GameSound_EN = {
    GameSound_ButtonAdvanced = "Avansert",
    GameSound_ButtonReload = "Last inn på nytt",
    GameSound_ButtonReload_tt = "Last inn alle sounds.txt-filer på nytt.",
    GameSound_VolumeControlTooltip = "Volum: %1%<br>Hovedvolum: %2 %3%",
    
    /* Dette er navnene på fanene i brukergrensesnittet. */
    /* AUTO-kategorien er for GameSounds som ikke er definert i sounds.txt. */
    GameSound_Category_AUTO = "AUTO",
    GameSound_Category_Item = "Vare",
    GameSound_Category_Meta = "Meta",
    GameSound_Category_Music = "Musikk",
    GameSound_Category_Object = "Objekt",
    GameSound_Category_Player = "Spiller",
    GameSound_Category_Vehicle = "Kjøretøy",
    GameSound_Category_World = "Verden",
    GameSound_Category_Zombie = "Zombie",
    
    /* Du kan oversette hver GameSound hvis du vil, noen kan vises i menyen, men ikke i denne filen */
    
    /* Vare */
    GameSound_AlarmClockRingingLoop = "Ringende vekkerklokke",
    GameSound_WatchAlarmLoop = "Se alarm",
    GameSound_AssaultShot = "Skudd fra angrepsgevær",
    GameSound_BatHit = "Baseballkølletreff",
    GameSound_BladeHit = "Bladtreff",
    GameSound_BatSwing = "Køllesving",
    GameSound_BatOnFloor = "Kølleangrep på bakken",
    GameSound_ChopDoor = "Hogg dør",
    GameSound_SledgehammerHitDoor = "Slå dør med slegge",
    GameSound_ClothesRipping = "Klær rives",
    GameSound_BlowTorch = "Propanbrenner",
    GameSound_Hammering = "Hamring",
    GameSound_Sawing = "Saging",
    GameSound_OpenBag = "Åpen bag",
    GameSound_CloseBag = "Lukk bag",
    GameSound_PutItemInBag = "Legg varen i bagen",
    GameSound_Shoveling = "Graving",
    GameSound_BreakMetalItem = "Bryt ned gjenstand av metall",
    GameSound_BreakWoodItem = "Bryt ned gjenstand av tre",
    GameSound_CastFishingLine = "Kast fiskenøre",
    GameSound_BreakFishingLine = "Ryk fiskesnøre",
    GameSound_FixingItemFailed = "Fiksing av gjenstand mislyktes",
    GameSound_FixWithTape = "Fiks med tape",
    GameSound_BigExplosion = "Stor eksplosjon",
    GameSound_SmallExplosion = "Liten eksplosjon",
    GameSound_NoiseTrapExplosion = "Støyfelleeksplosjon",
    GameSound_LightbulbBurnedOut = "Lyspære utbrent",
    GameSound_AddItemInRecipe = "Legg til vare i oppskrift",
    GameSound_SliceBread = "Skjær brød",
    GameSound_SliceMeat = "Skjær kjøtt",
    GameSound_ZombieImpact = "Zombietreff",
    GameSound_Firearm9mmShot = "Skytevåpen - 9mm skudd",
    GameSound_FirearmVarmintShot = "MSR700 skudd",
    GameSound_FirearmHunterShot = "MSR788 skudd",
    GameSound_FirearmShotgun = "Hagleskudd" ,
    GameSound_FirearmShotgunSawnoff = "Avsaget skudd",
    GameSound_BulletInRifle = "Skudd i rifle",
    GameSound_BulletOutVarmint = "Skudd ut",
    GameSound_StormyRifleCock = "Lade en rifle",
    GameSound_StormyRevolverInsertRound = "Sett inn revolverskudd",
    GameSound_ShotgunPumpAction = "Pumpebevegelse",
    GameSound_StormyShotgunClick = "Hagleklikk",
    GameSound_StormyShotgunInsertRound = "Sett inn hagleskudd",
    GameSound_ShotgunShellHitGround = "Haglehylse treffer bakken",
    GameSound_Stormy9mmClick = "9mm klikk",
    GameSound_Stormy9mmClipEject = "9mm magasinutkast",
    GameSound_Stormy9mmRack = "9mm lader",
    GameSound_Stormy9mmClipLoad = "9mm lader magasin",
     
    /* Meta */
    GameSound_Helicopter = "Helikopter",
    GameSound_MetaAssaultRifle1 = "Metahendelse - angrepsvåpenskudd",
    GameSound_MetaPistol1 = "Metahendelse - pistolskudd 1",
    GameSound_MetaPistol2 = "Metahendelse - pistolskudd 2",
    GameSound_MetaPistol3 = "Metabegivenhet - pistolskudd 3",
    GameSound_MetaShotgun1 = "Metahendelse - hagleskudd",
    GameSound_MetaDogBark = "Metahendelse - bjeffing",
    GameSound_MetaScream = "Metahendelse - skrik",
    GameSound_MetaOwl = "Metahendelse - ugle",
    GameSound_MetaWolfHowl = "Metabegivenhet - ulvehyl",
    GameSound_ChatDrawCard = "Trekk kort",
    GameSound_ChatRollDice = "Terningkast",
     
    /* Music */
    GameSound_AmbientMusic_BrassAmbient = "Ambient: Brass",
    GameSound_AmbientMusic_CreepyAmbient = "Ambient: Creepy",
    GameSound_AmbientMusic_IntenseAmbient = "Ambient: Intense",
    GameSound_AmbientMusic_PercussiveAmbient = "Ambient: Percussive",
    GameSound_AmbientMusic_RhythmicAmbient = "Ambient: Rhythmic",
    GameSound_AmbientMusic_VoiceAmbient = "Ambient: Voice",
    GameSound_AmbientMusic_ZombieAmbient = "Ambient: Zombie",

    GameSound_NewMusic_32 = "Official: 32",
    GameSound_NewMusic_33 = "Official: 33",
    GameSound_NewMusic_34 = "Official: 34",
    GameSound_NewMusic_35 = "Official: 35",
    GameSound_NewMusic_36 = "Official: 36",
    GameSound_NewMusic_Alone = "Official: Alone",
    GameSound_NewMusic_Ambient = "Official: Ambient",
    GameSound_NewMusic_AmbientGuitar = "Official: Ambient (Guitar)",
    GameSound_NewMusic_AmbientLow = "Official: Ambient (Low)",
    GameSound_NewMusic_AmbientPiano = "Official: Ambient (Piano)",
    GameSound_NewMusic_AmbientRaider = "Official: Ambient (Raider)",
    GameSound_NewMusic_Barricading = "Official: Barricading",
    GameSound_NewMusic_CalmBeforeTheStorm = "Official: Calm Before the Storm",
    GameSound_NewMusic_Chase = "Official: Chase",
    GameSound_NewMusic_DesperateEscape = "Official: Desperate Escape",
    GameSound_NewMusic_EchoesFromBefore = "Official: Echoes From Before",
    GameSound_NewMusic_Everythings_Gone = "Official: Everything's Gone",
    GameSound_NewMusic_FightOrFlight = "Official: Fight Or Flight",
    GameSound_NewMusic_FinallyCalm = "Official: Finally Calm",
    GameSound_NewMusic_GearUp = "Official: Gear Up",
    GameSound_NewMusic_GetReady = "Official: Get Ready",
    GameSound_NewMusic_GoItAlone = "Official: Go It Alone",
    GameSound_NewMusic_HoldingOutHope = "Official: Holding Out Hope",
    GameSound_NewMusic_Introduction = "Official: Introduction",
    GameSound_NewMusic_KeepMoving = "Official: Keep Moving",
    GameSound_NewMusic_LookingAround = "Official: Looking Around",
    GameSound_NewMusic_MainTheme = "Official: Main Theme",
    GameSound_NewMusic_MaybeNot = "Official: Maybe Not",
    GameSound_NewMusic_MaybeWeCanWinThis = "Official: Maybe We Can Win This",
    GameSound_NewMusic_MoreAreComing = "Official: More Are Coming",
    GameSound_NewMusic_Mourning = "Official: Mourning",
    GameSound_NewMusic_NoTime = "Official: No Time",
    GameSound_NewMusic_OnlyOneWay = "Official: Only One Way",
    GameSound_NewMusic_Overrun = "Official: Overrun",
    GameSound_NewMusic_PassingTime = "Official: Passing Time",
    GameSound_NewMusic_PatchUp = "Official: Patch Up",
    GameSound_NewMusic_PressOn = "Official: Press On",
    GameSound_NewMusic_Rest = "Official: Rest",
    GameSound_NewMusic_Run = "Official: Run",
    GameSound_NewMusic_SayingGoodbye = "Official: Saying Goodbye",
    GameSound_NewMusic_SlowSad = "Official: Slow Sad",
    GameSound_NewMusic_Sunrise = "Official: Sunrise",
    GameSound_NewMusic_Sunset = "Official: Sunset",
    GameSound_NewMusic_Surrounded = "Official: Surrounded",
    GameSound_NewMusic_TakeStock = "Official: Take Stock",
    GameSound_NewMusic_TheHorde = "Official: The Horde",
    GameSound_NewMusic_Death = "Official: Death",
    GameSound_NewMusic_TheInevitable = "Official: The Inevitable",
    GameSound_NewMusic_ThePlan = "Official: The Plan",
    GameSound_NewMusic_TheZombieThreat = "Official: The Zombie Threat",
    GameSound_NewMusic_TheyWereOnceHere = "Official: They Once Were Here",
    GameSound_NewMusic_TheyreClose = "Official: They're Close",
    GameSound_NewMusic_ThinkingOfThePast = "Official: Thinking of the Past",
    GameSound_NewMusic_TouchAndGo = "Official: Touch and Go",
    GameSound_NewMusic_Travelling = "Official: Travelling",
    GameSound_NewMusic_Tread_Carefully = "Official: Tread Carefully",
    GameSound_NewMusic_WWL_Solo = "Official: What Was Lost (Solo)",
    GameSound_NewMusic_Waiting = "Official: Waiting",
    GameSound_NewMusic_WhatWasLost = "Official: What Was Lost",
    GameSound_NewMusic_WhatWasLostActive = "Official: What Was Lost (Active)",
    GameSound_NewMusic_WhatWasLostActive2 = "Official: What Was Lost (Active 2)",
    GameSound_NewMusic_WhereIsEveryone = "Official: Where Is Everyone?",
    GameSound_NewMusic_WorkFast = "Official: Work Fast",
    GameSound_NewMusic_Working = "Official: Working",

    GameSound_OldMusic_alone = "EA: Alone",
    GameSound_OldMusic_ambient1 = "EA: Ambient 1",
    GameSound_OldMusic_ambient2 = "EA: Ambient 2",
    GameSound_OldMusic_guitar = "EA: Ambient (Guitar)",
    GameSound_OldMusic_low = "EA: Ambient (Low)",
    GameSound_OldMusic_long_ambient = "EA: Ambient (Long)",
    GameSound_OldMusic_piano = "EA: Ambient (Piano)",
    GameSound_OldMusic_raider = "EA: Ambient (Raider)",
    GameSound_OldMusic_barricading = "EA: Barricading",
    GameSound_OldMusic_chase = "EA: Chase",
    GameSound_OldMusic_desperate_escape = "EA: Desperate Escape",
    GameSound_OldMusic_fight_or_flight = "EA: Fight Or Flight",
    GameSound_OldMusic_maybe_not = "EA: Maybe Not",
    GameSound_OldMusic_maybe_we_can_win_this = "EA: Maybe We Can Win This",
    GameSound_OldMusic_preface = "EA: Preface",
    GameSound_OldMusic_PZ = "EA: PZ",
    GameSound_OldMusic_run = "EA: Run",
    GameSound_OldMusic_saying_goodbye = "EA: Saying Goodbye",
    GameSound_OldMusic_the_horde = "EA: The Horde",
    GameSound_OldMusic_the_inevitable = "EA: The Inevitable",
    GameSound_OldMusic_theme2 = "EA: Theme 2",
    GameSound_OldMusic_they_were_once_here = "EA: They Were Once Here",
    GameSound_OldMusic_the_zombie_threat = "EA: The Zombie Threat",
    GameSound_OldMusic_tunedeath = "EA: Tune Death",
    GameSound_OldMusic_what_was_lost = "EA: What Was Lost",
    GameSound_OldMusic_where_is_everyone = "EA: Where Is Everyone",
    GameSound_OldMusic_wwl_active = "EA: What Was Lost (Active)",
    GameSound_OldMusic_wwl_tense = "EA: What Was Lost (Tense)",
    GameSound_OldMusic_work_fast = "EA: Work Fast",
    
    
    /* Objekt */
    GameSound_BirdInTree = "Fugl i treet",
    GameSound_BreakObject = "Knuse objekt",
    GameSound_HitBarricadeMetal = "Treff metallbarrikade",
    GameSound_HitBarricadePlank = "Treff trebarrikade",
    GameSound_BeginRemoveBarricadeMetal = "Begynn å fjerne metallbarrikade",
    GameSound_BeginRemoveBarricadePlank = "Begynn å fjerne trebarrikade",
    GameSound_RemoveBarricadeMetal = "Fjern metallbarrikade",
    GameSound_RemoveBarricadePlank = "Fjern trebarrikade",
    GameSound_BreakBarricadePlank = "Bruk trebarrikade",
    GameSound_BreakBarricadeMetal = "Knus metallbarrikade",
    GameSound_Bushes = "Busker",
    GameSound_ClothingDryerRunning = "Tørketrommel - kjører ",
    GameSound_ClothingWasherRunning = "Vaskemaskin - Kjører",
    GameSound_ClothingDryerFinished = "Tørketrommel - Ferdig",
    GameSound_ClothingWasherFinished = "Vaskemaskin - Ferdig",
    GameSound_OpenDoor = "Åpne dør",
    GameSound_CloseDoor = "Lukk dør",
    GameSound_BreakDoor = "Knuse dør",
    GameSound_DoorIsLocked = "Døren er låst",
    GameSound_DoorIsBlocked = "Døren er blokkert",
    GameSound_LockDoor = "Lås dør",
    GameSound_UnlockDoor = "Lås opp døren",
    GameSound_WoodDoorCreaks = "Knirk i tredør",
    GameSound_ChopTree = "Hogge tre",
    GameSound_FallingTree = "Fallende tre",
    GameSound_RemovePlant = "Fjern anlegg",
    GameSound_Fire = "Brann",
    GameSound_FridgeHum = "Kjøleskapslyd",
    GameSound_GeneratorFailedToStart = "Generator kunne ikke starte",
    GameSound_GeneratorStarting = "Generator starter",
    GameSound_GeneratorStopping = "Generator stopper",
    GameSound_GeneratorLoop = "Generatorløkke",
    GameSound_HitObjectWithSledgehammer = "Slå objekt med slegge",
    GameSound_MicrowaveRunning = "Mikrobølgeovn kjører",
    GameSound_MicrowaveCookingMetal = "Mikrobølgeovn varmer metall",
    GameSound_MicrowaveTimerExpired = "Mikrobølgetimer utløpt",
    GameSound_ToggleStove = "Veksle komfyr",
    GameSound_StoveTimerExpired = "Komfyrtimer utløpt",
    GameSound_LightSwitch = "Lysbryter",
    GameSound_RadioButton = "Radioknapp",
    GameSound_RadioStatic = "Radio statisk lyd",
    GameSound_RadioTalk = "Radiosnakk",
    GameSound_RadioZap = "Radio zappelyd",
    GameSound_TelevisionTestBeep = "Testpip fra fjernsyn",
    GameSound_TelevisionZap = "TV zappelyd",
    GameSound_RotateObject = "Roter objekt",
    GameSound_BurnedObjectExploded = "Brent objekt eksploderte",
    GameSound_BirdInWoodTrap = "Fugl i trefelle",
    GameSound_AnimalInMetalTrap = "Dyr i metallfelle",
    GameSound_AnimalInWoodTrap = "Dyr i trefelle",
    GameSound_TrapTimerLoop = "Felletimer",
    GameSound_TrapTimerExpired = "Felletimer utløpt",
    GameSound_WaterDrip = "Vanndrypp",
    GameSound_RemoveBrokenGlass = "Fjern knust glass",
    GameSound_OpenWindow = "Åpne vindu",
    GameSound_CloseWindow = "Lukk vindu",
    GameSound_SmashWindow = "Smash Window",
    GameSound_WindowIsLocked = "Vindu låst",
    GameSound_BreakLockOnWindow = "Vinduslås ødelagt",
    GameSound_WalkOnBrokenGlass = "Gå på knust glass",
    GameSound_WindowRattle = "Vinduvibrasjon",
    GameSound_WindowWind = "Vindusvind",
     
     
    /* Spiller */
    GameSound_GetWater = "Hent vann",
    GameSound_GetWaterFromTap = "Hent vann fra kranen",
    GameSound_GainExperienceLevel = "Level Up",
    GameSound_DrinkingFromBottle = "Drikker fra flaske",
    GameSound_DrinkingFromTap = "Drikker fra kranen",
    GameSound_Eating = "Spise",
    GameSound_Swallowing = "Svelger",
    GameSound_HeartBeat = "Hjerteslag",
    GameSound_FemaleHeavyBreath = "Tung pust - kvinne",
    GameSound_MaleHeavyBreath = "Tung pust - Mann",
    GameSound_FemaleHeavyBreathPanic = "Tung pustepanikk - kvinne",
    GameSound_MaleHeavyBreathPanic = "Tung pustepanikk - Mann",
    GameSound_PlayerDied = "Spiller døde",
    GameSound_FemaleEaten1 = "Kvinne spist 1",
    GameSound_FemaleEaten2 = "Kvinne spist 2",
    GameSound_FemaleEaten3 = "Kvinne spist 3",
    GameSound_FemaleEaten4 = "Kvinne spist 4",
    GameSound_FemaleEaten5 = "Kvinne spist 5",
    GameSound_FemaleEaten6 = "Kvinne spist 6",
    GameSound_MaleEaten1 = "Mann spist 1",
    GameSound_MaleEaten2 = "Mann spist 2",
    GameSound_MaleEaten3 = "Mann spist 3",
    GameSound_MaleEaten4 = "Mann spist 4",
    GameSound_MaleEaten5 = "Mann spist 5",
    GameSound_MaleEaten6 = "Mann spist 6",
    GameSound_FemaleBeingEatenDeath = "Kvinne blir spist - død",
    GameSound_MaleBeingEatenDeath = "Mann blir spist - død",
    GameSound_HumanFootstepGrass = "Fottrinn (gress)",
    GameSound_HumanFootstepWood = "Footstep (Wood)",
    GameSound_HumanFootstepConcrete = "Fottrinn (betong)",
    GameSound_HumanFootstepUpstairs = "Footstep (Ovenpå)",
    GameSound_HumanFootstepFloorCreaking = "Knirking i gulv",
    GameSound_HumanFootstepsCombined = "Menneskelige fotspor kombinert",
    GameSound_HumanFootstepsCombinedBarefoot = "Menneskelige fotspor kombinert barbeint",
    
    
    /* Kjøretøy */
    GameSound_VehicleStarted = "Motor startet",
    GameSound_VehicleDoorClose = "Kjøretøydør lukkes",
    GameSound_VehicleDoorOpen = "Kjøretøydør åpen",
    GameSound_LockVehicleDoor = "Dørlås til kjøretøy",
    GameSound_UnlockVehicleDoor = "Lås opp kjøretøydør",
    GameSound_VehicleDoorIsLocked = "Kjøretøydøren er låst",
    GameSound_VehicleHoodClose = "Kjøretøypanser lukket",
    GameSound_VehicleHoodOpen = "Kjøretøypanser åpen",
    GameSound_VehicleTrunkClose = "Kjøretøyets bagasjerom lukket",
    GameSound_VehicleTrunkOpen = "Kjøretøyets bagasjerom åpen",
    GameSound_FirebirdVehicleEngine1 = "Sportkjøretøymotor 1",
    GameSound_FirebirdVehicleEngine2 = "Sportkjøretøymotor 2",
    GameSound_FirebirdVehicleEngine3 = "Sportkjøretøymotor 3",
    GameSound_FirebirdVehicleEngine4 = "Sportkjøretøymotor 4",
    GameSound_GenericVehicleEngine1 = "Generisk kjøretøymotor 1",
    GameSound_GenericVehicleEngine2 = "Generisk kjøretøymotor 2",
    GameSound_GenericVehicleEngine3 = "Generisk kjøretøymotor 3",
    GameSound_GenericVehicleEngine4 = "Generisk kjøretøymotor 4",
    GameSound_JeepVehicleEngine1 = "SUV-kjøretøymotor 1",
    GameSound_JeepVehicleEngine2 = "SUV-kjøretøymotor 2",
    GameSound_JeepVehicleEngine3 = "SUV-kjøretøymotor 3",
    GameSound_JeepVehicleEngine4 = "SUV-kjøretøymotor 4",
    GameSound_VanVehicleEngine1 = "Varebilmotor 1",
    GameSound_VanVehicleEngine2 = "Varebilmotor 2",
    GameSound_VehicleBackUpBeeper = "Ryggelyd for kjøretøy",
    GameSound_VehicleFailingToStart = "Kjøretøyet starter ikke",
    GameSound_VehicleHorn = "Kjøretøyhorn",
    GameSound_VehicleHorn1 = "Kjøretøyhorn 1",
    GameSound_VehicleHorn2 = "Kjøretøyhorn 2",
    GameSound_VehicleRunningOutOfGas = "Kjøretøyet går tom for bensin",
    GameSound_VehicleSirenAlarm = "Alarm-kjøretøysirene",
    GameSound_VehicleSirenYelp = "Yelp-kjøretøysirene",
    GameSound_VehicleSirenWall = "Wail-kjøretøysirene",
    GameSound_VehicleSkid = "Skrensende kjøretøy",
    GameSound_EngineStarted = "Motor startet",
    GameSound_VehicleTireExplode = "Kjøretøydekk eksploderer",
    GameSound_VehicleTurnedOff = "Kjøretøy slått av",
    GameSound_VehicleHotwireFail = "Vehicle Tjuvkobling feilet",
    GameSound_VehicleCrash = "Kjøretøyulykke",
    GameSound_VehicleCrash1 = "Kjøretøyulykke 2",
    GameSound_VehicleCrash2 = "Kjøretøyulykke 3",
    GameSound_VehicleHitCharacter = "Kjøretøystreffkarakter",
    GameSound_VehicleHitObject = "Kjøretøy treffobjekt",
    GameSound_VehicleRunOverBody = "Kjøretøy påkjørt karosseri",
    GameSound_HitVehiclePartWithWeapon = "Treff kjøretøydel med våpen",
    GameSound_HitVehicleWindowWithWeapon = "Treff kjøretøyvindu med våpen",
    GameSound_VehicleScrapePastPlant = "Kjøretøy skraper nær anlegg",
     
     
    /* Verden */
    GameSound_HouseAlarm = "Husalarm",
    GameSound_Thunder = "Torden",
    GameSound_RumbleThunder = "Torden rullende rumling",
    GameSound_AmbientInsideWind = "Omgivelse: Vind - Inne",
    GameSound_AmbientInsideWindRain = "Omgivelse: Vind og regn - inne",
    GameSound_AmbientRain = "Ambient: Regn",
    GameSound_AmbientOutsideCricketsNight = "Ambient: Gresshopper om natten - utenfor",
    GameSound_AmbientOutsideBirdsDay = "Ambient: Fugler om dagen - utenfor",
    GameSound_AmbientOutsideWindyDay = "Ambient: Vindfull dag - utenfor",
    GameSound_AmbientOutsideWindyNight = "Ambient: Vindfull kveld - utenfor",
    GameSound_CorpseFlies = "Likfluer",
    GameSound_LureHitWater = "Fiskesluk treffer vann",
    GameSound_CatchFish = "Fange fisk",
    GameSound_CatchTrashWithRod = "Fange søppel med stang",
    GameSound_StrikeWithFishingSpear = "Slå med fiskespyd",
    GameSound_CheckFishingNet = "Sjekk fiskenett",
     
     
    /* Zombie */
    GameSound_FemaleZombieCombined = "Kvinnelig zombie kombinert",
    GameSound_MaleZombieCombined = "Mannlig zombie kombinert",
    GameSound_FemaleZombieAttack = "Kvinnelig zombieangrep",
    GameSound_MaleZombieAttack = "Mannlig zombieangrep",
    GameSound_FemaleZombieDeath = "Kvinnelig zombiedød",
    GameSound_MaleZombieDeath = "Mannlig zombiedød",
    GameSound_FemaleZombieHurt = "Kvinnelig zombie skadet",
    GameSound_MaleZombieHurt = "Mannlig zombie skadet",
    GameSound_FemaleZombieIdle = "Kvinnelig zombie stille",
    GameSound_MaleZombieIdle = "Mannlig zombie stille",
    GameSound_FemaleZombieReanimate = "Kvinnelig zombie reanimere",
    GameSound_MaleZombieReanimate = "Mannlig zombie reanimere",
    GameSound_ZombieBite = "Zombiebitt",
    GameSound_ZombieScratch = "Zombieskrape",
    GameSound_FemaleZombieEating = "Kvinnelig zombie spiser",
    GameSound_MaleZombieEating = "Mannlig zombie spiser",
    GameSound_HeadSmash = "Hodeknus",
    GameSound_HeadStab = "Hodestikk",
    GameSound_ZombieThumpGeneric = "Zombiedunk - generisk",
    GameSound_ZombieThumpMetal = "Zombiedunk - metall",
    GameSound_ZombieThumpVehicle = "Zombiedunk - kjøretøy",
    GameSound_ZombieThumpWindow = "Zombiedunk - vindu",
    GameSound_ZombieFootstepGrass = "Zombieskritt - gress",
    GameSound_ZombieFootstepWood = "Zombieskritt - tre",
    GameSound_ZombieFootstepConcrete = "Zombieskritt - metall",
    GameSound_ZombieFootstepUpstairs = "Zombieskritt - ovenpå",
    GameSound_ZombieFootstepsCombined = "Zombieskritt - kombinert",
    GameSound_ZombieSurprisedPlayer = "Zombie - overrasket spiller",
    GameSound_TutorialZombie = "Opplæringszombie",    
    }
        
    