_Text1 = "Ton's waiting for us here",
    Stash_RiversideStashMap9_Text2 = "gas",
    Stash_RiversideStashMap9_Text3 = "D's bit but not serious - need antibiotics just in case",

    Stash_RiversideStashMap10_Text1 = "bank", 
    Stash_RiversideStashMap10_Text2 = "Don't forget a backup weapon", 
    Stash_RiversideStashMap10_Text21 = "Your axe head looked a little loose",
    Stash_RiversideStashMap10_Text3 = "Heading west out of town soon, you know where to find me",

Stash_RosewoodStashMap2_Text1 = "Néhány fegyver rejtekhelye",
Stash_RosewoodStashMap2_Text2 = "Itt a következő",
Stash_RosewoodStashMap2_Text3 = "Itt a vége",
Stash_RosewoodStashMap3_Text1 = "Elmentem, és találtam néhány felszerelést, ami segíthet megerősíteni a helyet, ahol kivárunk.",
Stash_RosewoodStashMap3_Text11 = "Anya régi lakása. Ott találkozunk x",
Stash_RosewoodStashMap3_Text2 = "itt fegyverek lehetnek - minden esetre",
Stash_RosewoodStashMap3_Text3 = "ne menj erre",

    Stash_RosewoodStashMap4_Text1 = "Left bug-out stuff here",
    Stash_RosewoodStashMap4_Text2 = "When they come (and they WILL!)",
    Stash_RosewoodStashMap4_Text3 = "take what you can carry and disappear into forest",

    Stash_RosewoodStashMap5_Text1 = "food here",
    Stash_RosewoodStashMap5_Text2 = "Don't rush in!",
    Stash_RosewoodStashMap5_Text3 = "Remember what happened to Mr Duncan",

/*
Stash_WorldMap1_Text1 = "get here! Cara will help",
Stash_WorldMap1_Text2 = "saw infected here (maybe moved by now)",
Stash_WorldMap1_Text4 = "if you're driving go slow, don't attract them",

Stash_WorldMap2_Text1 = "good place for base, remote",
Stash_WorldMap2_Text11 = "barricade first when you arrive!",
Stash_WorldMap2_Text12 = "hid some guns inside for you",

Stash_WorldMap3_Text1 = "gas here",
Stash_WorldMap3_Text11 = "you'll need it",

Stash_WorldMap4_Text1 = "Where Yana said that woman was living",
Stash_WorldMap4_Text11 = "Maybe she'll help us?",

Stash_WorldMap5_Text1 = "Paulie left the stuff here",
Stash_WorldMap5_Text11 = "Check for lookouts before going in",
Stash_WorldMap5_Text12 = "and don't fucking forget to burn this map!!!",

Stash_WorldMap6_Text1 = "good stuff here",
Stash_WorldMap6_Text2 = "for looting - too big to secure",
Stash_WorldMap6_Text3 = "Andy",

Stash_WorldMap7_Text1 = "fill up here",
Stash_WorldMap7_Text2 = "dixie full of infected",
Stash_WorldMap7_Text21 = "where did they all come from",

Stash_WorldMap8_Text1 = "ken's stuff, should be useful",
Stash_WorldMap8_Text2 = "be careful of people following you",
Stash_WorldMap8_Text21 = "not just the zombies",

Stash_WorldMap9_Text1 = "railyard",
Stash_WorldMap9_Text2 = "crates all around, could be filled with stuff",
Stash_WorldMap8_Text3 = "offices, nothing",
Stash_WorldMap8_Text4 = "warehouses?",

Stash_WorldMap10_Text1 = "BENZINKÚT",
Stash_WorldMap10_Text2 = "RUHABOLT",
Stash_WorldMap10_Text3 = "SPIFFO-É",
Stash_WorldMap10_Text4 = "AUTÓK",

Stash_WorldMap11_Text1 = "Dish 3 on Tower 2 - loses signal around 6 GHz - power problem",
Stash_WorldMap11_Text11 = "Get HQ to test with Lexington after",

Stash_WorldMap12_Text1 = "LARGE campgrounds - everything we need (except Jane's pills)",
Stash_WorldMap12_Text11 = "needs clearing first but has lots of food, beds, fireplace",
Stash_WorldMap12_Text2 = "ONLY DANGER: Mall to north, hundreds of infected there",

Stash_WorldMap13_Text1 = "Hal, we're going here, should be safe",
Stash_WorldMap13_Text11 = "I know it's hard but DO NOT BRING PAULA",
Stash_WorldMap13_Text12 = "You have to save yourself at least",

Stash_WorldMap14_Text1 = "grandma",
Stash_WorldMap14_Text2 = "where they got grampa",
Stash_WorldMap14_Text3 = "Lord protect them",

Stash_WorldMap17_Text1 = "patrol blindspot",
Stash_WorldMap17_Text2 = "V will turn off motion sensors at 23.15 exactly",
Stash_WorldMap17_Text21 = "Don't get distracted! Follow V, take your pictures, get out",

Stash_WorldMap18_Text1 = "Ben",
Stash_WorldMap18_Text2 = "path",

Stash_WorldMap19_Text1 = "Stubborn fuck! At least take the guns I left in Mrs Cuddy's house",
Stash_WorldMap19_Text11 = "If you die I'll never forgive you!!!",

Stash_WorldMap19_Text1 = "FASZFEJ",
Stash_WorldMap19_Text2 = "ROHADÉK",
Stash_WorldMap19_Text3 = "SEGGFEJ",
*/

	-- v41.78b
	-- Átnézve 2022.11.02
	-- Legutóbbi változás:
	-- Vesszőpótlások.
	-- Megjegyzés:
	-- 41.72-es sorokat fordítani kell!
}