IG_UI_CH = {
    -- All the UI text used in game
    -- InventoryPane
    IGUI_invpanel_Type = "種類",
    IGUI_invpanel_Category = "分類",
    IGUI_invpanel_Pack = "放入背包",
    IGUI_invpanel_unpack = "取出",
    IGUI_invpanel_drop_all = "丟下全部",
    IGUI_invpanel_drop_one = "丟下一個",
    IGUI_invpanel_Nutrition = "營養",
    IGUI_invpanel_Remaining = "剩餘",
    IGUI_invpanel_Condition = "狀況",
    IGUI_invpanel_Cooking = "烹煮中",
    IGUI_invpanel_Burning = "過熱",
    IGUI_invpanel_Burnt = "燒焦",
    IGUI_invpanel_Melting = "融化",
    IGUI_invpanel_FreezingTime = "冷凍時間",
    IGUI_invpanel_Inspect = "檢查",
    IGUI_invpanel_weight = "負重",
    IGUI_invpanel_ascending = "升序",
    IGUI_invpanel_descending = "降序",
    -- InventoryPage
    IGUI_invpage_Loot_all = "拾取全部",
    -- Character Screen
    IGUI_char_Age = "年齡",
    IGUI_char_Sex = "性別",
    IGUI_char_Traits = "特質",
    IGUI_char_Favourite_Weapon = "最愛武器",
    IGUI_char_Zombies_Killed = "已擊殺殭屍",
    IGUI_char_Survivor_Killed = "已擊殺倖存者",
    IGUI_char_Survived_For = "存活時間",
    IGUI_char_Male = "男性",
    IGUI_char_Female = "女性",
    IGUI_char_Weight = "重量",
    IGUI_ContainerTitle_barbecue = "燒烤架",
    IGUI_ContainerTitle_bin = "垃圾桶",
    IGUI_ContainerTitle_campfire = "營火",
    IGUI_ContainerTitle_cashregister = "收銀機",
    IGUI_ContainerTitle_clothingdryer = "烘衣機",
    IGUI_ContainerTitle_clothingrack = "曬衣架",
    IGUI_ContainerTitle_clothingwasher = "洗衣機",
    IGUI_ContainerTitle_composter = "堆肥箱",
    IGUI_ContainerTitle_counter = "櫥櫃",
    IGUI_ContainerTitle_corn = "玉米",
    IGUI_ContainerTitle_crate = "箱子",
    IGUI_ContainerTitle_desk = "桌子",
    IGUI_ContainerTitle_displaycase = "展示箱",
    IGUI_ContainerTitle_displaycasebutcher = "展示箱",
    IGUI_ContainerTitle_displaycasebakery = "展示箱",
    IGUI_ContainerTitle_dresser = "抽屜",
    IGUI_ContainerTitle_filingcabinet = "檔案櫃",
    IGUI_ContainerTitle_fireplace = "壁爐",
    IGUI_ContainerTitle_floor = "地板",
    IGUI_ContainerTitle_freezer = "冷凍櫃",
    IGUI_ContainerTitle_fridge = "冰箱",
    IGUI_ContainerTitle_fruitbusha = "植物",
    IGUI_ContainerTitle_fruitbushb = "植物",
    IGUI_ContainerTitle_fruitbushc = "植物",
    IGUI_ContainerTitle_fruitbushd = "植物",
    IGUI_ContainerTitle_fruitbushe = "植物",
    IGUI_ContainerTitle_garagestorage = "箱子",
    IGUI_ContainerTitle_grocerstand = "雜貨展示櫃",
    IGUI_ContainerTitle_icecream = "冷凍櫃",
    IGUI_ContainerTitle_inventoryfemale = "女性屍體",
    IGUI_ContainerTitle_inventorymale = "男性屍體",
    IGUI_ContainerTitle_locker = "儲物櫃",
    IGUI_ContainerTitle_logs = "圓木",
    IGUI_ContainerTitle_mannequin = "假人",
    IGUI_ContainerTitle_medicine = "儲藏櫃",
    IGUI_ContainerTitle_metal_shelves = "架子",
    IGUI_ContainerTitle_microwave = "微波爐",
    IGUI_ContainerTitle_militarycrate = "軍用箱",
    IGUI_ContainerTitle_officedrawers = "抽屜",
    IGUI_ContainerTitle_overhead = "櫥櫃",
    IGUI_ContainerTitle_postbox = "信箱",
    IGUI_ContainerTitle_shelves = "架子",
    IGUI_ContainerTitle_shelvesmag = "雜誌架",
    IGUI_ContainerTitle_sidetable = "抽屜",
    IGUI_ContainerTitle_smallbox = "盒子",
    IGUI_ContainerTitle_smallcrate = "箱子",
    IGUI_ContainerTitle_stove = "烤爐",
    IGUI_ContainerTitle_toolcabinet = "工具櫃",
    IGUI_ContainerTitle_vendingGt = "自動販賣機",
    IGUI_ContainerTitle_vendingsnack = "自動販賣機",
    IGUI_ContainerTitle_vendingpop = "自動販賣機",
    IGUI_ContainerTitle_wardrobe = "儲藏櫃",
    IGUI_ContainerTitle_woodstove = "火爐",
    -- Health panel
    IGUI_health_Scratched = "割傷",
    IGUI_health_Wounded = "受傷",
    IGUI_health_Burned = "燒傷",
    IGUI_health_NeedCleaning = "需要清理",
    IGUI_health_NeedTime = "需要時間",
    IGUI_health_Cut = "撕裂傷",
    IGUI_health_DeepWound = "深傷口",
    IGUI_health_Stitched = "縫合",
    IGUI_health_Fracture = "骨折",
    IGUI_health_Splinted = "已固定",
    IGUI_health_Bitten = "咬傷",
    IGUI_health_Bleeding = "流血",
    IGUI_health_Bandaged = "已包紮",
    IGUI_health_Overall_Body_Status = "身體狀態",
    IGUI_health_zombified = "殭屍化! ",
    IGUI_health_ok = "OK",
    IGUI_health_Slight_damage = "輕微受傷",
    IGUI_health_Very_Minor_damage = "非常輕微受傷",
    IGUI_health_Minor_damage = "輕傷",
    IGUI_health_Moderate_damage = "中度受傷",
    IGUI_health_Severe_damage = "嚴重受傷",
    IGUI_health_Very_Severe_damage = "非常嚴重受傷",
    IGUI_health_Crital_damage = "致命傷",
    IGUI_health_Highly_Crital_damage = "極致命傷",
    IGUI_health_Terminal_damage = "即將死亡",
    IGUI_health_Deceased = "死亡",
    IGUI_health_Part = "部位",
    IGUI_health_Back = "背部",
    IGUI_health_Left_Hand = "左手",
    IGUI_health_Right_Hand = "右手",
    IGUI_health_Left_Forearm = "左前臂",
    IGUI_health_Right_Forearm = "右前臂",
    IGUI_health_Left_Upper_Arm = "左上臂",
    IGUI_health_Right_Upper_Arm = "右上臂",
    IGUI_health_Upper_Torso = "上軀幹",
    IGUI_health_Lower_Torso = "下軀幹",
    IGUI_health_Head = "頭",
    IGUI_health_Neck = "頸",
    IGUI_health_Groin = "腹股溝",
    IGUI_health_Left_Thigh = "左大腿",
    IGUI_health_Right_Thigh = "右大腿",
    IGUI_health_Left_Shin = "左小腿",
    IGUI_health_Right_Shin = "右小腿",
    IGUI_health_Left_Foot = "左腳",
    IGUI_health_Right_Foot = "右腳",
    IGUI_health_Unknown_Body_Part = "未知身體部位",
    IGUI_health_RightClickTreatement = "右鍵顯示治療選單",
    IGUI_health_JoypadTreatment = "顯示治療選單",
    IGUI_health_Severe = "嚴重",
    IGUI_health_Moderate = "中度",
    IGUI_health_Good = "很好",
    IGUI_health_DirtyBandage = "髒繃帶",
    IGUI_health_Infected = "感染",
    IGUI_health_LodgedBullet = "彈頭卡住",
    IGUI_health_LodgedGlassShards = "玻璃碎片卡住",
    IGUI_health_Pain = "疼痛",
    IGUI_health_HeavyPain = "劇痛",
    IGUI_health_Bite = "咬",
    IGUI_health_Scratch = "割",
    IGUI_health_playerHealth = "%1 的生命值",
    IGUI_health_Stiffness = "運動疲勞",
    -- Skills
    IGUI_skills_Multiplier = "倍率: %1",
    IGUI_XP_xp = " 經驗值",
    IGUI_XP_tooltipxp = "經驗值: %1 / %2",
    IGUI_XP_tooltipxpboost = "經驗加成: +%1",
    IGUI_XP_Locked = "鎖定",
    IGUI_XP_UnLocked = "已解鎖",
    IGUI_XP_level = " 等級 ",
    IGUI_XP_Skills = "技能",
    IGUI_XP_Health = "健康",
    IGUI_XP_ClothingIns = "溫度",
    IGUI_XP_Info = "資訊",
    -- Perks
    IGUI_perks_Combat = "戰鬥",
    IGUI_perks_Blunt = "長鈍器",
    IGUI_perks_SmallBlunt = "短鈍器",
    IGUI_perks_LongBlade = "長刃器",
    IGUI_perks_SmallBlade = "短刃器",
    IGUI_perks_Axe = "斧頭",
    IGUI_perks_Spear = "長柄武器",
    IGUI_perks_Aiming = "瞄準",
    IGUI_perks_Reloading = "裝填子彈",
    IGUI_perks_Crafting = "製作",
    IGUI_perks_Carpentry = "木工",
    IGUI_perks_Woodwork = "木工",
    IGUI_perks_Cooking = "烹飪",
    IGUI_perks_Farming = "農耕",
    IGUI_perks_Agility = "敏捷",
    IGUI_perks_Sprinting = "衝刺",
    IGUI_perks_Lightfooted = "輕巧",
    IGUI_perks_Nimble = "靈活",
    IGUI_perks_Sneaking = "潛行",
    IGUI_perks_Fishing = "釣魚",
    IGUI_perks_Survivalist = "求生",
    IGUI_perks_Trapping = "陷阱",
    IGUI_perks_Foraging = "採集",
    IGUI_perks_Doctor = "醫療",
    IGUI_perks_Accuracy = "命中率",
    IGUI_perks_Guard = "防禦",
    IGUI_perks_Maintenance = "保養",
    IGUI_perks_Firearm = "槍械",
    IGUI_perks_Passive = "被動",
    IGUI_perks_Strength = "力量",
    IGUI_perks_Fitness = "體態",
    IGUI_perks_Electricity = "電工",
    IGUI_perks_Mechanics = "機工",
    -- Item category
    IGUI_ItemCat_Item = "物品",
    IGUI_ItemCat_Accessory = "配件",
    IGUI_ItemCat_Ammo = "彈藥",
    IGUI_ItemCat_Appearance = "外觀",
    IGUI_ItemCat_Badger = "獾",
    IGUI_ItemCat_Bag = "背包",
    IGUI_ItemCat_Bandage = "繃帶",
    IGUI_ItemCat_Beaver = "河貍",
    IGUI_ItemCat_Bunny = "兔子",
    IGUI_ItemCat_Camping = "露營",
    IGUI_ItemCat_Cartography = "地圖",
    IGUI_ItemCat_Clothing = "服裝",
    IGUI_ItemCat_Communications = "通訊",
    IGUI_ItemCat_Container = "容器",
    IGUI_ItemCat_Cooking = "烹飪",
    IGUI_ItemCat_Corpse = "屍體",
    IGUI_ItemCat_Devices = "裝置",
    IGUI_ItemCat_Electronics = "電器",
    IGUI_ItemCat_Entertainment = "娛樂",
    IGUI_ItemCat_Explosives = "爆裂物",
    IGUI_ItemCat_FirstAid = "急救",
    IGUI_ItemCat_Fishing = "釣魚",
    IGUI_ItemCat_Food = "食物",
    IGUI_ItemCat_Fox = "狐狸",
    IGUI_ItemCat_Furniture = "家具",
    IGUI_ItemCat_Gardening = "園藝",
    IGUI_ItemCat_Hedgehog = "刺猬",
    IGUI_ItemCat_Hidden = "已隱藏",
    IGUI_ItemCat_Household = "家庭",
    IGUI_ItemCat_Instrument = "樂器",
    IGUI_ItemCat_Junk = "垃圾",
    IGUI_ItemCat_LightSource = "光源",
    IGUI_ItemCat_Literature = "書籍",
    IGUI_ItemCat_MakeUp = "化妝",
    IGUI_ItemCat_Material = "素材",
    IGUI_ItemCat_Mole = "鼢",
    IGUI_ItemCat_Paint = "油漆",
    IGUI_ItemCat_Raccoon = "浣熊",
    IGUI_ItemCat_Security = "保全",
    IGUI_ItemCat_SkillBook = "技能書",
    IGUI_ItemCat_Sports = "運動",
    IGUI_ItemCat_Squirrel = "松鼠",
    IGUI_ItemCat_Tool = "工具",
    IGUI_ItemCat_ToolWeapon = "工具 / 武器",
    IGUI_ItemCat_Trapping = "陷阱",
    IGUI_ItemCat_VehicleMaintenance = "車輛維護",
    IGUI_ItemCat_Water = "水",
    IGUI_ItemCat_WaterContainer = "水容器",
    IGUI_ItemCat_Weapon = "武器",
    IGUI_ItemCat_WeaponCrafted = "武器 - 自製",
    IGUI_ItemCat_WeaponPart = "武器零件",
    IGUI_ItemCat_Wound = "傷口",
    IGUI_ItemCat_ZedDmg = "殭屍傷害",
    
    IGUI_Packing = "包裝",
    IGUI_PuttingInContainer = "放入容器",
    IGUI_Unpacking = "打開",
    IGUI_TakingFromContainer = "從容器中取出",
    IGUI_MovingToContainer = "移到容器",
    IGUI_JobType_AddingIngredient = "加入:  %1 至 %2",
    IGUI_JobType_Burn = "燒傷",
    IGUI_JobType_Dropping = "丟下",
    IGUI_JobType_Grabbing = "拿取: %1",
    IGUI_JobType_PourIn = "倒入",
    IGUI_JobType_PourOut = "倒出",
    IGUI_JobType_Repair = "修理",
    IGUI_JobType_ApplyCataplasm = "敷上藥膏",
    IGUI_JobType_InflateTire = "給輪胎充氣",
    IGUI_JobType_DeflateTire = "給輪胎放氣",
    IGUI_JobType_LoadBulletsIntoFirearm = "裝彈",
    IGUI_JobType_UnloadBulletsFromFirearm = "退彈",
    IGUI_Fish_Small = "小",
    IGUI_Fish_Medium = "中",
    IGUI_Fish_Big = "大",
    IGUI_Fish_Pike = "梭子魚",
    IGUI_Fish_Trout = "鱒魚",
    IGUI_Fish_Bass = "鱸魚",
    IGUI_Fish_CatFish = "鯰魚",
    IGUI_Fish_Crappiefish = "花鯽魚",
    IGUI_Fish_PanFish = "淡水魚",
    IGUI_Fish_Perch = "河鱸",
    -- Controller
    IGUI_Controller_TakeOverPlayer = "控制玩家 %1",
    IGUI_Controller_AddNewPlayer = "加入新的玩家",
    IGUI_Controller_AddSavedPlayer = "加入 %1 %2",
    IGUI_Controller_Interact = "互動",
    IGUI_Controller_Inventory = "物品欄",
    IGUI_Controller_Loot = "拾取",
    IGUI_Controller_RotateLeft = "向左旋轉",
    IGUI_Controller_RotateRight = "向右旋轉",
    IGUI_Controller_CruiseControl = "定速行駛",
    IGUI_Controller_Disconnected1 = "控制器已斷開連接",
    IGUI_Controller_Disconnected2 = "使用鍵盤滑鼠",
    -- Sleep dialog
    IGUI_Sleep_Prompt = "要睡多久? ",
    IGUI_Sleep_OneHour = "1 小時",
    IGUI_Sleep_NHours = "%1 小時",
    IGUI_Tutorial_MoreInfo = "更多資訊",
    IGUI_Tutorial_PressF1 = "你可以按下 F1 再次顯示指南. ",
    IGUI_Gametime_SurvivedFor = "你倖存了 %1. ",
    IGUI_Gametime_GameMode = "遊戲模式: %1",
    IGUI_Gametime_Beginner = "初學者",
    IGUI_Gametime_Multiplayer = "多人遊戲",
    IGUI_Gametime_Sandbox = "沙盒模式",
    IGUI_Gametime_Survival = "生存",
    IGUI_Gametime_Apocalypse = "末日",
    IGUI_Gametime_Survivor = "倖存者",
    IGUI_Gametime_Builder = "建築師",
    IGUI_Gametime_You Have One Day = "你只有一天",
    IGUI_Gametime_Winter is Coming = "凜冬將至",
    IGUI_Gametime_A Storm is Coming = "暴風雨來臨",
    IGUI_Gametime_The Descending Fog = "濃霧降臨",
    IGUI_Gametime_A Really CD DA = "非常 CD 的 DA",
    IGUI_Gametime_Kingsmouth = "王口島",
    IGUI_Gametime_Studio = "電影片廠",
    IGUI_Gametime_LastStand = "背水一戰",
    IGUI_Gametime_Tutorial = "教學",
    IGUI_Gametime_month = "月",
    IGUI_Gametime_hour = "小時",
    IGUI_Gametime_year = "年",
    IGUI_Gametime_day = "天",
    IGUI_Gametime_minute = "分鐘",
    IGUI_Gametime_second = "秒",
    IGUI_Gametime_months = "月",
    IGUI_Gametime_hours = "小時",
    IGUI_Gametime_years = "年",
    IGUI_Gametime_days = "天",
    IGUI_Gametime_minutes = "分鐘",
    IGUI_Gametime_secondes = "秒",
    IGUI_Gametime_zombiesCount = "你殺死了 %1 個殭屍. ",
    IGUI_Gametime_zombieCount = "你殺死了 %1 隻殭屍. ",
    IGUI_FoodNaming = "%2 (%1) ",
    IGUI_FoodTemperatureNaming = "%2 (%1)",
    IGUI_ItemNaming = "%2 (%1) ",
    IGUI_ItemNameTaintedWater = "%1 (骯髒) ",
    IGUI_ItemNameControllerLinked = "%1 (已連接) ",
    IGUI_Sleep_NotTiredEnough = "還不夠累, 無法睡覺. ",
    IGUI_Sleep_NotSafe = "在這裡睡覺不安全.",
    IGUI_Sleep_OutsideRain = "你無法淋著雨在地面上睡覺",
    IGUI_InventoryName = "%1 %2的物品",
    IGUI_KeyRingName = "%1 %2的鑰匙圈",
    IGUI_Pages = "頁數: ",
    IGUI_Tutorial_ShowGuide = "遊戲開始時顯示指南",
    IGUI_MP_InitMap = "初始化地圖. ",
    IGUI_MP_RequestMapData = "正在從伺服器請求地圖資料. ",
    IGUI_MP_DownloadedMapData = "接收 %1 / %2 地圖區塊. ",
    IGUI_RequestID_ConnectionDetails = "連線細節",
    IGUI_RequestID_Descriptors = "服裝資料",
    IGUI_RequestID_MetaGrid = "地圖大綱",
    IGUI_RequestID_MapZone = "地圖區域",
    IGUI_RequestID_PlayerZombieDescriptors = "殭屍描述器",
    IGUI_RequestID_RadioData = "廣播資料",
    IGUI_MP_DownloadedLargeFile = "已接收 %1% / %2.",
    IGUI_MP_LoadWorld = "正在載入世界. ",
    IGUI_MP_LoadTileDef = "正在從硬碟載入網格定義. ",
    IGUI_MP_Checksum = "驗證檔案中",
    IGUI_MP_ServerPlayerIDMismatch = "玩家角色似乎不是在此伺服器上建立的. ",
    IGUI_MP_ServerPlayerIDMissing = "較舊版本的玩家角色無法在此伺服器上載入. ",
    IGUI_SetCode = "設定代碼",
    IGUI_EnterCode = "輸入代碼",
    IGUI_DropItemsOnSquareCenter = "將物品丟在方格中心附近",
    -- Controller
    IGUI_BackButton_PlayerInfo = "玩家資訊",
    IGUI_BackButton_Crafting = "製作",
    IGUI_BackButton_Zoom = "縮放 %1%",
    IGUI_BackButton_Play = "開始",
    IGUI_BackButton_FF1 = "快轉 x1",
    IGUI_BackButton_FF2 = "快轉 x2",
    IGUI_BackButton_FF3 = "快轉 x3",
    IGUI_BackButton_LastStand = "背水一戰",
    IGUI_BackButton_Movable = "移動家具",
    -- BBQ window
    IGUI_BBQ_FuelAmount = "燃料: %1",
    IGUI_BBQ_TypeCharcoal = "木炭燒烤架",
    IGUI_BBQ_TypePropane = "瓦斯燒烤架",
    IGUI_BBQ_NeedsPropaneTank = "需要瓦斯桶",
    -- Campfire window
    IGUI_Campfire_Campfire = "營火",
    -- Fireplace window
    IGUI_Fireplace_Fireplace = "壁爐",
    IGUI_Fireplace_Smouldering = "悶燒中",
    IGUI_Fireplace_Burning = "燃燒中",
    IGUI_Fireplace_Unlit = "未點燃",
    -- Rain Collector Barrel
    IGUI_RemainingPercent = "剩餘: %1%",
    -- Generator window
    IGUI_Generator_TypeGas = "燃油發電機",
    IGUI_Generator_FuelAmount = "燃料: %1%",
    IGUI_Generator_Condition = "完好度: %1%",
    IGUI_Generator_IsToxic = "若在此操作將使建築物充滿有毒氣體. ",
    -- Bomb timer dialog
    IGUI_TimerSecondsBeforeActivation = "秒後啟動",
    IGUI_TimerSecondsBeforeExplosion = "秒後爆炸",
    -- Crafting window
    IGUI_CraftUI_Title = "製作",
    IGUI_CraftUI_RequiredItems = "所需物品: ",
    IGUI_CraftUI_RequiredSkills = "所需技能: ",
    IGUI_CraftUI_RequiredTime = "所需時間: %1",
    IGUI_CraftUI_BaseItem = "基礎物品: ",
    IGUI_CraftUI_AlreadyContainsItems = "已經包含物品: ",
    IGUI_CraftUI_ItemsToAdd = "要加入的物品: ",
    IGUI_CraftUI_ButtonCraftOne = "製作一個",
    IGUI_CraftUI_ButtonCraftAll = "製作全部",
    IGUI_CraftUI_ButtonCraftAllCount = "製作全部 (%1) ",
    IGUI_CraftUI_ButtonAddIngredient = "加入原料",
    IGUI_CraftUI_FromBaseItem = "從 %1",
    IGUI_CraftUI_OneOf = "其中之一: ",
    IGUI_CraftUI_SourceDestroy = "摧毀: ",
    IGUI_CraftUI_SourceKeep = "保留: ",
    IGUI_CraftUI_SourceUse = "使用: ",
    IGUI_CraftUI_SourceDestroyOneOf = "摧毀一個: ",
    IGUI_CraftUI_SourceKeepOneOf = "保持一個: ",
    IGUI_CraftUI_SourceUseOneOf = "使用一個: ",
    IGUI_CraftUI_CountNumber = "%1 x %2",
    IGUI_CraftUI_CountOneUnit = "%1 (1單位) ",
    IGUI_CraftUI_CountUnits = "%1 (%2單位) ",
    IGUI_CraftUI_Controls1 = "%1/%2 = 上/下    %3/%4 = 切換分類    C = 製作一個    R = 製作全部    F = 加入最愛    ESC = 關閉",
    IGUI_CraftUI_Controls2 = "%1/%2 = 上/下    %3/%4 = 切換分類    C = 加入原料    F = 加入最愛     ESC = 關閉",
    IGUI_CraftUI_Note = "注意: 製作時可使用你物品欄內與你周圍的物品. ",
    -- Crafting controller prompts
    IGUI_CraftUI_CraftOne = "製作一個",
    IGUI_CraftUI_CraftAll = "製作全部",
    IGUI_CraftUI_Favorite = "最愛",
    IGUI_CraftUI_Close = "關閉",
    -- Crafting category
    IGUI_CraftCategory_Favorite = "最愛",
    IGUI_CraftCategory_General = "一般",
    IGUI_CraftCategory_Carpentry = "木工",
    IGUI_CraftCategory_Cooking = "烹飪",
    IGUI_CraftCategory_Health = "醫療",
    IGUI_CraftCategory_Survivalist = "生存",
    IGUI_CraftCategory_Electrical = "電工",
    IGUI_CraftCategory_Farming = "農耕",
    IGUI_CraftCategory_Fishing = "釣魚",
    IGUI_CraftCategory_Trapper = "陷阱",
    IGUI_CraftCategory_Engineer = "工程",
    IGUI_CraftCategory_Welding = "金工",
    IGUI_CraftUI_Name_Filter = "名稱過濾: ",
    
-- Tutorial Stuff
    IGUI_Tutorial1_Welcome1 = " <CENTRE> <SIZE:large> 歡迎來到 Project Zomboid!  <LINE> <LINE> <SIZE:medium> 你很快就會慘死. 沒有人會替你哀悼, 你很快就會被遺忘. 所有事都將徒勞無功!  <LINE> <LINE> 所以就好好地奮鬥一場吧! ",
    IGUI_Tutorial1_Welcome2 = " <CENTRE> <SIZE:medium> 首先: 你可以用滑鼠滾輪或是 %1/%2 鍵縮放.  <LINE> <LINE> 我們來鳥瞰你的葬身之處吧 - 悲慘又孤單!  <LINE> <LINE> <SIZE:large> 縮小畫面! ",
    IGUI_Tutorial1_Welcome3 = " <CENTRE> <SIZE:medium> 你很在行嘛!  <LINE> <LINE> 我們來看看你的角色資訊吧.  <LINE> <LINE> <SIZE:large> 按下左側閃爍中的心形圖示! ",
    IGUI_Tutorial1_Welcome4 = " <CENTRE> <SIZE:medium> 你可以從這裡看到你的健康狀況.  <LINE> <LINE> 抓傷, 咬傷, 流血, 斷肢: 從這裡可以看到各種好事!  <LINE> <LINE> 這裡也是你能包紮跟處理傷口的地方. ",
    IGUI_Tutorial1_Welcome5 = " <CENTRE> <SIZE:medium> 你還想知道另一個好用的面板嗎? 當然了! 那就是技能面板!  <LINE> <LINE> <SIZE:large> 請按技能面板! ",
    IGUI_Tutorial1_Welcome6 = " <CENTRE> <SIZE:medium> 太棒了! 如果你死的話可就太可惜了!  <LINE> <LINE> 這個面板顯示你在各個不同生存技能中的點數. ",
    IGUI_Tutorial1_Welcome7 = " <CENTRE> <SIZE:medium> 遊戲內的各種活動能提升你不同的技能點數.  <LINE> <LINE> 學習速度則能透過讀書跟看特定的電視節目提升!  <LINE> <LINE> 雖然最後不管怎樣你的腦袋都會變成一團冷冷的爛泥 - 但還是可以趁機學學木工對吧? ",
    IGUI_Tutorial1_Welcome8 = " <CENTRE> <SIZE:medium> 該把這些輔助輪拿走了, 女士!  <LINE> <LINE> <SIZE:large> 按下叉叉關閉角色面板, 然後我們來認識下一個生存的知識吧! ",
    IGUI_Tutorial1_Welcome9 = " <CENTRE> <SIZE:medium> 那是... 看啊! 嗚!  <LINE> <LINE> 按住滑鼠右鍵並移動游標.  <LINE> <LINE> <SIZE:large> 你可以面對任何方向! (按住左 CTRL 也有一樣的效果! )",
    IGUI_Tutorial1_Welcome10 = " <CENTRE> <SIZE:medium> 登登!  <LINE> <LINE> 你的視野侷限於你所面對的方向!  <LINE> <LINE> 小心後方, 不管是殭屍還是人類, 後方隨時都可能有突如其來的危險! ",
    IGUI_Tutorial1_Welcome2bis = " <CENTRE> <SIZE:medium> 現在再放大畫面回去吧. ",
    IGUI_Tutorial1_MovementKeys = "%1 / %2 / %3 / %4",
    IGUI_Tutorial1_WalkTo1 = " <CENTRE> <SIZE:medium> 來點血脈噴張的動作吧! 反正再不久你的血就會爛光了!  <LINE> <LINE> 使用 %1 四處移動.  <LINE> <LINE> <SIZE:large> 何不移動到旁邊的房間呢? 一定很安全的! ",
    IGUI_Tutorial1_WalkTo2 = " <CENTRE> <SIZE:medium> 看吧! 我就說很安全!  <LINE> <LINE> 現在我們來學怎麼橫移吧! 按住右鍵能讓你在移動時往指定的方向看.  <LINE> 這樣一來你就可以自由地邊移動邊攻擊了.  <LINE> <LINE> <SIZE:large> 按住滑鼠右鍵, 並用 %1 橫移到房間更裡面去吧! ",
    IGUI_Tutorial1_WalkTo3 = " <CENTRE> <SIZE:medium> 死人警報!  <LINE> <LINE> 如果你想活命的話, 最好開始拾取資源!  <LINE> <LINE> <SIZE:large> 回到標記的廚房櫃台那, 然後來學習怎麼偷東西吧! ",
    IGUI_Tutorial1_InvLoot1 = " <CENTRE> <SIZE:medium> 你可以在最近剛死人們的屋內找食物來填飽肚子! <LINE> <LINE> <SIZE:large> 將游標移至拾取面板來展開它. ",
    IGUI_Tutorial1_InvLoot2 = " <CENTRE> <SIZE:large> 一隻死老鼠! <SIZE:medium> <LINE> <LINE> <SIZE:large> 要撿起來的話, 用滑鼠雙擊它! ",
    IGUI_Tutorial1_InvLoot3 = " <CENTRE> <SIZE:medium> 我們也該把那個空瓶子拿走, 渴死可是很痛苦的. <LINE> <LINE> <SIZE:large> 滑鼠雙擊那個空瓶! ",
    IGUI_Tutorial1_InvUse1 = " <CENTRE> <SIZE:medium> 注意到右側的情緒圖示了嗎? <LINE> 看來有人肚子在叫了! 該吃點東西了! <LINE> <LINE> <SIZE:large> 右鍵點擊你物品欄內的死老鼠來查看互動選向!  <LINE> <LINE> <SIZE:large> 吃掉那隻死老鼠吧! ",
    IGUI_Tutorial1_InvUse2 = " <CENTRE> <SIZE:medium> 好多了! 除了想吐以外... <LINE> <LINE> <SIZE:medium> 想知道情緒圖示所代表的意義的話, 將游標移動到它們上方! ",
    IGUI_Tutorial1_InvUse2Bis = " <CENTRE> <SIZE:medium> 嘿, 最好在水供給斷掉以前把那瓶子裝滿水.  <LINE> <LINE> 右鍵點擊世界中的物品能顯示互動選項!  <LINE> <LINE> <SIZE:large> 移動到水槽旁並右鍵點擊它來裝水. ",
    IGUI_Tutorial1_InvUse3 = " <CENTRE> <SIZE:medium> 你會自動從主物品欄內的物品裡喝水.  <LINE> <LINE> 來看看櫥櫃裡有什麼吧!  <LINE> <LINE> <SIZE:large> 再打開那超讚的拾取面板一次! ",
    IGUI_Tutorial1_InvUse4 = " <CENTRE> <SIZE:medium> 你可以移動到附近的容器旁來查看裡頭裝有什麼物品.  <LINE> <LINE>  所有範圍內的容器都能透過左鍵點擊閃爍中的容器圖示來打開.  <LINE> <LINE> 你的附近有一把武器!  <LINE> <LINE> <SIZE:large> 在附近的容器內找找看! ",
    IGUI_Tutorial1_InvUse5 = " <CENTRE> <SIZE:medium> 好吧, 那也勉強算是武器啦!  <LINE> <LINE> <SIZE:large> 右鍵點擊平底鍋並選擇裝備至主手, 這樣一來你就可以用它來對付死人了! ",
    IGUI_Tutorial1_InvUse6 = " <CENTRE> <SIZE:medium> 全部. 我們可不能浪費時間. ",
    IGUI_Tutorial1_InvUse7 = " <CENTRE> <SIZE:medium> 不是. 整個都要.  <LINE> <LINE> 別耍小聰明了. 有很多跟你一樣的人呢. ",
    IGUI_Tutorial1_Fight1 = " <CENTRE> <SIZE:medium> 哎呀! 是不是越來越悶熱了? <LINE> <LINE> 來把窗戶打開, 趁你的肺還沒扁掉前呼吸一些新鮮空氣吧!  <LINE> <LINE> <SIZE:large> 走向你身後的窗戶! ",
    IGUI_Tutorial1_Fight2 = " <CENTRE> <SIZE:medium> 那個殭屍有帽子耶!  <LINE> <LINE> 我們趕快離開這裡吧! 按下 %1 能與面前的物件互動, 其中最值得一提就是門和窗戶了! <LINE> <LINE> <SIZE:large> 按下 %1 來打開窗戶! ",
    IGUI_Tutorial1_Fight3 = " <CENTRE> <SIZE:medium> 快點! 爬出窗戶然後把那臭屍體再打死一次! <LINE> <LINE> <SIZE:large> 按住 %1 爬過窗戶! ",
    IGUI_Tutorial1_Fight3Bis = " <CENTRE> <SIZE:medium> 不對.  <LINE> <LINE> 別打破循環. 要打開或關閉窗戶的話按一下 %1. 要爬過去的話按住 %1.  <LINE> <LINE> <SIZE:large> 在考慮消滅目標前先按 %1 重新打開窗戶. ",
    IGUI_Tutorial1_Fight4 = " <CENTRE> <SIZE:medium> 她沒有看到我們!  <LINE> <LINE> 按住滑鼠右鍵來準備攻擊. 你能運用此時顯示的立體游標來幫助你調整角度!  <LINE> <LINE> <SIZE:large> 按住滑鼠右鍵! ",
    IGUI_Tutorial1_Fight5 = " <CENTRE> <SIZE:medium> 按住滑鼠右鍵並使用 %1 來靠近那個臭帽子女人! <LINE> <LINE> 準備好時點擊滑鼠左鍵進行攻擊!  <LINE> <LINE> <SIZE:large> 記好了: 按住滑鼠右鍵預備平底鍋, 然後用左鍵揮舞攻擊! ",
    IGUI_Tutorial1_Fight7 = " <CENTRE> <SIZE:medium> 吃我這招! 媽!  <LINE> <LINE> 你也可以按 %1 來推她, 但現在我們得朝頭部攻擊!  <LINE> <LINE> 這種時候立體游標非常重要. ",
    IGUI_Tutorial1_Fight7B = " <CENTRE> <SIZE:medium> 立體游標顯示你游標相對於地面的位置.  <LINE> <LINE> <SIZE:large> 用右鍵瞄準好, 利用下方的圓形對準目標的頭! 一旦準備好了就用左鍵攻擊! ",
    IGUI_Tutorial1_Fight8New = " <CENTRE> <SIZE:medium> 平底鍋壞了! 你媽的頭殼真硬!  <LINE> <LINE> <SIZE:large> 我們來借用你稍早插在她背裡的那把獵刀吧!  <LINE> <LINE> <SIZE:large> 拾取並裝備你媽媽屍體上的獵刀! 用滑鼠右鍵點擊拾取面板中的獵刀來顯示裝備選項! ",
    IGUI_Tutorial1_Sneak1 = " <CENTRE> <SIZE:medium> 你有聽到嗎? 還有更多殭屍! <LINE> <LINE> 趕快到圍欄的門那! <LINE> <LINE> <SIZE:large> 按下 %1 打開門, 或者夠近時用滑鼠左鍵點擊! ",
    IGUI_Tutorial1_Sneak1Bis = " <CENTRE> <SIZE:medium> 植物園裡有像植物人一樣的怪物! 但他的腦功能還沒退化到看不見你! <LINE> <LINE> 如果你潛行移動的話, 不但會製造較少噪音, 也比較難被看見.  <LINE> <LINE> <SIZE:large> 按下 %1 切換蹲下, 蹲下時移動就是潛行! ",
    IGUI_Tutorial1_Sneak2 = " <CENTRE> <SIZE:medium> 哇! 你好像隱形人一樣! 雖然那是因為我們把你的技能點滿了 - 但那還是很厲害.  <LINE> <LINE> 如果你潛行靠近牆面, 圍牆或是車輛的話, 你會蹲得更低, 更進一步地降低你被看見的可能性.  <LINE> <LINE> <SIZE:large> 悄悄地走過轉角到圍牆的矮門那吧! ",
    IGUI_Tutorial1_Sneak2Bis = " <CENTRE> <SIZE:medium> 請照著我說的做. 你是在浪費時間跟金錢.  <LINE> <LINE> 按下 %1 蹲下, 靠著圍牆走會讓你自動蹲得更低.  <LINE> <LINE> <SIZE:large> 趕快, 悄悄地移動到圍牆門那. ",
    IGUI_Tutorial1_Sneak3 = " <CENTRE> <SIZE:medium> 無聲又無情! 好像是個末日忍者一樣!  <LINE> <LINE> <SIZE:large> 繼續蹲著並按下 %1 打開門, 或者靠近時用滑鼠左鍵點擊它. ",
    IGUI_Tutorial1_Sneak4 = " <CENTRE> <SIZE:medium> 簡直就像特種部隊一樣!  <LINE> <LINE> 準備好你的刀, 並慢慢地移動到他的身後! 當你的手舉起時, 代表你已可以使出潛行攻擊了!  <LINE> <LINE> <SIZE:large> 移動時按著滑鼠右鍵, 當你移動到他正後方時按下滑鼠左鍵攻擊! 靠近點! ",
    IGUI_Tutorial1_Sneak4Bis = " <CENTRE> <SIZE:medium> 不錯, 但你還得更靠近點才行! 當你夠近時, 你的手會舉起!  <LINE> <LINE> <SIZE:large> 移動時按著滑鼠右鍵, 當你移動到他正後方時按下滑鼠左鍵攻擊! ",
    IGUI_Tutorial1_Sneak5 = " <CENTRE> <SIZE:medium> 你辦到了! 這下再也不用擔心戀父情結了!  <LINE> <LINE> 把他的背包拿來用吧!  <LINE> <LINE> <SIZE:large> 先站在屍體上方, 再用右鍵點擊拾取面板中的大背包來顯示互動選項. ",
    IGUI_Tutorial1_Sneak6 = " <CENTRE> <SIZE:medium> 你早就想要這個包了!  <LINE> <LINE> 來看看裡面有什麼吧!  <LINE> <LINE> <SIZE:large> 在物品欄旁找到閃爍中的大背包圖示, 然後滑鼠點擊它! ",
    IGUI_Tutorial1_Sneak7 = " <CENTRE> <SIZE:medium> 一把裝彈的散彈槍跟一些繃帶!  <LINE> 我們總是替你著想. 裝備在雙手上吧!  <LINE> <LINE> <SIZE:large> 右鍵點擊散彈槍來顯示互動選項. ",
    IGUI_Tutorial1_Bandage1 = " <CENTRE> <SIZE:medium> 爸爸小屋的窗戶剛被打破了, 正是時候!  <LINE> 翻過圍欄, 我們來看看是怎麼一回事吧! 跑向圍欄即可自動翻越.  <LINE> <LINE> <SIZE:large> 使用 %1 和 %2 跑向圍欄! ",
    IGUI_Tutorial1_Bandage2 = " <CENTRE> <SIZE:medium> 爸爸一直都有為末日做準備, 但他可沒替你著想對吧?  <LINE> <LINE> 我們來拿走他的裝備吧! 先別管玻璃碎片!  <LINE> <LINE> <SIZE:large> 站在窗邊按住 %1 來爬過破掉的窗戶. ",
    IGUI_Tutorial1_Bandage2Bis = " <CENTRE> <SIZE:medium> 傲慢無禮! 那可不是我叫你翻越的圍欄!  <LINE> <LINE> 不管怎麼樣我們得繼續. 菜園後有扇破碎的窗戶.  <LINE> <LINE> <SIZE:large> 按住 %1 爬過去. ",
    IGUI_Tutorial1_Bandage3 = " <CENTRE> <SIZE:medium> 噢不! 你的手流血了! 看來碎玻璃把你的手割傷了. 誰知道會發生這種事啊?  <LINE> <LINE> <SIZE:large> 按下 %1 打開醫療面板, 或者點擊心形圖示. ",
    IGUI_Tutorial1_Bandage4 = " <CENTRE> <SIZE:medium> 背包中的繃帶能幫上忙!  <LINE> <LINE> <SIZE:large> 右鍵點擊顯示左手受傷的紅色文字, 並用繃帶包紮傷口. ",
    IGUI_Tutorial1_Bandage5 = " <CENTRE> <SIZE:medium> 我們去外面看看吧, 以免又有更多行屍走肉的怪物!  <LINE> <LINE> <SIZE:large> 移動到有窗簾的窗戶那! ",
    IGUI_Tutorial1_Bandage6 = " <CENTRE> <SIZE:medium> 窗簾擋住你往外看的視線了, 但它們也能避免屍群往屋內看!  <LINE> <LINE> 打開窗簾, 應該不會危險.  <LINE> <LINE> <SIZE:large> 點擊右鍵互動, 或者按住左 Shift 並左鍵點擊窗簾! ",
    IGUI_Tutorial1_Bandage7 = " <CENTRE> <SIZE:medium> 有兩個!  <LINE> 如果算你躺在地上的妹妹的話就是三個!  <LINE> <LINE> 最好改善一下你面對他們指甲與牙齒的防禦力! ",
    IGUI_Tutorial1_Bandage8 = " <CENTRE> <SIZE:medium> 厚重的衣物跟頭部裝備能幫助你防禦殭屍又咬又抓的攻擊.  <LINE> <LINE> 穿上你認為最厲害的防禦, 準備進行最後一戰吧!  <LINE> <LINE> <SIZE:large> 你準備好時就向門前進吧! ",
    IGUI_Tutorial1_Shotgun1 = " <CENTRE> <SIZE:medium> 記住你可以透過潛行降低你發出的聲音 <LINE> <LINE> <SIZE:large> 按 %1 蹲下, 然後朝鐵網圍欄移動. ",
    IGUI_Tutorial1_Shotgun1b = " <CENTRE> <SIZE:medium> 如果你的技能等級夠高, 且還沒累壞的話, 連高聳的圍欄也能翻過去!  <LINE> <LINE> 你的技能足夠!  <LINE> <LINE> <SIZE:large> 按 %1 來翻越鐵網圍欄! ",
    IGUI_Tutorial1_Shotgun2 = " <CENTRE> <SIZE:medium> 運動神經真好! 是時候發出一些噪音了!  <LINE> <LINE> 預備好你的散彈槍!  <LINE> <LINE> <SIZE:large> 按住右鍵來瞄準那個腐爛的死人! ",
    IGUI_Tutorial1_Shotgun3 = " <CENTRE> <SIZE:medium> 牠們來了!  <LINE> <LINE> <RGB:GHCR,GHCG,GHCB> 當出現此顏色輪廓時, 就代表你擊中目標的機率很高! <RGB:1,1,1> <LINE> <LINE> <SIZE:large> 在按住滑鼠右鍵瞄準時按下滑鼠左鍵射擊! ",
    IGUI_Tutorial1_Shotgun4 = " <CENTRE> <SIZE:medium> 牠們都死了! 真可憐!  <LINE> <LINE> 沒關係, 再不久你們就能重聚了!  <LINE> <LINE> 森林裡的每個殭屍都聽到那槍聲了, 而他們現在就要來找你! <LINE> <LINE> <SIZE:large> 按 %1 攀過鐵網圍欄並逃跑! ",
    IGUI_Tutorial1_Shotgun5 = " <CENTRE> <SIZE:medium> 牠們越來越接近了!  <LINE> <LINE> 你知道怎麼跑, 但我要教你怎麼衝刺! 衝刺到外廁那的記號那吧! 快!  <LINE> <LINE> <SIZE:large> 按 %1 來移動並按 %2 來切換衝刺! ",
    IGUI_Tutorial1_Shotgun5a = " <CENTRE> <SIZE:medium> 牠們越來越接近了!  <LINE> <LINE> 你知道怎麼跑, 但我要教你怎麼衝刺! 衝刺到外廁那的記號那吧! 快!  <LINE> <LINE> <SIZE:large> 按 %1 來移動並按兩次 %2 來切換衝刺! ",
    IGUI_Tutorial1_Shotgun6 = " <CENTRE> <SIZE:medium> 最後的忠告! 如果你被殭屍咬傷, 或害怕即將被咬到的話, 按 %1 就可以吞下一顆解藥!  <LINE> <LINE> <SIZE:large> 按 %1 吞下解藥! ",
    IGUI_Tutorial1_Shotgun7 = " <CENTRE> <SIZE:medium> 開玩笑的!  <LINE> <LINE> 絕望吧, 沒有解藥這種東西.  <LINE> <LINE> <SIZE:large> 祝你玩得愉快! ",
    IGUI_Tutorial1_Shotgun8 = " <CENTRE> <SIZE:medium> 你死了!  <LINE> <LINE> 若遊玩時需要更多協助的話, 可按下 %1 來打開求生指南.  <LINE> <LINE> <SIZE:large> 回到主選單, 並在真的諾克斯事件中求生吧! ",
    
    IGUI_Tutorial1_Welcome2Joypad = " <SIZE:medium> 首先: 你可以縮放畫面!  <LINE>  <JOYPAD:Back,28,28> 能顯示有各種項目的選單.  <LINE> <LINE> 我們來鳥瞰你的葬身之處吧 - 悲慘又孤單!  <LINE> <SIZE:large> 按住 <JOYPAD:Back,28,28> 並使用 <JOYPAD:RStick,28,28> 選擇 <IMAGE:media/ui/ZoomOut.png,28,28> , 最後放開 <JOYPAD:Back,28,28> <LINE> ",
    IGUI_Tutorial1_Welcome3Joypad = " <SIZE:medium> 首先: <JOYPAD:Back,28,28> 能顯示各種有趣的東西!  <LINE> <LINE> 我們來看看你的角色資訊吧! <LINE> <SIZE:large> 按住 <JOYPAD:Back,28,28> 並使用 <JOYPAD:RStick,28,28> 選擇 <IMAGE:media/ui/Heart2_On.png,32,32> . 再放開 <JOYPAD:Back,28,28> 就好了! <LINE> ",
    IGUI_Tutorial1_Welcome5Joypad = " <SIZE:medium> 你還想知道另一個好用的面板嗎? 當然了! 那就是技能面板!  <LINE> <LINE> <SIZE:large> 按 <JOYPAD:LBumper,28,28> 來循環面板, 檢查你的技能吧! ",
    IGUI_Tutorial1_Welcome8Joypad = " <SIZE:medium> 該把輔助輪拿掉了, 女士!  <LINE> <LINE> <SIZE:medium> 按下 <JOYPAD:BButton,28,28> 關閉角色面板, 然後我們就來認識下一個生存知識吧! ",
    IGUI_Tutorial1_Welcome9Joypad = " <SIZE:medium> 那是... 看啊! 嗚!  <LINE> <LINE> 移動 <JOYPAD:RStick,28,28> 即可面對任何方向!  <LINE> <LINE> 試試看! ",
    IGUI_Tutorial1_Welcome2bisJoypad = " <SIZE:medium> 再放大回去吧.  <LINE> <LINE> <SIZE:large> 用 <JOYPAD:Back,28,28> 重新打開選單, 但這次選擇 <IMAGE:media/ui/ZoomIn.png,32,32> <LINE> ",
    IGUI_Tutorial1_WalkTo1Joypad = "<SIZE:medium> 來點血脈噴張的動作吧, 反正再不久你的血就全要爛光了!  <LINE> <LINE> 使用 <IMAGE:media/ui/leftstick.png,28,28> 移動.  <LINE> <LINE> <SIZE:large> 何不移動到隔壁房間去呢? 一定很安全的! ",
    IGUI_Tutorial1_WalkTo2Joypad = " <SIZE:medium> 看! 就跟你說很安全吧!  <LINE> <LINE> 按住 <JOYPAD:RStick,28,28> 能讓你邊移動邊四處看. 這可以幫助你邊移動邊攻擊.  <LINE> <LINE> <SIZE:large> 按住 <JOYPAD:RStick,28,28> 並用 <IMAGE:media/ui/leftstick.png,28,28> 橫移至鋼琴那.  <LINE> ",
    IGUI_Tutorial1_InvLoot1Joypad = " <SIZE:medium> 按 <JOYPAD:YButton,28,28> 開啟物品欄和拾取面板!  <LINE> <LINE> <SIZE:large> 試試看吧! 按 <JOYPAD:YButton,28,28> ! ",
    IGUI_Tutorial1_InvLoot2Joypad = " <SIZE:medium> 看到拾取面板右邊閃爍中的容器了嗎? 那些是附近你能夠拾取的容器 <LINE> <LINE> 按 <JOYPAD:RBumper,28,28> 來循環選擇容器! ",
    IGUI_Tutorial1_InvLoot3Joypad = " <SIZE:large> 一隻死老鼠!  <SIZE:medium> <LINE> <LINE> <SIZE:large> 要撿起, 按 <JOYPAD:XButton,28,28> ",
    IGUI_Tutorial1_InvLoot4Joypad = " <SIZE:medium> 我們也該把那個空瓶子拿起來. 渴死可是很痛苦的.  <LINE> <LINE> <SIZE:large> 按 <JOYPAD:XButton,28,28> 拾取! ",
    IGUI_Tutorial1_InvUse1Joypad = " <SIZE:medium> 看到右側的情緒圖示了嗎? <LINE> 看來有人肚子餓了! 該吃點東西了!  <LINE> <LINE> <SIZE:large> 首先, 按 <JOYPAD:DPadLeft,28,28> 來選擇你的物品欄! ",
    IGUI_Tutorial1_InvUse1BisJoypad = " <SIZE:medium> 完美, 在物品欄內的死老鼠上按下 <JOYPAD:AButton,28,28> 來顯示互動選項!  <LINE> <LINE> <SIZE:large> 選擇食用, 再選擇全部, 並按 <JOYPAD:AButton,28,28> 來吃掉那隻死老鼠! ",
    IGUI_Tutorial1_InvUse2Joypad = " <CENTRE> <SIZE:medium> 好多了! 除了想吐以外... ",
    IGUI_Tutorial1_InvUse2BisJoypad = " <SIZE:medium> 喔嘿, 最好在水供給斷掉前把瓶子裝滿水.  <LINE> <LINE> 靠近世界物件時按 <JOYPAD:XButton,28,28> 即可叫出互動選單!  <LINE> <LINE> <SIZE:large> 移動到水槽旁按 <JOYPAD:XButton,28,28> 並選擇裝水, 用 <JOYPAD:AButton,28,28> 確認. ",
    IGUI_Tutorial1_InvUse3Joypad = " <CENTRE> <SIZE:medium> 你會自動從主物品欄內的物品喝水.  <LINE> <LINE> 來看看另一個櫥櫃裡有什麼吧!  <LINE> <LINE> <SIZE:large> 我們去那亮晶晶的容器那吧! ",
    IGUI_Tutorial1_InvUse3BisJoypad = " <SIZE:medium> 現在按下 <JOYPAD:YButton,28,28> 來打開你的拾取面板. ",
    IGUI_Tutorial1_InvUse4Joypad = " <SIZE:medium> 你可以靠近附近的容器來看裡頭有什麼 <LINE> 每個範圍內的容器都能透過 <JOYPAD:RBumper,28,28> 打開 <LINE> <LINE> 你附近有一把武器!  <LINE> <LINE> <SIZE:large> 在附近的容器找找看吧! ",
    IGUI_Tutorial1_InvUse5Joypad = " <SIZE:medium> 這個嘛, 勉強算是武器啦!  <LINE> <LINE> <SIZE:large> 在平底鍋上按 <JOYPAD:AButton,28,28> 並選擇裝備於主手, 這下你就可以用它來對付死人了! ",
    IGUI_Tutorial1_Fight2Joypad = " <SIZE:medium> 戴帽子的殭屍耶!  <LINE> <LINE> 我們快點離開這吧! 按 <JOYPAD:AButton,28,28> 能與你面前的物件互動. 最值得一提的當然就是門和窗戶了!  <LINE> <LINE> <SIZE:large> 按下 <JOYPAD:AButton,28,28> 來打開窗戶! ",
    IGUI_Tutorial1_Fight3Joypad = " <SIZE:medium> 我們走吧! 爬出窗戶然後把那個死人再打死一次!  <LINE> <LINE> <SIZE:large> 按 <JOYPAD:BButton,28,28> 爬過窗戶! ",
    IGUI_Tutorial1_Fight3BisJoypad = " <SIZE:medium> 不對.  <LINE> <LINE> 不要破壞循環. 要打開或關閉窗戶的話請按 <JOYPAD:AButton,28,28> . 要爬過窗戶的話按 <JOYPAD:BButton,28,28> .  <LINE> <LINE> <SIZE:large> 在考慮殺戮前, 先按 <JOYPAD:AButton,28,28> 來重新打開窗戶.",
    IGUI_Tutorial1_Fight4Joypad = " <SIZE:medium> 她還沒看見我們!  <LINE> <LINE> 朝任何方向推動 <JOYPAD:RStick,28,28> 可以預備你的武器 <LINE> <LINE> <SIZE:large> 按下 <JOYPAD:RStick,28,28> ! ",
    IGUI_Tutorial1_Fight5Joypad = " <SIZE:medium> 朝向殭屍推動 <JOYPAD:RStick,28,28> , 再用 <IMAGE:media/ui/leftstick.png,28,28> 橫移靠近!  <LINE> <LINE> 準備好時按下 <JOYPAD:RTrigger,28,28> 發動攻擊! ",
    IGUI_Tutorial1_Fight7Joypad = " <SIZE:medium> 看招! 媽!  <LINE> <LINE> 你也可以按 <JOYPAD:LTrigger,28,28> 來推倒她, 但現在我們得朝頭部攻擊!  <LINE> <LINE> 使用 <IMAGE:media/ui/leftstick.png,28,28> 瞄準, 並用 <JOYPAD:RStick,28,28> 和 <JOYPAD:RTrigger,28,28> 攻擊她! ",
    IGUI_Tutorial1_Fight8NewJoypad = " <SIZE:medium> 平底鍋壞了! 你媽的頭殼可真硬!  <LINE> <LINE> <SIZE:medium> 我們來借用你稍早插在她背上的獵刀吧! 把它裝備在主武器欄上!  <LINE> <LINE> <SIZE:large> 使用 <JOYPAD:YButton,28,28> 打開拾取面板, 選擇獵刀並按下 <JOYPAD:AButton,28,28> 來選擇裝備選項! ",
    IGUI_Tutorial1_Sneak1Joypad = " <SIZE:medium> 你有聽到嗎? 還有更多!  <LINE> <LINE> 移動到高圍欄門那!  <LINE> <LINE> <SIZE:large> 靠近時按下 <JOYPAD:AButton,28,28> 來打開門! ",
    IGUI_Tutorial1_Sneak1BisJoypad = " <SIZE:medium> 植物園裡有像植物人一樣的怪物! 但他的腦功能還沒退化到看不見你!  <LINE> <LINE> 如果你潛行的話, 不但能減少噪音, 還能降低被看到的機會.  <LINE> <LINE> <SIZE:large> 推下 <IMAGE:media/ui/leftstick.png,28,28> 來切換蹲下, 再移動來潛行! ",
    IGUI_Tutorial1_Sneak2BisJoypad = " <SIZE:medium> 照著我說的做, 你在浪費時間跟金錢.  <LINE> <LINE> 推 <IMAGE:media/ui/leftstick.png,28,28> 來蹲下. 靠近圍欄時可以蹲得更低 <LINE> <LINE> <SIZE:large> 快點, 悄悄移動到圍欄門那. ",
    IGUI_Tutorial1_Sneak3Joypad = " <SIZE:medium> 無聲又無情! 像是個末日忍者一樣!  <LINE> <LINE> <SIZE:large> 保持蹲下, 靠近時按 <JOYPAD:AButton,28,28> 打開門! ",
    IGUI_Tutorial1_Sneak4Joypad = " <SIZE:medium> 簡直就像特種部隊一樣!  <LINE> <LINE> 拿著刀橫移到他背後! 當你準備好進行潛行攻擊時, 你的手會舉起!  <LINE> <SIZE:large> 使用 <JOYPAD:RStick,28,28> 和 <IMAGE:media/ui/leftstick.png,28,28> 橫移, 到正後方時用 <JOYPAD:RTrigger,28,28> 攻擊! 靠近點! ",
    IGUI_Tutorial1_Sneak4BisJoypad = " <SIZE:medium> 做得好, 但你得更靠近點才行! 夠近時你的手會舉起!  <LINE> <LINE> <SIZE:large> 使用 <JOYPAD:RStick,28,28> 和 <IMAGE:media/ui/leftstick.png,28,28> 橫移, 夠近時再用 <IMAGE:media/ui/media/ui/xbox/xbox_lefttrigger.png,28,28> 攻擊! ",
    IGUI_Tutorial1_Sneak5Joypad = " <SIZE:medium> 你辦到了! 這下再也不用擔心戀父情結了! 把他的背包拿來用吧!  <LINE> <LINE> <SIZE:large> 站在屍體上方並按下 <JOYPAD:YButton,28,28> 來拾取, 然後在大背包上按 <JOYPAD:AButton,28,28> 接著裝備它! ",
    IGUI_Tutorial1_Sneak6Joypad = " <SIZE:medium> 你早就想要這個大背包了!  <LINE> <LINE> 來看看裡面有什麼吧!  <LINE> <LINE> <SIZE:large> 按 <JOYPAD:LBumper,28,28> 來循環選擇你已裝備的背包! ",
    IGUI_Tutorial1_Sneak7Joypad = " <SIZE:medium> 一把裝彈的散彈槍跟一些繃帶!  <LINE> 我們總是替你著想. 裝備在雙手上吧!  <LINE> <LINE> <SIZE:large> 按下 <JOYPAD:DPadLeft,28,28> 來選擇物品欄並在散彈槍上按 <JOYPAD:AButton,28,28> 來顯示互動選項. ",
    IGUI_Tutorial1_Bandage1Joypad = " <SIZE:medium> 爸爸小屋的窗戶被打破了, 正是時候!  <LINE> 翻越圍欄, 來瞧瞧是怎麼一回事吧! 跑向圍欄能讓你自動翻過去.  <LINE> <LINE> <SIZE:large> 使用 <JOYPAD:RTrigger,28,28> 跑步, 並用 <IMAGE:media/ui/leftstick.png,28,28> 朝向圍欄! ",
    IGUI_Tutorial1_Bandage2Joypad = " <SIZE:medium> 爸爸總是有為末日做準備, 但他可沒考慮到你對吧?  <LINE> <LINE> 我們來去他的小屋裡搶東西吧! 先別管玻璃碎片!  <LINE> <LINE> <SIZE:large> 靠近破窗戶並按下 <JOYPAD:BButton,28,28> 爬過. ",
    IGUI_Tutorial1_Bandage2BisJoypad = " <SIZE:medium> 傲慢無禮! 那不是我叫你翻過的圍欄!  <LINE> <LINE> 不管怎麼樣我們得繼續. 菜園過去有個有破窗戶的小屋.  <LINE> <LINE> <SIZE:large> 按 <JOYPAD:BButton,28,28> 翻過去. ",
    IGUI_Tutorial1_Bandage3Joypad = " <SIZE:medium> 噢不! 你的手流血了! 看來碎玻璃割傷你的手了. 誰知道會發生這種事?  <LINE> <LINE> <SIZE:large> 按住 <JOYPAD:Back,28,28> 打開健康面板並使用 <JOYPAD:RStick,28,28> 選擇心形圖示. ",
    IGUI_Tutorial1_Bandage4Joypad = " <SIZE:medium> 背包裡的繃帶能幫上忙!  <LINE> <LINE> <SIZE:large> 按 <JOYPAD:AButton,28,28> 並包紮傷口. ",
    IGUI_Tutorial1_Bandage6Joypad = " <SIZE:medium> 窗簾擋住了你往外看的視線, 但也能防止屍群看到裡面!  <LINE> <LINE> 打開窗簾吧, 應該不會危險.  <LINE> <LINE> <SIZE:large> 按 <JOYPAD:XButton,28,28> 來互動並打開窗簾. ",
    IGUI_Tutorial1_Shotgun1Joypad = " <SIZE:medium> 請記住你可以透過潛行降低噪音.  <LINE> <LINE> <SIZE:large> 按 <IMAGE:media/ui/leftstick.png,28,28> 蹲下, 再移動到鐵網圍欄那. ",
    IGUI_Tutorial1_Shotgun1bJoypad = " <SIZE:medium> 如果你的技能夠高, 且還沒累壞了的話, 你能翻過高圍牆!  <LINE> <LINE> <SIZE:large> 你的技能夠!  <LINE> <LINE> <SIZE:large> 按 <JOYPAD:BButton,28,28> 來翻過鐵絲圍牆! ",
    IGUI_Tutorial1_Shotgun2Joypad = " <SIZE:medium> 運動神經真好! 是時候製造一些噪音了!  <LINE> <LINE> 預備好你的散彈槍!  <LINE> <LINE> <SIZE:large> 使用 <JOYPAD:RStick,28,28> 瞄準那個腐爛的死人! ",
    IGUI_Tutorial1_Shotgun3Joypad = " <SIZE:medium> 他們來了!  <LINE> <LINE> <RGB:GHCR,GHCG,GHCB> 當出現此顏色輪廓時, 就代表你擊中目標的機率很高! <RGB:1,1,1> <LINE> <LINE> <SIZE:large> 當按住 <JOYPAD:RStick,28,28> 瞄準時, 按 <JOYPAD:RTrigger,28,28> 來開火. ",
    IGUI_Tutorial1_Shotgun4Joypad = " <SIZE:medium> 他們都死了! 真難過! 沒關係, 不久後你就能和他們重聚了!  <LINE> <LINE> 森林裡的所有殭屍都聽到槍聲了, 而他們現在就要來找你!  <LINE> <LINE> <SIZE:large> 按 <JOYPAD:BButton,28,28> 爬越鐵絲圍欄並逃跑! ",
    IGUI_Tutorial1_Shotgun5Joypad = " <SIZE:medium> 他們越來越近了!  <LINE> <LINE> 你知道怎麼跑, 但我要教你怎麼衝刺! 衝刺到外廁旁的標記那, 快啊!  <LINE> <LINE> <SIZE:large> 移動時按下 <JOYPAD:RTrigger,28,28> 來跑步, 接著按 <JOYPAD:BButton,28,28> 來切換衝刺! ",
    IGUI_Tutorial1_Shotgun6Joypad = " <SIZE:medium> 還有一件事! 永遠別大叫. 還記得你的訓練嗎? 代號是... Spiffo. ",
    IGUI_Tutorial1_Shotgun7Joypad = " <SIZE:medium> 太好了. 死得愉快! ",
    IGUI_Tutorial1_Shotgun8Joypad = " <CENTRE> <SIZE:medium> 你死了!  <LINE> <LINE> <SIZE:large> 回到主選單, 然後試著在真正的諾克斯事件中生存吧! ",
    
    IGUI_PlayerText_KnowSkill = "我早已知道那個了...",
    IGUI_PlayerText_BookObsolete = "嗯, 這本書已經沒用了. ",
    IGUI_PlayerText_DontUnderstand = "我無法理解...",
    IGUI_PlayerText_TooComplicated = "這對我來說太複雜了. ",
    IGUI_PlayerText_DontGet = "我不懂...",
    IGUI_PlayerText_NoWayToFuelTankInlet = "我找不到這台車的加油孔",
    IGUI_PlayerText_Callout1 = "嘿! ",
    IGUI_PlayerText_Callout2 = "這裡! ",
    IGUI_PlayerText_Callout3 = "喂! ",
    IGUI_PlayerText_Callout1New = "嘿啊! ",
    IGUI_PlayerText_Callout2New = "來啊! ",
    IGUI_PlayerText_Callout3New = "喂! 就是你! ",
    IGUI_PlayerText_Callout1Sneak = "噗斯! ",
    IGUI_PlayerText_Callout2Sneak = "噗斯",
    IGUI_PlayerText_Callout3Sneak = "嘿",
    IGUI_PlayerText_CalloutTutorial = "嘿! 我在這! ",
    IGUI_PlayerText_VehicleSomeoneInSeat = "座位已被占用. ",
    IGUI_PlayerText_VehicleItemInSeat = "座位已被占用. ",
    IGUI_PlayerText_VehicleLockIsBroken = "鎖壞了. ",
    IGUI_PlayerText_VehicleSeatRemoved = "沒有座位. ",
    IGUI_PlayerText_DoorBarricaded = "門被堵住了. ",
    IGUI_PlayerText_DoorBlocked = "門被擋住了. ",
    IGUI_PlayerText_ItemNameTooLong = "名稱長度不能超過 %1 字元.",
    
    IGUI_GamePaused = " - 遊戲暫停 - ",
    IGUI_UnknownBerry = "不明莓果",
    IGUI_PoisonousBerry = "毒莓果",
    IGUI_Berry = "莓果",
    IGUI_UnknownMushroom = "不明蘑菇",
    IGUI_PoisonousMushroom = "毒蘑菇",
    IGUI_Mushroom = "蘑菇",
    
    IGUI_PostDeath_Quit = "退出至桌面",
    IGUI_PostDeath_Exit = "退出至選單",
    IGUI_PostDeath_Respawn = "新角色",
    
    --MouseOver tooltips
    IGUI_PrimaryTooltip = "主要",
    IGUI_SecondaryTooltip = "次要",
    IGUI_InventoryTooltip = "物品欄",
    IGUI_HealthTooltip = "醫療",
    IGUI_CraftingTooltip = "製作",
    IGUI_MovableTooltip = "移動家具",
    
    --movables
    IGUI_Pickup = "撿起",
    IGUI_Place = "放置",
    IGUI_Rotate = "旋轉",
    IGUI_Scrap = "拆解",
    IGUI_Exit = "退出",
    IGUI_Cycle1 = "循環選擇網格上的物件",
    IGUI_Cycle2 = "循環選擇物品欄中的物件",
    IGUI_Cycle3 = "循環選擇可能的面向",
    IGUI_HoldButton = "按住並移動游標來旋轉物件",
    IGUI_ToggleMode = "按下 %1 可切換模式. ",
    
    IGUI_PickupItem = "撿起物件",
    IGUI_PlaceObject = "放置物件",
    IGUI_ApplyRotation = "套用旋轉",
    IGUI_CycleMode = "循環選擇模式",
    IGUI_CycleObject = "循環選擇物件",
    IGUI_CycleItems = "循環選擇物品",
    IGUI_CycleRotation = "循環選擇方向",
    
    IGUI_NoMovable = "不可移動",
    IGUI_Name = "名稱",
    IGUI_ItemsInContainer = "容器內有物品. ",
    IGUI_CanRotate = "可以旋轉",
    IGUI_CanNotRotate = "不能旋轉",
    IGUI_Skill = "技能",
    IGUI_Tool = "工具",
    IGUI_None = "無",
    IGUI_ChanceToBreak = "損壞機率",
    IGUI_ComposterHasCompost = "有堆肥.",
    IGUI_ToHeavy = "太重了, 不能放入物品欄",
    IGUI_TooHot = "太熱, 無法拿起. ",
    IGUI_ItemsSurface = "表面上有物品. ",
    IGUI_Moveables_DoorBarricaded = "門被堵住了. ",
    IGUI_Moveables_DoorInFrame = "門必須先被移除. ",
    IGUI_Moveables_FloorAtTopOfStairs = "地板在樓梯正上方.",
    IGUI_WindowOpen = "窗戶已經打開. ",
    IGUI_WindowBarricaded = "窗戶被堵住了. ",
    IGUI_Moveables_WindowInFrame = "必須先移除窗戶. ",
    IGUI_NeedToBeStandingInside = "你必須站在裡面. ",
    IGUI_MustPlaceRoomRoof = "必須放置在有屋頂的房間內. ",
    IGUI_MovableHasMaterial = "裡面有素材. ",
    IGUI_RainCollectorHasWater = "裡面有水. ",
    IGUI_IsOperational = "需要被關閉. ",
    IGUI_RemovePropane = "需要移除瓦斯罐",
    
    --radio
    IGUI_DeviceOptions = "設備選項",
    IGUI_Hotkey = "熱鍵",
    IGUI_RadioClose = "關閉",
    IGUI_RadioReleaseFocus = "取消選擇",
    IGUI_RadioSelectInner = "選擇輸入",
    IGUI_RadioSelectOuter = "選擇輸出",
    
    IGUI_RadioGeneral = "一般",
    IGUI_RadioPower = "電力",
    IGUI_RadioSignal = "訊號",
    IGUI_RadioVolume = "音量",
    IGUI_RadioMicrophone = "麥克風",
    IGUI_RadioChannel = "頻道",
    IGUI_RadioPowerNearby = "附近有電源. ",
    IGUI_RadioRequiresPowerNearby = "附近需有電源. ",
    
    IGUI_RadioTuneIn = "轉台",
    IGUI_RadioAddPreset = "新增設定",
    IGUI_RadioEditPreset = "編輯設定",
    IGUI_RadioRemovePreset = "移除設定",
    IGUI_RadioSelectChannel = "選擇頻道",
    IGUI_RadioDeselectChannelList = "取消選取頻道列表",
    IGUI_RadioSelectChannelList = "選擇頻道列表",
    
    IGUI_RadioDevice = "設備",
    IGUI_RadioFrequency = "頻率",
    IGUI_RadioFreqRange = "頻率範圍",
    IGUI_RadioTwoway = "雙向",
    IGUI_RadioStrength = "範圍",
    IGUI_RadioYes = "是",
    IGUI_RadioNo = "否",
    IGUI_RadioMeter = "公尺",
    IGUI_RadioDistance = "距離",
    IGUI_RadioUknownChannel = "未知頻道",
    IGUI_RadioMuteMic = "麥克風靜音",
    IGUI_RadioUnmuteMic = "解除麥克風靜音",
    IGUI_RadioDragBattery = "將電池拖移至此, 或右鍵點擊移除. ",
    IGUI_RadioSave = "儲存",
    IGUI_RadioIncFrequency = "提高頻率",
    IGUI_RadioDecFrequency = "降低頻率",
    IGUI_RadioToggleStep = "切換頻率,  (目前: %1 MHz) ",
    IGUI_RadioSaveChanges = "儲存變更",
    IGUI_RadioDragHeadphones = "將耳機拖移至此, 或右鍵點擊移除. ",
    IGUI_RadioVolUp = "音量調高",
    IGUI_RadioVolDown = "音量調低",
    IGUI_RadioRemoveHeadphones = "取下耳機",
    IGUI_RadioAddHeadphones = "新增耳機",
    IGUI_RadioUnmuteSpeaker = "解除喇叭靜音",
    IGUI_RadioMuteSpeaker = "喇叭靜音",
    IGUI_perks_Blacksmith = "鍛造",
    IGUI_perks_MetalWelding = "金工",
    IGUI_perks_Metalworking = "金工",
    IGUI_perks_Melting = "冶煉",
    IGUI_CraftUI_NearItem = "所需製作裝備: %1",
    IGUI_Furnace_Bellows = "使用風箱來增加熱度. ",
    IGUI_SetAlarm = "設置鬧鈴時間",
    IGUI_ItemCat_AlarmClock = "鬧鐘",
    IGUI_AlarmIsSetFor = "鬧鈴設置為: ",
    IGUI_CurrentTime = "目前時間: ",
    IGUI_ConfirmSleep = "你確定要睡覺嗎? ",
    IGUI_invpage_Transfer_all = "轉移全部",
    IGUI_InfoPanel_Inventory = "<CENTRE> <SIZE:large> 歡迎來到 Project Zomboid!  <LINE> <LINE> <SIZE:medium>你很快就會慘死. 沒有人會替你哀悼, 你很快就會被遺忘. 所有事都將徒勞無功.  <LINE> <LINE> 所以就好好地奮鬥一場吧!  <LINE> <LINE>  (按下空白鍵繼續) ",
    IGUI_ServerToolBox_Title = "伺服器工具",
    IGUI_ServerToolBox_ExternalIP = "你的外部 IP: %1",
    IGUI_ServerToolBox_IPUnknown = "未知 (沒有路由器? ) ",
    IGUI_ServerToolBox_UserConnecting = "%1 連線中",
    IGUI_ServerToolBox_Invite1 = "邀請你的好友: ",
    IGUI_ServerToolBox_Invite2 = "1. 按下 ESC 並點擊邀請好友按鈕. ",
    IGUI_ServerToolBox_Invite3 = "2. 雙擊他們的名字到白名單並寄送邀請. ",
    IGUI_ServerToolBox_Invite4 = "你的好友最好先關閉 PZ, 讓 Steam 自己啟動遊戲. ",
    IGUI_ServerToolBox_Invite5 = "邀請將由對話框詢問是否要啟動 PZ, 或是聊天視窗. ",
    IGUI_ServerToolBox_SteamID = "伺服器 Steam ID: %1",
    IGUI_ServerToolBox_ServerAddress = "外部伺服器位址: %1",
    IGUI_ServerToolBox_acccept = "接受",
    IGUI_ServerToolBox_reject = "拒絕",
    IGUI_ServerToolBox_Status = "--- 伺服器狀態訊息 ---",
    IGUI_PlayerStats_Exp = "經驗: ",
    IGUI_PlayerStats_GlobalExp = "全域經驗: ",
    IGUI_PlayerStats_AvailableSkillPt = "可用技能點: ",
    IGUI_PlayerStats_Traits = "特質: ",
    IGUI_PlayerStats_WarningPts = "警告點數: ",
    IGUI_PlayerStats_UserLogs = "使用者紀錄",
    IGUI_PlayerStats_ChatMuted = "聊天靜音: ",
    IGUI_PlayerStats_PrefixTag = "前置標籤: ",
    IGUI_PlayerStats_AccessLevel = "權限等級: ",
    IGUI_PlayerStats_Profession = "專業: ",
    IGUI_PlayerStats_DisplayName = "顯示名稱: ",
    IGUI_PlayerStats_Username = "使用者名稱: ",
    IGUI_PlayerStats_PlayerStats = "玩家數據",
    IGUI_PlayerStats_Perk = "技能",
    IGUI_PlayerStats_Level = "等級",
    IGUI_PlayerStats_XP = "經驗值",
    IGUI_PlayerStats_Boost = "加成",
    IGUI_PlayerStats_Multiplier = "倍數",
    IGUI_PlayerStats_AddTrait = "添加特質",
    IGUI_PlayerStats_Change = "更改",
    IGUI_PlayerStats_AddGlobalXP = "增加全域經驗值",
    IGUI_PlayerStats_AddPoint = "添加點數",
    IGUI_PlayerStats_See = "查看",
    IGUI_PlayerStats_Add = "添加",
    IGUI_PlayerStats_AddXP = "添加經驗值",
    IGUI_PlayerStats_SameName = "%1 是一樣的",
    IGUI_AdminPanel_AdminPanel = "管理員面板",
    IGUI_AdminPanel_EnableAdminPower = "啟用管理員權限",
    IGUI_AdminPanel_DisableAdminPower = "停用管理員權限",
    IGUI_AdminPanel_TooltipAdminPower = "允許你使用任何指令, 改變玩家數據...不太建議於管理員模式下遊玩 (殭屍無法對你有反應等) , 所以建議事後移除管理員權力. ",
    IGUI_AdminPanel_SeeDB = "查看資料庫",
    IGUI_AdminPanel_CheckYourStats = "檢查你的數據",
    IGUI_AdminPanel_DisableBuildCheat = "停用建築作弊模式",
    IGUI_AdminPanel_EnableBuildCheat = "啟用建築作弊模式",
    IGUI_AdminPanel_TooltipBuildCheat = "瞬間建造所有木工選單中的物件, 不需任何材料. ",
    IGUI_AdminPanel_SeeServerOptions = "查看伺服器選項",
    IGUI_AdminPanel_ModalAdminPower = "你目前擁有管理員權力. <br>按下這裡再次成為倖存者. ",
    IGUI_AdminPanel_ShowStatistics = "顯示數據",
    IGUI_AdminPanel_TooltipShowStatistics = "顯示客戶端與伺服器的資訊. ",
    IGUI_AdminPanel_HeaderShowStatistics = "數據",
    IGUI_DbViewer_DbViewer = "資料庫檢視器",
    IGUI_DbViewer_Refresh = "重新整理",
    IGUI_DbViewer_Modify = "修改",
    IGUI_DbViewer_Delete = "刪除",
    IGUI_DbViewer_DeleteConfirm = "你確定要移除該項目? ",
    IGUI_DbViewer_TotalResult = "統計結果: ",
    IGUI_DbViewer_Filters = "篩選",
    IGUI_DbViewer_Loading = "讀取中...",
    IGUI_DbViewer_NbrPerPage = "每頁數量: ",
    IGUI_DbViewer_Page = "頁數: ",
    IGUI_DbViewer_ModifyRow = "更改行",
    IGUI_DbViewer_Update = "更新",
    IGUI_DbViewer_CantSetAdmin = "你不能設定管理員權限等級",
    IGUI_PlayerStats_AddXPTitle = "添加經驗值",
    IGUI_PlayerStats_Amount = "數量",
    IGUI_PlayerStats_ChangeAccessTitle = "更改權限等級",
    IGUI_PlayerStats_ChangeProfTitle = "更改專業",
    IGUI_PlayerStats_AddTraitTitle = "添加特質",
    IGUI_PlayerStats_Type = "類型",
    IGUI_PlayerStats_IssuedBy = "由",
    IGUI_PlayerStats_Amount = "數量",
    IGUI_PlayerStats_Reason = "原因",
    IGUI_PlayerStats_AddLog = "添加紀錄",
    IGUI_PlayerStats_AddLogOn = "在 %1 添加紀錄",
    IGUI_PlayerStats_RemoveLogConfirm = "你確定要移除此紀錄? ",
    IGUI_PlayerStats_WarningPointTitle = "增加警告點數",
    IGUI_PlayerStats_ServerOptionTitle = "伺服器選項",
    IGUI_PlayerStats_ReloadOptions = "套用更改",
    IGUI_PlayerStats_ReloadOptionsTooltip = "點此來直接替所有客戶端重新載入選項, 否則你需要重新啟動伺服器或者使用 /reloadoptions 指令",
    IGUI_PlayerStats_ChangeServerOptionTitle = "更改伺服器選項",
    IGUI_PlayerStats_ResetToDefault = "重置至預設",
    IGUI_SafehouseUI_Title = "標題: ",
    IGUI_SafehouseUI_Owner = "擁有者: ",
    IGUI_SafehouseUI_Release = "解除安全屋",
    IGUI_SafehouseUI_ConnectedPlayers = "已連接玩家",
    IGUI_SafehouseUI_Players = "允許玩家",
    IGUI_SafehouseUI_AddPlayer = "添加玩家",
    IGUI_SafehouseUI_AlreadyHaveSafehouse = "這個玩家已經是另一個安全屋的成員 %1",
    IGUI_Safehouse_DaysSurvivedToClaim = "你必須生存 %1 天才可以設定安全屋. ",
    IGUI_SafehouseUI_RemoveConfirm = "你確定要把 %1 逐出安全屋嗎? ",
    IGUI_FactionUI_RemoveConfirm = "你真的想把 %1 逐出陣營嗎? ",
    IGUI_SafehouseUI_ReleaseConfirm = "確定要解除此安全屋嗎? ",
    IGUI_SafehouseUI_ChangeTitle = "更改安全屋標題",
    IGUI_SafehouseUI_ChangeOwnership = "更改擁有者",
    IGUI_SafehouseUI_QuitSafehouse = "退出安全屋",
    IGUI_SafehouseUI_QuitSafeConfirm = "你確定要離開這個安全屋嗎? ",
    IGUI_FactionUI_QuitSafeConfirm = "你真的想離開這個陣營嗎? ",
    IGUI_AdminPanel_NonPvpZone = "非 PVP 區域",
    IGUI_AdminPanel_Safezone = "新增安全區",
    IGUI_PvpZone_AddZone = "增加區域",
    IGUI_PvpZone_Title = "非 PVP 區域",
    IGUI_Safezone_Title = "安全區",
    IGUI_Safezone_FullHighlight = "完整突顯",
    IGUI_PvpZone_RemoveConfirm = "你確定要移除 %1 非 PVP 區域嗎? ",
    IGUI_PvpZone_ZoneName = "區域名稱: ",
    IGUI_PvpZone_StartingPoint = "初始區域座標: ",
    IGUI_PvpZone_CurrentPoint = "目前玩家座標: ",
    IGUI_PvpZone_CurrentZoneSize = "目前區域大小: ",
    IGUI_PvpZone_ZoneAlreadyExistTitle = "使用這個標題的區域已經存在",
    IGUI_PvpZone_SeeZone = "地面上查看區域",
    IGUI_PvpZone_RedefineStartingPoint = "重新設置初始區域",
    IGUI_PvpZone_TeleportToZone = "傳送至區域",
    IGUI_PvpZone_NonPvpZone = "你處於非 PVP 區域",
    IGUI_PlayerStats_ConfirmNonSaveServerOptions = "儲存伺服器設定? ",
    IGUI_Safehouse_IsSpawnPoint = "重生點無法被使用. ",
    IGUI_Safehouse_SomeoneInside = "建築物內有人, 在清空前無法被使用. ",
    IGUI_Safehouse_NotHouse = "非民用建築無法被使用. ",
    IGUI_FactionUI_Remove = "解散陣營",
    IGUI_SafehouseUI_QuitFaction = "離開陣營",
    IGUI_FactionUI_AlreadyHaveFaction = "倖存者已是其它陣營的成員. ",
    IGUI_FactionUI_CreateFaction = "創立陣營",
    IGUI_FactionUI_FactionAlreadyExist = "陣營已經存在. ",
    IGUI_FactionUI_TagAlreadyExist = "標籤已被使用. ",
    IGUI_FactionUI_FactionNameTooLongShort = "陣營名稱長度需為 3 至 14 字元. ",
    IGUI_FactionUI_TagTooLongShort = "標籤長度需為 1 至 4 個字元. ",
    IGUI_FactionUI_FactionSurvivalDay = "你必須生存至少 %1 才可以創立陣營",
    IGUI_FactionUI_TagMembersIncorrect = "必須至少有 %1 玩家在陣營內才可以創建標籤",
    IGUI_FactionUI_FactionName = "陣營名稱: ",
    IGUI_FactionUI_Tag = "陣營標籤: ",
    IGUI_FactionUI_ChangeTag = "更改陣營標籤",
    IGUI_TextBox_TooManyChar = "字元數限制: %1",
    IGUI_FactionUI_ShowTag = "顯示陣營標籤 (總是對陣營成員顯示) ",
    IGUI_FactionUI_FactionPvp = "開啟陣營內近戰 PVP",
    IGUI_FactionUI_FactionPvpTooltip = "允許同陣營玩家的近戰攻擊傷害彼此",
    IGUI_CraftingUI_KnownRecipes = "已知配方: %1/%2",
    IGUI_AdminPanel_SeeFaction = "陣營列表",
    IGUI_FactionUI_Invitation = "%1 邀請你加入 %2 陣營, 是否接受? ",
    IGUI_SafehouseUI_Invitation = "%1 邀請你加入他的安全屋, 是否接受? ",
    IGUI_FactionUI_InvitationSent = "邀請已發送至 %1",
    IGUI_PlayerStats_View = "查看",
    IGUI_FactionUI_FactionsListPlayers = "%1 名成員 - 擁有者: %2;",
    IGUI_AdminPanel_SeeSafehouses = "安全屋列表",
    IGUI_PlayerStats_Teleport = "傳送",
    IGUI_TicketUI_AddTicket = "新增投訴",
    IGUI_AdminPanel_SeeTickets = "查看投訴",
    IGUI_TicketUI_AnswerTicket = "回應投訴",
    IGUI_TicketUI_RemoveTicketPopup = "你確定想要移除這個投訴?",
    IGUI_TicketUI_RemoveTicket = "移除",
    IGUI_Moveable_Fail = "**沒能獲得任何可用的材料**",
    IGUI_AdminPanel_MiniScoreboard = "迷你分數板",
    IGUI_AdminPanel_TooltipMiniScoreboard = "自我更新的玩家列表, 右鍵點擊列表中的玩家可開啟快速選單. ",
    IGUI_AdminPanel_PacketCounts = "封包數",
    IGUI_AdminPanel_TooltipPacketCounts = "顯示傳送與接收的封包數. ",
    IGUI_AdminPanel_SandboxOptions = "沙盒選項",
    IGUI_ItemEditor_Title = "物品編輯器",
    IGUI_Color = "顏色",
    IGUI_ItemEditor_MinDmg = "最小傷害",
    IGUI_ItemEditor_MaxDmg = "最大傷害",
    IGUI_ItemEditor_MinAngle = "角度",
    IGUI_ItemEditor_MinRange = "最小距離",
    IGUI_ItemEditor_MaxRange = "最大距離",
    IGUI_ItemEditor_ItemType = "物品種類",
    IGUI_ItemEditor_AimingTime = "瞄準時間",
    IGUI_ItemEditor_RecoilDelay = "後座力間隔",
    IGUI_ItemEditor_ReloadTime = "裝填時間",
    IGUI_ItemEditor_ClipSize = "彈匣大小",
    IGUI_ItemEditor_Age = "年齡 (天數) ",
    IGUI_ItemEditor_PoisonPower = "毒性強度",
    IGUI_ItemEditor_OffAge = "新鮮天數",
    IGUI_ItemEditor_OffAgeMax = "腐爛天數",
    IGUI_ItemEditor_UsedDelta = "使用量",
    IGUI_ItemEditor_UsedDeltaTooltip = "0 代表空, 1 代表滿",
    IGUI_TradingUI_Title = "交易介面",
    IGUI_TradingUI_RequestTrade = "%1 想與你進行交易, 是否接受? ",
    IGUI_TradingUI_WaitingAnswer = "正在等待 %1 的回應.;",
    IGUI_TradingUI_RefusedTrade = "%1 婉拒你提出的交易. ",
    IGUI_TradingUI_YourOffer = "你的交易欄",
    IGUI_TradingUI_HisOffer = "%1 的交易欄",
    IGUI_TradingUI_ClosedTrade = "%1 取消交易了. ",
    IGUI_TradingUI_AddedItem = "%1 加入 %2 到他的交易欄. ",
    IGUI_TradingUI_RemovedItem = "%1 將 %2 從他的交易欄內移除. ",
    IGUI_TradingUI_Items = "物品: %1/%2",
    IGUI_TradingUI_ItemNeedTransfer = "%1 無法被添加, 必須把該物品放在主物品欄. ",
    IGUI_TradingUI_MaxItemReached = "你無法在交易欄內加入超過 %1 個物品. ",
    IGUI_TradingUI_SealOffer = "鎖定你的交易",
    IGUI_TradingUI_SealOfferTooltip = "勾選此框來鎖定交易, 鎖定後無法再更改交易內容",
    IGUI_TradingUI_OtherPlayerSealedOffer = "%1 鎖定了他的交易",
    IGUI_TradingUI_OtherPlayerUnSealedOffer = "%1 已解鎖交易",
    IGUI_TradingUI_Historical = "交易記錄",
    IGUI_ISTradingUIHistorical_Title = "%1 交易記錄",
    IGUI_TradingUI_OfferSealed = "你已鎖定了你的交易. ",
    IGUI_TradingUI_AcceptDeal = "接受交易",
    IGUI_TradingUI_AcceptDealTooltip = "雙方必須鎖定才可以完成交易. ",
    IGUI_TradingUI_TradeAtLeastOne = "你至少要交易一項物品. ",
    IGUI_TradingUI_TooFarAway = "你離 %1 太遠了! ",
    IGUI_TradingUI_ItemNeedUnequip = "必須先脫下 %1 才可交易該物品. ",
    IGUI_TradingUI_CantAddFavorite = "無法加入最愛物品. ",
    IGUI_TradingUI_CantRightClick = "你在交易時無法使用物品欄的內容選單. ",
    IGUI_ToggleToRun = "按下 %1 鍵來慢跑",
    IGUI_ToggleAutoProneAtk = "自動進行地面或站立攻擊",
    IGUI_ToggleAutoProneAtkTooltip = "如果為否, 你需要一直按住 %1 鍵才能攻擊地面, %2 鍵仍可以踩踏",
    IGUI_ToggleToSprint = "按 %1 鍵衝刺",
    IGUI_RadialMenuKeyToggle = "每次按下時顯示 / 隱藏環狀選單",
    IGUI_Temperature = "溫度",
    IGUI_Timer = "計時器",
    IGUI_Oven = "烤箱設定",
    IGUI_Oven_Celsius = "攝氏",
    IGUI_Oven_Fahrenheit = "華氏",
    IGUI_Microwave = "微波爐設定",
    IGUI_Map_MapSymbol = "地圖符號",
    IGUI_Map_AddNote = "添加筆記",
    IGUI_Map_EditNote = "編輯筆記",
    IGUI_Map_MoveElement = "移動記號",
    IGUI_Map_RemoveElement = "移除記號",
    IGUI_Map_AddSymbol = "添加符號",
    IGUI_Map_ChooseSymbol = "選擇符號",
    IGUI_Map_EditMarkings = "編輯記號",
    IGUI_Map_Scale = "顯示全部",
    IGUI_Map_PlaceSymbol = "放置符號",
    IGUI_Map_ConfirmRemoveNote = "你想要移除這個筆記嗎?  (%1) ",
    IGUI_Map_ConfirmRemoveSymbol = "你想要移除這個符號嗎? ",
    IGUI_Map_ZoomIn = "放大",
    IGUI_Map_ZoomOut = "縮小",
    IGUI_MapOption_Players = "玩家",
    IGUI_MapOption_PlayerNames = "玩家名稱",
    IGUI_MapOption_RemotePlayers = "遠端玩家",
    IGUI_MapOption_Symbols = "符號",
    IGUI_TextBoxMap_IsTranslation = "為翻譯",
    IGUI_TextBox_CantBeEmpty = "不能是空的. ",
    IGUI_TextBox_Edit = "編輯",
    IGUI_TextBox_Navigate = "巡路",
    IGUI_Map_Info = "<CENTRE> <SIZE:medium> 地圖閱覽 <LINE> <LINE> <LEFT> <SIZE:small> 這是地圖閱覽面板.   <LINE> <LINE> 你可以用滑鼠滾輪縮放地圖, 並且點擊拖動.  <LINE> <LINE> 如果你的物品欄內有筆或鉛筆的話, 你可以添加筆記或符號. 選擇添加筆記或添加符號並點擊地圖來做記號. 可用的顏色取決於你所有的筆的種類.  <LINE> <LINE> 如果你有帶橡皮擦的話, 記號可以透過選擇移除記號被移除. 只需移動游標至你想移除的部分上, 並點選紅色叉叉. ",
    IGUI_MiniMap_Focus = "專注小地圖",
    IGUI_MiniMap_Toggle = "顯示 / 隱藏小地圖",
    IGUI_WorldMap_Toggle = "顯示 / 隱藏世界地圖",
    IGUI_WorldMap_ConfirmForget = "要移除所有標記並遺忘地圖嗎? ",
    IGUI_FishingUI_FishAbundance = "魚類豐富度: ",
    IGUI_FishingUI_NoRod = "找不到釣竿",
    IGUI_FishingUI_NoLure = "找不到魚餌",
    IGUI_FishingUI_CatchBag = "選擇捕獲包",
    IGUI_ScavengeUI_Title = "採集",
    IGUI_ScavengeUI_LootAbundance = "採集資源豐富度: ",
    IGUI_ScavengeUI_PutItemInBag = "將物品放進 %1 (%2) ",
    IGUI_ScavengeUI_PutItemInPlayerInv = "將物品放到主要物品欄",
    IGUI_ScavengeUI_1stHand = "主手",
    IGUI_ScavengeUI_2ndHand = "副手",
    IGUI_ScavengeUI_Back = "背後",
    IGUI_ScavengeUI_Materials = "材料",
    IGUI_ScavengeUI_Mushrooms = "蘑菇",
    IGUI_ScavengeUI_Berries = "莓果",
    IGUI_ScavengeUI_Animals = "動物",
    IGUI_ScavengeUI_FishBait = "魚餌",
    IGUI_ScavengeUI_MedicinalPlants = "藥草",
    IGUI_PlayerStats_ManageInventory = "管理 %1 的物品欄",
    IGUI_PlayerStats_AddItem = "添加物品 (Module.ItemType) ",
    IGUI_RequiresWaterSupply = "需要水源. ",
    IGUI_ClothingName_Dirty = "骯髒",
    IGUI_ClothingName_Bloody = "染血",
    IGUI_ClothingName_Wet = "潮濕",
    IGUI_ClothingName_Soaked = "溼透",
    IGUI_ClothingName_Worn = "破舊",
    IGUI_ClothingNaming = "%2 (%1) ",
    IGUI_PlayerStats_LevelUp = "等級提升",
    IGUI_PlayerStats_LevelDown = "等級下降",
    IGUI_SeatFrontRight = "右前座",
    IGUI_SeatFrontLeft = "駕駛座",
    IGUI_SeatRearRight = "右後座",
    IGUI_SeatRearLeft = "左後座",
    IGUI_SeatMiddleRight = "右中座",
    IGUI_SeatMiddleLeft = "左中座",
    IGUI_SwitchSeat = "換座位",
    IGUI_EnterVehicle = "進入車輛",
    IGUI_ExitVehicle = "離開車輛",
    IGUI_VehicleApplyBrakes = "剎車",
    IGUI_VehiclePartlightbar = "燈條",
    IGUI_VehiclePartCattrunk = "後車廂",
    IGUI_VehiclePartCatgastank = "油箱",
    IGUI_VehiclePartCattire = "輪胎",
    IGUI_VehiclePartCatdoor = "車門",
    IGUI_VehiclePartCatlights = "車燈",
    IGUI_VehiclePartCatdashboard = "儀表板",
    IGUI_VehiclePartCatengine = "引擎蓋",
    IGUI_VehiclePartCatseat = "座位",
    IGUI_VehiclePartCatbodywork = "車身",
    IGUI_VehiclePartCatbrakes = "剎車",
    IGUI_VehiclePartCatsuspension = "懸吊",
    IGUI_VehiclePartCatOther = "其他",
    IGUI_VehiclePartTruckBedOpen = "後車廂",
    IGUI_VehiclePartTrailerTrunk = "拖車",
    IGUI_VehiclePartTireFrontLeft = "左前輪",
    IGUI_VehiclePartTireFrontRight = "右前輪",
    IGUI_VehiclePartTireRearLeft = "左後輪",
    IGUI_VehiclePartTireRearRight = "右後輪",
    IGUI_VehiclePartSuspensionFrontLeft = "左前懸吊",
    IGUI_VehiclePartSuspensionFrontRight = "右前懸吊",
    IGUI_VehiclePartSuspensionRearLeft = "左後懸吊",
    IGUI_VehiclePartSuspensionRearRight = "右後懸吊",
    IGUI_VehiclePartSeatFrontLeft = "駕駛座",
    IGUI_VehiclePartSeatFrontRight = "右前座",
    IGUI_VehiclePartSeatMiddleLeft = "左中座",
    IGUI_VehiclePartSeatMiddleRight = "右中座",
    IGUI_VehiclePartSeatRearLeft = "左後座",
    IGUI_VehiclePartSeatRearRight = "右後座",
    IGUI_VehiclePartSeatMiddleLeft = "左中座",
    IGUI_VehiclePartSeatMiddleRight = "右中座",
    IGUI_VehiclePartGasTank = "油箱",
    IGUI_VehiclePartRadio = "收音機",
    IGUI_VehiclePartHeadlightLeft = "左頭燈",
    IGUI_VehiclePartHeadlightRight = "右頭燈",
    IGUI_VehiclePartHeadlightRearLeft = "左尾燈",
    IGUI_VehiclePartHeadlightRearRight = "右尾燈",
    IGUI_VehiclePartEngine = "引擎",
    IGUI_VehiclePartHeater = "空調",
    IGUI_VehiclePartBattery = "電池",
    IGUI_VehiclePartWindowFrontLeft = "左前窗",
    IGUI_VehiclePartWindowFrontRight = "右前窗",
    IGUI_VehiclePartWindowRearLeft = "左後窗",
    IGUI_VehiclePartWindowRearRight = "右後窗",
    IGUI_VehiclePartWindowMiddleLeft = "左中窗",
    IGUI_VehiclePartWindowMiddleRight = "右中窗",
    IGUI_VehiclePartDoorFrontLeft = "左前門",
    IGUI_VehiclePartDoorFrontRight = "右前門",
    IGUI_VehiclePartDoorMiddleLeft = "左中門",
    IGUI_VehiclePartDoorMiddleRight = "右中門",
    IGUI_VehiclePartDoorRearLeft = "左後門",
    IGUI_VehiclePartDoorRearRight = "右後門",
    IGUI_VehiclePartDoorRear = "後門",
    IGUI_VehiclePartBrakeFrontLeft = "左前剎車",
    IGUI_VehiclePartBrakeFrontRight = "右前剎車",
    IGUI_VehiclePartBrakeRearLeft = "左後剎車",
    IGUI_VehiclePartBrakeRearRight = "右後剎車",
    IGUI_VehiclePartTruckBed = "後車廂",
    IGUI_VehiclePartTrunkDoor = "後車蓋",
    IGUI_VehiclePartGloveBox = "手套箱",
    IGUI_VehiclePartEngineDoor = "引擎蓋",
    IGUI_VehiclePartMuffler = "消音管",
    IGUI_VehiclePartWindshield = "擋風玻璃",
    IGUI_VehiclePartWindshieldRear = "後擋風玻璃",
    IGUI_VehicleNameModernCar = "飛馳 精英",
    IGUI_VehicleNameModernCar02 = "騎士 普裡馬尼",
    IGUI_VehicleNameSportsCar = "騎士 珂賽特",
    IGUI_VehicleNamePickUpTruck = "騎士 D6",
    IGUI_VehicleNamePickUpTruckSmashedFront = "騎士 D6",
    IGUI_VehicleNamePickUpTruckSmashedRear = "騎士 D6",
    IGUI_VehicleNamePickUpTruckSmashedLeft = "騎士 D6",
    IGUI_VehicleNamePickUpTruckSmashedRight = "騎士 D6",
    IGUI_VehicleNamePickUpTruckMccoy = "騎士 D6",
    IGUI_VehicleNamePickUpTruckLights = "騎士 D6",
    IGUI_VehicleNamePickUpTruckLightsSmashedFront = "騎士 D6",
    IGUI_VehicleNamePickUpTruckLightsSmashedRear = "騎士 D6",
    IGUI_VehicleNamePickUpTruckLightsSmashedLeft = "騎士 D6",
    IGUI_VehicleNamePickUpTruckLightsSmashedRight = "騎士 D6",
    IGUI_VehicleNamePickUpTruckLightsFire = "騎士 D6",
    IGUI_VehicleNameCarLights = "騎士 林羚",
    IGUI_VehicleNameCarLightsSmashedFront = "騎士 林羚",
    IGUI_VehicleNameCarLightsSmashedRear = "騎士 林羚",
    IGUI_VehicleNameCarLightsSmashedLeft = "騎士 林羚",
    IGUI_VehicleNameCarLightsSmashedRight = "騎士 林羚",
    IGUI_VehicleNameCarNormal = "騎士 林羚",
    IGUI_VehicleNameCarNormalSmashedFront = "騎士 林羚",
    IGUI_VehicleNameCarNormalSmashedRear = "騎士 林羚",
    IGUI_VehicleNameCarNormalSmashedLeft = "騎士 林羚",
    IGUI_VehicleNameCarNormalSmashedRight = "騎士 林羚",
    IGUI_VehicleNameCarLightsPolice = "騎士 林羚",
    IGUI_VehicleNameSmallCar = "騎士 飛鏢",
    IGUI_VehicleNameCarSmallSmashedFront = "騎士 飛鏢",
    IGUI_VehicleNameCarSmallSmashedRear = "騎士 飛鏢",
    IGUI_VehicleNameCarSmallSmashedLeft = "騎士 飛鏢",
    IGUI_VehicleNameCarSmallSmashedRight = "騎士 飛鏢",
    IGUI_VehicleNameSmallCar02 = "馬斯特森 地平線",
    IGUI_VehicleNameCarSmall02SmashedFront = "馬斯特森 地平線",
    IGUI_VehicleNameCarSmall02SmashedRear = "馬斯特森 地平線",
    IGUI_VehicleNameCarSmall02SmashedLeft = "馬斯特森 地平線",
    IGUI_VehicleNameCarSmall02SmashedRight = "馬斯特森 地平線",
    IGUI_VehicleNamePickUpVan = "飛馳 鬥牛士",
    IGUI_VehicleNamePickUpVanSmashedFront = "飛馳 鬥牛士",
    IGUI_VehicleNamePickUpVanSmashedRear = "飛馳 鬥牛士",
    IGUI_VehicleNamePickUpVanSmashedLeft = "飛馳 鬥牛士",
    IGUI_VehicleNamePickUpVanSmashedRight = "飛馳 鬥牛士",
    IGUI_VehicleNamePickUpVanMccoy = "飛馳 鬥牛士",
    IGUI_VehicleNamePickUpVanLights = "飛馳 鬥牛士",
    IGUI_VehicleNamePickUpVanLightsSmashedFront = "飛馳 鬥牛士",
    IGUI_VehicleNamePickUpVanLightsSmashedRear = "飛馳 鬥牛士",
    IGUI_VehicleNamePickUpVanLightsSmashedLeft = "飛馳 鬥牛士",
    IGUI_VehicleNamePickUpVanLightsSmashedRight = "飛馳 鬥牛士",
    IGUI_VehicleNamePickUpVanLightsFire = "飛馳 鬥牛士",
    IGUI_VehicleNamePickUpVanLightsPolice = "飛馳 鬥牛士",
    IGUI_VehicleNameOffRoad = "飛馳 牧場主",
    IGUI_VehicleNameOffRoadSmashedFront = "飛馳 牧場主",
    IGUI_VehicleNameOffRoadSmashedLeft = "奔馳 牧場主",
    IGUI_VehicleNameOffRoadSmashedRight = "飛馳 牧場主",
    IGUI_VehicleNameOffRoadSmashedRear = "飛馳 牧場主",
    IGUI_VehicleNameCarLuxury = "麥西亞朗恩 4000",
    IGUI_VehicleNameCarLuxurySmashedFront = "麥西亞朗恩 4000",
    IGUI_VehicleNameCarLuxurySmashedRear = "麥西亞朗恩 4000",
    IGUI_VehicleNameCarLuxurySmashedLeft = "麥西亞朗恩 4000",
    IGUI_VehicleNameCarLuxurySmashedRight = "麥西亞朗恩 4000",
    IGUI_VehicleNameVanSpiffo = "Spiffo 廂型車",
    IGUI_VehicleNameVanRadio = "通訊廂型車",
    IGUI_VehicleNameVanRadio_3N = "3N 通訊廂型車",
    IGUI_VehicleNameVanSeats = "佛蘭克林 瓦盧林",
    IGUI_VehicleNameCarTaxi = "計程車",
    IGUI_VehicleNameCarTaxi2 = "計程車",
    IGUI_VehicleNameCarStationWagon = "騎士 櫻桃休旅車",
    IGUI_VehicleNameCarStationWagonSmashedFront = "騎士 櫻桃休旅車",
    IGUI_VehicleNameCarStationWagonSmashedRear = "騎士 櫻桃休旅車",
    IGUI_VehicleNameCarStationWagonSmashedLeft = "騎士 櫻桃休旅車",
    IGUI_VehicleNameCarStationWagonSmashedRight = "騎士 櫻桃休旅車",
    IGUI_VehicleNameCarStationWagon2 = "騎士 櫻桃休旅車",
    IGUI_VehicleNameSUV = "富蘭克林 全地形車",
    IGUI_VehicleNameSUVSmashedFront = "富蘭克林 全地形車",
    IGUI_VehicleNameSUVSmashedRear = "富蘭克林 全地形車",
    IGUI_VehicleNameSUVSmashedLeft = "富蘭克林 全地形車",
    IGUI_VehicleNameSUVSmashedRight = "富蘭克林 全地形車",
    IGUI_VehicleNameVan = "富蘭克林 瓦盧林",
    IGUI_VehicleNameVanSpecial = "富蘭克林 瓦盧林",
    IGUI_VehicleNameVan_LectroMax = "Lectro Max 富蘭克林 瓦盧林",
    IGUI_VehicleNameVan_MassGenFac = "Mass GenFac 富蘭克林 瓦盧林",
    IGUI_VehicleNameVan_Transit = "運輸 富蘭克林 瓦盧林",
    IGUI_VehicleNameStepVan_Scarlet = "血紅 騎士 廂型車",
    IGUI_VehicleNameStepVan_Heralds = "肯塔基先驅 騎士 廂型車",
    IGUI_VehicleNameVan_KnoxDisti = "諾克斯酒廠 富蘭克林 瓦盧林",
    IGUI_VehicleNameStepVan = "騎士 運輸車",
    IGUI_VehicleNameStepVanSmashedFront = "騎士 廂型車",
    IGUI_VehicleNameStepVanSmashedRear = "騎士 廂型車",
    IGUI_VehicleNameStepVanSmashedLeft = "騎士 廂型車",
    IGUI_VehicleNameStepVanSmashedRight = "騎士 廂型車",
    IGUI_VehicleNameStepVanRadio = "騎士 運輸車",
    IGUI_VehicleNameStepVanMail = "騎士 郵務車",
    IGUI_VehicleNameStepVanMailSmashedFront = "騎士 郵務車",
    IGUI_VehicleNameStepVanMailSmashedRear = "騎士 廂型車",
    IGUI_VehicleNameStepVanMailSmashedLeft = "騎士 廂型車",
    IGUI_VehicleNameStepVanMailSmashedRight = "騎士 廂型車",
    IGUI_VehicleNameVanAmbulance = "救護車",
    IGUI_VehicleNameTrailer = "拖車",
    IGUI_VehicleNameTrailerAdvert = "拖車",
    IGUI_VehicleNameTrailerCover = "拖車",
    -- Names of burnt vehicles that aren't one of the above plus "Burnt"
    IGUI_VehicleNameAmbulanceBurnt = "救護車",
    IGUI_VehicleNameLuxuryCarBurnt = "麥西亞朗恩 4000",
    IGUI_VehicleNameNormalCarBurntPolice = "騎士 林羚",
    IGUI_VehicleNamePickupBurnt = "騎士 D6",
    IGUI_VehicleNamePickupSpecialBurnt = "騎士 D6",
    IGUI_VehicleNameTaxiBurnt = "計程車",
    IGUI_VehicleNameBurntCar = "燒毀的 %1",
    --
    IGUI_Mechanics_PartDoesntExist = "零件不存在",
    IGUI_Mechanics_MissingItem = "需要物品: %1",
    IGUI_Vehicle_CondInfoBattery = "引擎運轉時充電. 發動引擎, 使用車燈, 警笛, 收音機都會消耗電力. ",
    IGUI_Vehicle_CondInfoGasTank = "存儲燃料. <LINE> 狀態較差的油箱容量較小, 並且可能會漏油. ",
    IGUI_Vehicle_CondInfoTruckBed = "受損變形的後車廂儲存空間較小. ",
    IGUI_Vehicle_CondInfoTrunkDoor = "受損變形的後車廂蓋可能會導致物品掉出來. ",
    IGUI_Vehicle_CondInfoBrakeFrontLeft = "耐久度低的剎車會降低車輛的剎車力. ",
    IGUI_Vehicle_CondInfoBrakeFrontRight = "耐久度低的剎車會降低車輛的剎車力. ",
    IGUI_Vehicle_CondInfoBrakeRearLeft = "耐久度低的剎車會降低車輛的剎車力. ",
    IGUI_Vehicle_CondInfoBrakeRearRight = "耐久度低的剎車會降低車輛的剎車力. ",
    IGUI_Vehicle_CondInfoTireFrontLeft = "狀況差的輪胎抓地力較小. <LINE> 狀況極差或壓力可使輪胎爆胎. ",
    IGUI_Vehicle_CondInfoTireFrontRight = "狀況差的輪胎抓地力較小. <LINE> 狀況極差或壓力可使輪胎爆胎. ",
    IGUI_Vehicle_CondInfoTireRearLeft = "狀況差的輪胎抓地力較小. <LINE> 狀況極差或壓力可使輪胎爆胎. ",
    IGUI_Vehicle_CondInfoTireRearRight = "狀況差的輪胎抓地力較小. <LINE> 狀況極差或壓力可使輪胎爆胎. ",
    IGUI_ItemNameMechanicalType = "%2%1",
    IGUI_InfoPanel_Mechanics = "<CENTRE> <SIZE:medium> 這是機工面板.  <LINE> <LINE> <LEFT> <SIZE:small> 歡迎來到車輛機工選單!  <LINE> <LINE> 你可以在這裡找到關於目前車輛的資訊: 引擎馬力, 大致狀況等等相關訊息.  <LINE> <LINE> 你能在右側找到車輛內的零件與系統. 右鍵點擊可近一步了解什麼部分能夠被移除或安裝.  <LINE> <LINE> 左鍵點擊可以得到各個零件更詳細的資訊. 車輛被區分為標準, 重型和跑車類 - 每個種類用的是不同的零件. 想修理單一零件的話, 必須先將其移除並放入你的物品欄內. ",
    IGUI_VehicleType_0 = "燒毀車",
    IGUI_VehicleType_1 = "普通車",
    IGUI_VehicleType_2 = "重工車",
    IGUI_VehicleType_3 = "跑車",
    IGUI_Vehicle_EngineLoudness = "引擎聲響: ",
    IGUI_Vehicle_Repairing = "正在修理 %1",
    IGUI_Vehicle_EngineQuality = "引擎品質: ",
    IGUI_Vehicle_ContainerCapacity_Air = "胎壓: %1",
    IGUI_Vehicle_ContainerCapacity_Gasoline = "油量: %1",
    IGUI_Vehicle_ContainerCapacity_Other = "%1: %2",
    IGUI_CarKey = "%1鑰匙",
    IGUI_CloseHood = "關上引擎蓋",
    IGUI_OpenHood = "打開引擎蓋",
    IGUI_LockHood = "鎖住引擎蓋",
    IGUI_UnlockHood = "解鎖引擎蓋",
    IGUI_CloseTrunk = "關閉後車廂",
    IGUI_OpenTrunk = "打開後車廂",
    IGUI_LockTrunk = "鎖上後車廂",
    IGUI_UnlockTrunk = "解鎖後車廂",
    IGUI_VehicleSeat_Self = "你坐在這. ",
    IGUI_VehicleSeat_Person = "有人坐了. ",
    IGUI_VehicleSeat_Items = "有物品佔用位子. ",
    IGUI_VehicleSeat_MoveItems = "將物品轉移至另一個座位. ",
    IGUI_VehicleSeat_ExitToSwitch = "必須離開車輛. ",
    IGUI_VehicleSeat_Uninstalled = "座椅已經拆除. ",
    IGUI_Failure = "失敗",
    IGUI_Success = "成功",
    IGUI_Uninstall = "拆除",
    IGUI_Install = "安裝",
    IGUI_InflateTire = "給輪胎充氣",
    IGUI_DeflateTire = "給輪胎放氣",
    IGUI_TakeEngineParts = "拿取引擎零件",
    IGUI_RepairEngine = "修理引擎",
    IGUI_HeadlightFocusingUp = "大燈聚焦 +",
    IGUI_HeadlightFocusingDown = "大燈聚焦 -",
    IGUI_HeadlightFocusing = "聚焦",
    IGUI_WheelFriction = "輪子抓地力",
    IGUI_Open = "開啟",
    IGUI_TotalBreakingForce = "總制動力",
    IGUI_LockBroken = "鎖已損壞",
    IGUI_Missing = "無",
    IGUI_Item = "物品",
    IGUI_OverallCondition = "整體狀況",
    IGUI_EnginePower = "引擎馬力",
    IGUI_VehicleLightbar_Title = "燈號控制",
    IGUI_VehicleLightbar_ALARM = "警報",
    IGUI_VehicleLightbar_STANDBY = "待命",
    IGUI_VehicleLightbar_WAIL = "呼",
    IGUI_VehicleLightbar_YELP = "叫",
    IGUI_Vehicle_SeatOccupied = "座位被佔用",
    IGUI_PlayerText_CanNotExitFromMovingCar = "車還沒停, 我無法離開. ",
    IGUI_PlayerText_CanNotSleepInMovingCar = "我得先停車. ",
    IGUI_ConfirmLeaveGame = "離開遊戲? ",
    IGUI_AdminPanel_AdminPower = "編輯你的管理員權力",
    IGUI_AdminPanel_TooltipEditAdminPower = "更改你的管理員權力, 例如無敵, 無限承重, 無限木工等. ",
    IGUI_AdminPanel_BuildCheat = "建築作弊模式",
    IGUI_AdminPanel_MechanicsCheat = "機工作弊模式",
    IGUI_AdminPanel_HealthCheat = "健康面板作弊模式",
    IGUI_AdminPanel_ShowAdminTag = "如果此列表中沒有選取任何東西, 你頭上的紅色管理員標籤將不會顯示. ",
    IGUI_AdminPanel_ItemList = "物品列表檢視器",
    IGUI_ItemList_Info = "雙擊物品或者使用下方按鈕來增加至你的物品欄. ",
    
    IGUI_Adm_Weather_ClimateControl = "氣候控制",
    IGUI_Adm_Weather_Climate = "氣候",
    IGUI_Adm_Weather_Weather = "天氣",
    IGUI_Adm_Weather_Triggers = "觸發",
    IGUI_Adm_Weather_ClimateEnabled = "啟用氣候模擬",
    IGUI_Adm_Weather_ClimateEnabledInfo = "勾選時自訂數值會覆蓋氣候系統. ",
    IGUI_climate_Windspeed = "風速",
    IGUI_climate_Clouds = "雲",
    IGUI_climate_Fog = "霧",
    IGUI_climate_Precipitation = "凝結",
    IGUI_climate_PrecipitationIsSnow = "沉澱雪",
    IGUI_climate_Temperature = "氣溫",
    IGUI_climate_Darkness = "黑暗",
    IGUI_climate_Daylight = "陽光",
    IGUI_climate_intensity = "強度",
    IGUI_climate_Desaturation = "去飽和",
    IGUI_climate_CurrWeather = "目前天氣. ",
    IGUI_climate_TotalProgress = "目前天氣總進度. ",
    IGUI_climate_SegmentProgress = "目前的天氣區間進度. ",
    IGUI_climate_StopWeather = "停止目前天氣",
    IGUI_climate_TriggerInfo = "根據下列自訂時間觸發單種天氣區間: ",
    IGUI_climate_TriggerPretext = "觸發天氣區間長度 (小時) : ",
    IGUI_climate_TriggerStorm = "觸發風暴",
    IGUI_climate_TriggerTropical = "觸發熱帶風暴",
    IGUI_climate_TriggerBlizzard = "觸發暴風雪",
    IGUI_climate_CustomInfo = "根據自訂的強度與鋒面來產生全天氣候:  ",
    IGUI_climate_StrengthPretext = "天氣週期強度: ",
    IGUI_climate_WarmFront = "熱鋒面 (不穩定天氣) ",
    IGUI_climate_ColdFront = "冷鋒面 (平靜天氣) ",
    IGUI_climate_Generate = "產生",
    IGUI_climate_weather_none = "目前天氣 (無) ",
    IGUI_climate_weather_dur = "目前天氣, 持續時間 (小時) ",
    IGUI_climate_total_progress = "目前天氣週期總進度. ",
    IGUI_climate_segment_progress = "目前天氣區間進度. ",
    IGUI_AdminPanel_MoveableCheat = "搬動作弊",
    IGUI_Safehouse_AlreadyHaveSafehouse = "你已經是一個安全屋的成員或擁有者",
    IGUI_char_HairStyle = "髮型",
    IGUI_char_BeardStyle = "鬍子",
    IGUI_Hair_Braids = "辮子",
    IGUI_Hair_Buffont = "蓬鬆髮型",
    IGUI_Hair_FlatTop = "西裝頭",
    IGUI_Hair_GreasedBack = "梳油頭",
    IGUI_Hair_Grungey02 = "自然長捲髮",
    IGUI_Hair_GrungeyBehindEars = "自然繞耳捲髮",
    IGUI_Hair_LongBraids = "長辮子",
    IGUI_Hair_LongBraids02 = "超長辮子",
    IGUI_Hair_MohawkFlat = "高速公路",
    IGUI_Hair_OverLeftEye = "蓋住左眼",
    IGUI_Hair_PonyTailBraids = "馬尾辮子",
    IGUI_Hair_Grungey = "頹廢",
    IGUI_Hair_GrungeyParted = "書呆子",
    IGUI_Hair_Fresh = "超短髮",
    IGUI_Hair_ShortAfroCurly = "短非洲捲髮",
    IGUI_Hair_Bald = "光頭",
    IGUI_Hair_Picard = "皮卡德",
    IGUI_Hair_CrewCut = "平頭",
    IGUI_Hair_Baldspot = "禿頭",
    IGUI_Hair_Recede = "髮線推高",
    IGUI_Hair_Hat = "帽子頭",
    IGUI_Hair_HatCurly = "帽子頭 (捲) ",
    IGUI_Hair_Messy = "凌亂",
    IGUI_Hair_MessyCurly = "凌亂 (捲) ",
    IGUI_Hair_Short = "短髮",
    IGUI_Hair_ShortCurly = "短髮 (捲) ",
    IGUI_Hair_ShortHatCurly = "短髮 (捲) ",
    IGUI_Hair_Donny = "不對稱髮型",
    IGUI_Hair_Mullet = "鯔魚頭",
    IGUI_Hair_MulletCurly = "鯔魚頭 (捲) ",
    IGUI_Hair_Metal = "直髮",
    IGUI_Hair_Fabian = "時尚",
    IGUI_Hair_FabianCurly = "時尚 (捲) ",
    IGUI_Hair_PonyTail = "馬尾",
    IGUI_Hair_Demi = "平頭",
    IGUI_Hair_Spike = "釘子髮",
    IGUI_Hair_OverEye = "短髮遮單眼",
    IGUI_Hair_OverEyeCurly = "短髮遮單眼 (捲) ",
    IGUI_Hair_Bob = "妹妹頭",
    IGUI_Hair_BobCurly = "妹妹頭 (捲) ",
    IGUI_Hair_Bun = "包子頭",
    IGUI_Hair_BunCurly = "包子頭 (捲) ",
    IGUI_Hair_Back = "向後束",
    IGUI_Hair_Long = "長及肩",
    IGUI_Hair_Longcurly = "長及肩 (捲) ",
    IGUI_Hair_Kate = "凱特頭",
    IGUI_Hair_KateCurly = "凱特頭 (捲) ",
    IGUI_Hair_Long2 = "長髮",
    IGUI_Hair_Long2curly = "長髮 (捲) ",
    IGUI_Hair_Rachel = "瑞秋",
    IGUI_Hair_RachelCurly = "瑞秋 (捲) ",
    IGUI_Hair_CentreParting = "短中分",
    IGUI_Hair_LeftParting = "短左中分",
    IGUI_Hair_RightParting = "短右中分",
    IGUI_Hair_CentrePartingLong = "長中分",
    IGUI_Hair_Cornrows = "玉米壟",
    IGUI_Hair_TopCurls = "髮頂捲",
    IGUI_Hair_LibertySpikes = "龐克",
    IGUI_Hair_MohawkFan = "莫霍克",
    IGUI_Hair_MohawkShort = "短莫霍克",
    IGUI_Hair_MohawkSpike = "朋克莫霍克",
    IGUI_Beard_None = "無",
    IGUI_Beard_Chops = "羊排鬍",
    IGUI_Beard_Moustache = "八字鬍",
    IGUI_Beard_Goatee = "圓形鬍鬚",
    IGUI_Beard_BeardOnly = "下頜帶造型鬍",
    IGUI_Beard_Full = "短箱式鬍",
    IGUI_Beard_Long = "長鬍鬚",
    IGUI_Beard_LongScruffy = "長鬍子",
    IGUI_Beard_Chin = "小山羊鬍",
    IGUI_Beard_PointyChin = "山羊鬍",
    IGUI_XP_Protection = "保護",
    IGUI_FilterAll = "過濾全部",
    IGUI_anim_Idle = "閒置",
    IGUI_anim_Walk = "行走",
    IGUI_anim_Run = "跑步",
    IGUI_HotbarAttachment_HolsterLeft = "左槍套",
    IGUI_HotbarAttachment_HolsterRight = "右槍套",
    IGUI_HotbarAttachment_SmallBeltLeft = "左腰帶",
    IGUI_HotbarAttachment_SmallBeltRight = "右腰帶",
    IGUI_HotbarAttachment_Back = "背後",
    IGUI_Washing_NeedSoap = "需要肥皂",
    IGUI_Washing_Soap = "肥皂",
    IGUI_Washing_WithoutSoap = "肥皂不夠 (較慢) ",
    IGUI_perks_Tailoring = "裁縫",
    IGUI_FabricType_1 = "碎布",
    IGUI_FabricType_2 = "丹寧條",
    IGUI_FabricType_3 = "皮革條",
    IGUI_TypeOfPatch = "%1 補丁",
    --Temperature Panel
    IGUI_Temp_SkinTemperature = "皮膚溫度",
    IGUI_Temp_BloodVessels = "血管",
    IGUI_Temp_ShiverPerspiration = "發抖 / 出汗",
    IGUI_Temp_BodyWetness = "身體潮濕度",
    IGUI_Temp_ClothingWetness = "衣服潮濕度",
    IGUI_Temp_Insulation = "隔熱性",
    IGUI_Temp_WindResistance = "抗風性",
    IGUI_Temp_Vasoconstriction = "血管收縮",
    IGUI_Temp_Vasodilation = "血管舒張",
    IGUI_Temp_Shivering = "發抖",
    IGUI_Temp_Perspiring = "出汗",
    IGUI_Temp_Cold = "冷",
    IGUI_Temp_Normal = "一般",
    IGUI_Temp_Hot = "熱",
    IGUI_Temp_Dry = "乾燥",
    IGUI_Temp_Soaked = "濕透",
    IGUI_Temp_Low = "低",
    IGUI_Temp_Med = "中",
    IGUI_Temp_High = "高",
    IGUI_Temp_BodyResponse = "身體反應",
    IGUI_Temp_FightCold = "抗寒",
    IGUI_Temp_FightHot = "抗熱",
    IGUI_Temp_AdvView = "切換進階檢視",
    IGUI_Temp_DefView = "切換預設檢視",
    IGUI_Temp_CoreTemp = "核心溫度",
    IGUI_Temp_BodyHeat = "身體發熱",
    IGUI_garment_CantRepair = "無法修復. ",
    IGUI_garment_BodyPart = "身體部位",
    IGUI_garment_GlbBlood = "整體血腥度",
    IGUI_garment_GlbDirt = "全域骯髒度",
    IGUI_garment_CantRepair = "無法修復. ",
    IGUI_garment_Blood = " - 血",
    IGUI_garment_Hole = " - 破洞",
    IGUI_HouseKey = "鑰匙",
    IGUI_Lights = "燈",
    IGUI_PowerConsumption = "電力消耗",
    IGUI_Total = "全部",
    IGUI_StartSprint = "衝刺",
    IGUI_StopSprint = "慢跑",
    IGUI_SelectMakeUp = "選擇妝容",
    IGUI_SelectBodyLocation = "選擇身體部位",
    IGUI_AddMakeUp = "上妝",
    IGUI_RemoveMakeUp = "卸妝",
    IGUI_MakeUp = "化妝",
    IGUI_invpage_RemoveAll = "刪除全部",
    IGUI_ConfirmDeleteItems = "刪除這些物品? ",
    IGUI_ConfirmQuitToDesktop = "回到桌面? ",
    IGUI_SoundName_Primary = "主音效",
    IGUI_SoundName_Ambient = "環境音",
    IGUI_SoundName_Music = "音樂",
    IGUI_SoundName_VehicleEngine = "車輛引擎",
    IGUI_ReloadRadialInstant = "立即顯示裝填環狀選單",
    IGUI_FirearmRadial_InsertMagazine = "裝入彈匣",
    IGUI_FirearmRadial_EjectMagazine = "彈出彈匣",
    IGUI_FirearmRadial_ChamberRound = "槍膛彈數",
    IGUI_FirearmRadial_Rack = "拉動",
    IGUI_FirearmRadial_Unjam = "修理卡彈",
    IGUI_FirearmRadial_LoadBulletsIntoMagazine = "裝填子彈至\n備用彈匣",
    IGUI_FirearmRadial_LoadRounds = "裝彈",
    IGUI_FirearmRadial_UnloadRounds = "卸彈",
    IGUI_FirearmRadial_UnloadRound = "卸彈",
    IGUI_FirearmRadial_AmmoCount = " (%1/%2) ",
    IGUI_FirearmRadial_AmmoCountChambered = " (%1+1/%2) ",
    IGUI_LeftStickButtonRadial_ToggleAutoWalk = "切換自動行走",
    IGUI_LeftStickButtonRadial_ToggleCrouch = "切換蹲下",
    IGUI_LeftStickButtonRadial_ToggleSitOnGround = "切換坐下",
    IGUI_GetCloserToWater = "需更靠近水面才能釣魚. ",
    IGUI_Emote_Friendly = "友善",
    IGUI_Emote_WaveHi = "揮手問好",
    IGUI_Emote_Bye = "告別",
    IGUI_Emote_Clap = "拍手",
    IGUI_Emote_Hostile = "敵對",
    IGUI_Emote_Insult = "侮辱",
    IGUI_Emote_Stop = "停下",
    IGUI_Emote_Surrender = "投降",
    IGUI_Emote_Group = "隊伍",
    IGUI_Emote_FollowMe = "跟著我",
    IGUI_Emote_ComeHere = "來這裡",
    IGUI_Emote_Yes = "是",
    IGUI_Emote_No = "不",
    IGUI_Emote_Signal = "示意",
    IGUI_Emote_CeaseFire = "停火",
    IGUI_Emote_Ok = "Ok",
    IGUI_Emote_MoveOut = "出動",
    IGUI_Emote_Freeze = "別動",
    IGUI_Emote_FollowBehind = "跟在後面",
    IGUI_Emote_Fire = "開火",
    IGUI_Emote_Come = "過來",
    IGUI_Emote_Salute = "敬禮",
    IGUI_Emote_ThumbsUp = "點讚",
    IGUI_Emote_ThankYou = "謝謝你",
    IGUI_Emote_ThumbsDown = "反讚",
    IGUI_Emote_Undecided = "猶豫",
    IGUI_Emote_Shrug = "聳肩",
    IGUI_Emote_Shout = "喊叫",
    IGUI_Emote_Back = "後退",
    IGUI_Burpees = "波比跳",
    IGUI_Burpees_Tooltip = "定期進行可增進力量與體態. 將消耗很多耐力. ",
    IGUI_PushUps_Tooltip = "定時進行可增進力量. ",
    IGUI_SitUps_Tooltip = "定期進行可增進體態. ",
    IGUI_BarbellCurl_Tooltip = "定期進行可增進力量. ",
    IGUI_Squats_Tooltip = "定期進行可增進體態. ",
    IGUI_Fitness_LegsStiffness = "腿部將感到運動疲憊, 降低移動速度. ",
    IGUI_Fitness_ArmsStiffness = "手臂將感到運動疲憊, 降低戰鬥能力. ",
    IGUI_Fitness_AbsStiffness = "將會感到運動疲憊, 增加失誤率. ",
    IGUI_PushUps = "伏地挺身",
    IGUI_SitUps = "仰臥起坐",
    IGUI_Squats = "深蹲",
    IGUI_BarbellCurl = "舉槓鈴",
    IGUI_FitnessNeedItem = "  (需要 %1) ",
    IGUI_DumbbellPress = "推啞鈴",
    IGUI_BicepsCurl = "舉啞鈴",
    IGUI_FitnessTime = "時間 (分鐘) ",
    IGUI_FitnessRegularity = "規律",
    IGUI_TrailerAttachName_trailer = "(後)",
    IGUI_TrailerAttachName_trailerfront = "(前)",
    IGUI_PlayerText_NoWayToTrailer = "我找不到通往拖車的路. ",
    IGUI_Chart = "圖表",
    IGUI_Chart_Packets = "圖表袋",
    IGUI_health_Bullet = "子彈",
    IGUI_SetCursorToPlayerLocation = "重置游標",
    IGUI_AdminPanel_FarmingCheat = "農耕作弊模式",
    IGUI_Commands_Whisper = "向某人傳送悄悄話, ex: /whisper 使用者名稱 訊息",
    IGUI_SafehouseUI_Safehouse = "安全屋",
    IGUI_SafehouseUI_Pos = "安全屋位置: ",
    IGUI_SafehouseUI_Pos2 = "x=%1 y=%2",
    IGUI_SafehouseUI_Respawn = "在安全屋內重生",
    IGUI_AdminPanel_CanSeeAll = "可以看見所有人",
    IGUI_AdminPanel_NetworkTeleportEnabled = "網路傳送已開啟",
    IGUI_AdminPanel_CanHearAll = "可以聽見所有人 (VOIP) ",
    IGUI_media_dragVHS = "把一個錄影帶拖移至此, 或者按右鍵移除. ",
    IGUI_media_dragCD = "拖動一個 CD 至此, 或右鍵點擊移除它. ",
    IGUI_media_nocd = "- NO DISC -",
    IGUI_media_notape = "- NO TAPE -",
    IGUI_media_play = "播放",
    IGUI_media_stop = "中止",
    IGUI_media_idle = "- PRESS 'PLAY' TO START -",
    IGUI_media_addMedia = "新增媒體",
    IGUI_media_removeMedia = "移除媒體",
    IGUI_media_readLabel = "檢查背面",
    IGUI_RadioMedia = "媒體",
    IGUI_char_Literature = "訓練素材",
    IGUI_LiteratureUI_Title = "訓練素材",
    IGUI_LiteratureUI_Skills = "技能",
    IGUI_LiteratureUI_Recipes = "配方",
    IGUI_LiteratureUI_RecordedMedia_CDs = "CD",
    IGUI_LiteratureUI_RecordedMedia_Home-VHS = "家庭錄影帶",
    IGUI_LiteratureUI_RecordedMedia_Retail-VHS = "錄影帶",
    IGUI_Place3DItem_Rotate = "按 %1/%2-%1 來旋轉物品. ",
    IGUI_Place3DItem_Surface = "按 %1 改變已選擇的表面. ",
    IGUI_Place3DItem_JoypadPosition = "按住 + 移動搖桿至位置",
    IGUI_Place3DItem_JoypadSurface = "變更已選擇的表面",
    IGUI_HaloNote_Anger = "憤怒",
    IGUI_HaloNote_Boredom = "無聊",
    IGUI_HaloNote_Endurance = "耐力",
    IGUI_HaloNote_Fatigue = "疲勞",
    IGUI_HaloNote_Fitness = "體態",
    IGUI_HaloNote_Hunger = "飢餓",
    IGUI_HaloNote_Morale = "士氣",
    IGUI_HaloNote_Stress = "壓力",
    IGUI_HaloNote_Fear = "恐懼",
    IGUI_HaloNote_Panic = "恐慌",
    IGUI_HaloNote_Sanity = "理智",
    IGUI_HaloNote_Sickness = "病",
    IGUI_HaloNote_Pain = "疼痛",
    IGUI_HaloNote_Drunkenness = "酒醉",
    IGUI_HaloNote_Thirst = "口渴",
    IGUI_HaloNote_Unhappiness = "不愉快",
    IGUI_HaloNote_LearnedRecipe = "已學習 %1",
    IGUI_PressSpaceContinue = "按空白鍵繼續. ",
    IGUI_PlayerText_Sneeze = "哈 - 啾! ",
    IGUI_PlayerText_Cough = "咳咳! ",
    IGUI_PlayerText_SneezeMuffled = "哈 - 嗯! ",
    IGUI_PlayerText_CoughMuffled = "姆嗯!",
    IGUI_AdminPanel_ZombiesDontAttack = "殭屍不會攻擊",
    IGUI_AdminPanel_ShowMPInfos = "顯示多人遊戲資訊",
    IGUI_UserPanel_ShowConnectionInfo = "顯示連線資訊"
    IGUI_UserPanel_ShowServerInfo = "顯示伺服器資訊"
    IGUI_UserPanel_ShowPingInfo = "顯示延遲資訊"
    --SearchMode Debug Menu
    IGUI_SearchMode_Debug_Title = "搜索模式 Debug",
    IGUI_SearchMode_Debug_Overlay = "搜索模式覆蓋介面",
    IGUI_SearchMode_Debug_Mode_Activated = "已啟動搜索模式",
    IGUI_SearchMode_Debug_Icons = "Debug 圖示",
    IGUI_SearchMode_Debug_Icons_Locations = "Debug 圖示位置",
    IGUI_SearchMode_Debug_Icons_Extended = "Debug 圖示加長資訊",
    IGUI_SearchMode_Debug_Icons_Vision = "Debug 圖示視野資訊",
    IGUI_SearchMode_Debug_Icons_Radius = "Debug 圖示視野半徑",
    IGUI_SearchMode_Debug_Search_Window = "Debug 搜索視窗資訊",
    IGUI_SearchMode_Debug_General_Title = "一般變數",
    IGUI_SearchMode_Debug_General_Fade_Time = "淡出時間 (秒)",
    IGUI_SearchMode_Debug_Overlay_Config_Title = "覆蓋介面設定",
    IGUI_SearchMode_Debug_Overlay_Config_Radius_Exterior = "目標半徑 (外部) ",
    IGUI_SearchMode_Debug_Overlay_Config_Radius_Interior = "目標半徑 (內部) ",
    IGUI_SearchMode_Debug_Overlay_Config_Gradient_Exterior = "目標漸層寬度 (外部) ",
    IGUI_SearchMode_Debug_Overlay_Config_Gradient_Interior = "目標漸層寬度 (內部)",
    IGUI_SearchMode_Debug_Overlay_Config_Blur_Exterior = "目標模糊 (外部)",
    IGUI_SearchMode_Debug_Overlay_Config_Blur_Interior = "目標模糊 (內部)",
    IGUI_SearchMode_Debug_Overlay_Config_Desaturation_Exterior = "目標去飽和 (外部)",
    IGUI_SearchMode_Debug_Overlay_Config_Desaturation_Interior = "目標去飽和 (內部)",
    IGUI_SearchMode_Debug_Overlay_Config_Darkness_Exterior = "目標暗度 (外部) ",
    IGUI_SearchMode_Debug_Overlay_Config_Darkness_Interior = "目標暗度 (內部)",
    IGUI_SearchMode_Debug_Overlay_Override_Title = "覆蓋介面覆蓋",
    IGUI_SearchMode_Debug_Overlay_Override_Description = " (需要開啟覆蓋選擇框, 可關閉搜索模式目標) ",
    IGUI_SearchMode_Debug_Overlay_Override_Radius_Exterior = "半徑 (外部)",
    IGUI_SearchMode_Debug_Overlay_Override_Radius_Interior = "半徑 (內部) ",
    IGUI_SearchMode_Debug_Overlay_Override_Gradient_Exterior = "漸層寬度 (外部) ",
    IGUI_SearchMode_Debug_Overlay_Override_Gradient_Interior = "漸層寬度 (內部)",
    IGUI_SearchMode_Debug_Overlay_Override_Blur_Exterior = "模糊 (外部) ",
    IGUI_SearchMode_Debug_Overlay_Override_Blur_Interior = "模糊 (內部) ",
    IGUI_SearchMode_Debug_Overlay_Override_Desaturation_Exterior = "去飽和 (外部)",
    IGUI_SearchMode_Debug_Overlay_Override_Desaturation_Interior = "去飽和 (內部)",
    IGUI_SearchMode_Debug_Overlay_Override_Darkness_Exterior = "暗度 (外部) ",
    IGUI_SearchMode_Debug_Overlay_Override_Darkness_Interior = "暗度 (內部)",
    IGUI_SearchMode_Debug_TickBox_Enabled = "啟用",
    --SearchMode Zone Display Window
    IGUI_SearchMode_Window_Tooltip_Categories_In_Area = "此區域內可能找到的發現: ",
    IGUI_SearchMode_Window_Tooltip_Nothing_In_Area = "這裡什麼也沒有. ",
    --SearchMode Zone Names
    IGUI_SearchMode_Zone_Names_Unknown = "這裡沒有東西",
    IGUI_SearchMode_Zone_Names_TownZone = "城鎮區域",
    IGUI_SearchMode_Zone_Names_Vegitation = "植被",
    IGUI_SearchMode_Zone_Names_Forest = "森林",
    IGUI_SearchMode_Zone_Names_DeepForest = "深森林",
    IGUI_SearchMode_Zone_Names_FarmLand = "農地",
    IGUI_SearchMode_Zone_Names_Farm = "農地",
    IGUI_SearchMode_Zone_Names_TrailerPark = "拖車公園",
    IGUI_SearchMode_Zone_Names_Nav = "路面",
    --SearchMode Fuzzy Category Names
    IGUI_SearchMode_Categories_Materials = "素材",
    IGUI_SearchMode_Categories_Medicinal = "藥用植物",
    IGUI_SearchMode_Categories_Animals = "動物",
    IGUI_SearchMode_Categories_Food = "食物",
    IGUI_SearchMode_Categories_Other = "其它",
    --SearchMode Exact Category Names
    IGUI_SearchMode_Categories_Firewood = "燃木",
    IGUI_SearchMode_Categories_Stones = "石頭",
    IGUI_SearchMode_Categories_Berries = "莓果",
    IGUI_SearchMode_Categories_Mushrooms = "蘑菇",
    IGUI_SearchMode_Categories_Insects = "昆蟲",
    IGUI_SearchMode_Categories_Trash = "垃圾",
    IGUI_SearchMode_Categories_Fruits = "水果",
    IGUI_SearchMode_Categories_Vegetables = "蔬菜",
    IGUI_SearchMode_Categories_Crops = "作物",
    IGUI_SearchMode_Categories_Junk = "垃圾",
    IGUI_SearchMode_Categories_JunkWeapons = "武器",
    IGUI_SearchMode_Categories_Ammunition = "彈藥",
    IGUI_SearchMode_Categories_JunkFood = "包裝食物",
    IGUI_SearchMode_Categories_Clothing = "服裝",
    IGUI_SearchMode_Categories_Medical = "醫療物品",
    IGUI_SearchMode_Categories_MedicinalPlants = "藥草",
    IGUI_SearchMode_Categories_WildPlants = "野生植物",
    --SearchMode Vision Effects Tooltip
    IGUI_SearchMode_Vision_Effect_Title = "視野有效程度",
    IGUI_SearchMode_Vision_Effect_Radius = "搜索半徑",
    IGUI_SearchMode_Vision_Effect_Bonus_Radius = "加成半徑",
    IGUI_SearchMode_Vision_Effect_Weather = "天氣影響",
    IGUI_SearchMode_Vision_Effect_Darkness = "黑暗影響",
    IGUI_SearchMode_Vision_Effect_Clothing = "服裝影響",
    IGUI_SearchMode_Vision_Effect_Movement = "移動影響",
    IGUI_SearchMode_Vision_Effect_Aiming = "瞄準加成",
    IGUI_SearchMode_Vision_Effect_Crouching = "蹲下加成",
    IGUI_SearchMode_Vision_Effect_Trait_Profession_Bonuses = "特質與專業加成",
    --SearchMode Tips
    IGUI_SearchMode_Tip_Tips_Tooltip_Title = "採集提示",
    IGUI_SearchMode_Tip_Tips_Tooltip_Text = "點擊以顯示 / 隱藏提示",
    IGUI_SearchMode_Tip_Tips_Title = "採集提示",
    IGUI_SearchMode_Tip_Tips_Text = "這些提示會隨著你等級上升漸漸解鎖! 點擊 (?) 圖示來隨時顯示這些提示. ",
    IGUI_SearchMode_Tip_Skill_Title = "採集技能",
    IGUI_SearchMode_Tip_Skill_Text = "某些物品較難被發現. 你的採集技能影響你所能找到的物品. 繼續升級吧! ",
    IGUI_SearchMode_Tip_Finding_Title = "找尋物品",
    IGUI_SearchMode_Tip_Finding_Text = "要找物品的話, 定時搜索區域. 搜索時到處移動能讓你找到更多物品. 避免在同一個地方繞圈圈! ",
    IGUI_SearchMode_Tip_Visibility_Title = "可見度",
    IGUI_SearchMode_Tip_Visibility_Text = "要找到物品的話, 你必須要能夠看到它們. 在樹林間穿動有受傷的風險. 試著在空曠處或者道路間搜索! ",
    IGUI_SearchMode_Tip_Darkness_Title = "暗度",
    IGUI_SearchMode_Tip_Darkness_Text = "在黑暗中採集十分困難. 帶上照明物來照亮夜晚! ",
    IGUI_SearchMode_Tip_Situational_Title = "狀態意識",
    IGUI_SearchMode_Tip_Situational_Text = "檢查相關與合理地方來找你想要找的物品. 舉例來說, 尖碎石常常出現在道路的縫隙與坑洞中! ",
    IGUI_SearchMode_Tip_Weather_Title = "天氣",
    IGUI_SearchMode_Tip_Weather_Text = "霧, 雪, 雲, 和雨會影響你找尋物品的能力. 雨傘能幫助你在雨中更容易進行搜索. ",
    IGUI_SearchMode_Tip_Mushrooms_Title = "蘑菇",
    IGUI_SearchMode_Tip_Mushrooms_Text = "蘑菇常常出現在森林裡. 最常出現在雨後. 草藥技能可幫助辨識找到的蘑菇適不適合食用! ",
    IGUI_SearchMode_Tip_Berries_Title = "莓果",
    IGUI_SearchMode_Tip_Berries_Text = "莓果常常出現在森林裡. 草藥技能可幫助辨識找到的莓果適不適合食用! ",
    IGUI_SearchMode_Tip_Insects_Title = "昆蟲",
    IGUI_SearchMode_Tip_Insects_Text = "昆蟲到處都能找到. 牠們比較常出現在夜間! ",
    IGUI_SearchMode_Tip_FirewoodStones_Title = "木枝和石頭",
    IGUI_SearchMode_Tip_FirewoodStones_Text = "燃木可以從森林裡找, 石頭則常常能在路上發現! ",
    IGUI_SearchMode_Tip_Herbs_Title = "藥草",
    IGUI_SearchMode_Tip_Herbs_Text = "醫療用草藥較常出現在雨中或雨後的深森林中! 有草藥學家技能的話, 能夠找到更多不同種類的草藥. ",
    IGUI_SearchMode_Tip_Categories_Title = "分類",
    IGUI_SearchMode_Tip_Categories_Text = "採集等級越高, 可以在搜索視窗內看見越多的物資種類. 你會越來越擅長找到難以發現的物品. ",
    IGUI_SearchMode_Tip_WildPlants_Title = "野生植物",
    IGUI_SearchMode_Tip_WildPlants_Text = "野生蔬果常常出現在植被區域或農地間. 某些種類比較容易在冬季找到. ",
    IGUI_SearchMode_Tip_Crops_Title = "野生作物",
    IGUI_SearchMode_Tip_Crops_Text = "野生作物常常出現於農地間, 並有機會找到帶有種子的作物. ",
    IGUI_SearchMode_Tip_Seasons_Title = "季節",
    IGUI_SearchMode_Tip_Seasons_Text = "所有自然產生的物品都受月份和季節影響. 你能找到的物品取決於季節時間! ",
    IGUI_SearchMode_Tip_SearchFocus_Title = "搜索專注",
    IGUI_SearchMode_Tip_SearchFocus_Text = "在找什麼東西嗎? 使用搜索專注來提升你找到特定類別物品的機率! ",
}
