GameSound_CS = {
    GameSound_AddItemInRecipe = "Přidání Předmětu do Receptu",
    GameSound_AlarmClockRingingLoop = "Zvonící budík",
    GameSound_AmbientInsideWind = "Okolí: Vítr - Uvnitř",
    GameSound_AmbientInsideWindRain = "Okolí: Vítr a Déšť - Uvnitř",
    GameSound_AmbientMusic_BrassAmbient = "Hudba: Brass",
    GameSound_AmbientMusic_CreepyAmbient = "Okolí: Děsivý",
    GameSound_AmbientMusic_IntenseAmbient = "Okolí: Intenzivní",
    GameSound_AmbientMusic_PercussiveAmbient = "Okolí: Bití",
    GameSound_AmbientMusic_RhythmicAmbient = "Okolí: Rhythmic",
    GameSound_AmbientMusic_VoiceAmbient = "Okolí: Hlas",
    GameSound_AmbientMusic_ZombieAmbient = "Okolí: Zombie",
    GameSound_AmbientOutsideBirdsDay = "Okolí: Ptáci během dne - Venek",
    GameSound_AmbientOutsideCricketsNight = "Okolí: Noční Cvrčci - Venku",
    GameSound_AmbientOutsideWindyDay = "Okolí: Větrný den - Venku",
    GameSound_AmbientOutsideWindyNight = "Okolí: Větrná Noc - Venku",
    GameSound_AmbientRain = "Okolí: Déšť",
    GameSound_AnimalInMetalTrap = "Zvíře v Kovové Pasti",
    GameSound_AnimalInWoodTrap = "Zvíře v Dřevěné Pasti",
    GameSound_AssaultShot = "Výstřel z Útočné Pušky",
    GameSound_BatHit = "Úder Baseballovou Pálkou",
    GameSound_BatSwing = "Promáchnutí baseballovou pálkou",
    GameSound_BeginRemoveBarricadePlank = "Začít Odstraňovat Dřevěnou Barikádu",
    GameSound_BigExplosion = "Velká Exploze",
    GameSound_BirdInTree = "Pták ve stromu",
    GameSound_BirdInWoodTrap = "Pták v Dřevěné Pasti",
    GameSound_BladeHit = "Úder Čepele",
    GameSound_BlowTorch = "Propanový Hořák",
    GameSound_BreakBarricadeMetal = "Rozbití Kovové Barikády",
    GameSound_BreakBarricadePlank = "Rozbití Dřevěné Barikády",
    GameSound_BreakDoor = "Rozbití Dveří",
    GameSound_BreakFishingLine = "Utrhnutí Vlasce",
    GameSound_BreakLockOnWindow = "Rozbití Okenního Zámku",
    GameSound_BreakMetalItem = "Rozbití Kovového předmětu",
    GameSound_BreakObject = "Rozbít Objekt",
    GameSound_BulletInRifle = "Náboj v Pušce",
    GameSound_BurnedObjectExploded = "Exploze Spáleného Objektu",
    GameSound_Bushes = "Křoví",
    GameSound_ButtonAdvanced = "Pokročilé",
    GameSound_ButtonReload = "Opětovné načtení",
    GameSound_ButtonReload_tt = "Znovu načte všechny soubory sounds.txt.",
    GameSound_CastFishingLine = "Nahození Vlasce",
    GameSound_CatchFish = "Chyť rybu",
    GameSound_CatchTrashWithRod = "Chycení Odpadu s Prutem",
    GameSound_Category_AUTO = "AUTOMATICKÉ",
    GameSound_Category_Item = "Předmět",
    GameSound_Category_Meta = "Meta",
    GameSound_Category_Music = "Hudba",
    GameSound_Category_Object = "Objekt",
    GameSound_Category_Player = "Hráč",
    GameSound_Category_Vehicle = "Vozidlo",
    GameSound_Category_World = "Svět",
    GameSound_Category_Zombie = "Zombie",
    GameSound_CheckFighingNet = "Kontroluje Rybářskou Síť",
    GameSound_ChopDoor = "Zásek do Dveří",
    GameSound_ChopTree = "Kácení Stromu",
    GameSound_CloseBag = "Zavřít Batoh",
    GameSound_CloseDoor = "Zavření Dveří",
    GameSound_CloseWindow = "Zavření Okna",
    GameSound_ClothesRipping = "Trhání Oblečení",
    GameSound_ClothingDryerFinished = "Sušicka - Dokončeno",
    GameSound_ClothingDryerRunning = "Sušička - Běží",
    GameSound_ClothingWasherFinished = "Pračka - Dokončeno",
    GameSound_ClothingWasherRunning = "Pračka - Praní",
    GameSound_CorpseFlies = "Mrtvolné Mouchy",
    GameSound_DoorIsBlocked = "Dveře jsou Zamčené",
    GameSound_DoorIsLocked = "Dveře jsou Zamčené",
    GameSound_DrinkingFromBottle = "Pití z Láhve",
    GameSound_DrinkingFromTap = "Pití z Kohoutku",
    GameSound_Eating = "Jí",
    GameSound_EngineStarted = "Nastartování Motoru",
    GameSound_FallingTree = "Padající Strom",
    GameSound_FemaleBeingEatenDeath = "Pojídaná Žena - Smrt",
    GameSound_FemaleEaten1 = "Žena pojídána 1",
    GameSound_FemaleEaten2 = "Žena pojídána 2",
    GameSound_FemaleEaten3 = "Žena pojídána 3",
    GameSound_FemaleEaten4 = "Žena pojídána 4",
    GameSound_FemaleEaten5 = "Žena pojídána 5",
    GameSound_FemaleEaten6 = "Žena pojídána 6",
    GameSound_FemaleHeavyBreath = "Těžké Dýchání - Žena",
    GameSound_FemaleHeavyBreathPanic = "Těžké panické dýchání - Žena",
    GameSound_FemaleZombieAttack = "Útok Zombie Ženy",
    GameSound_FemaleZombieCombined = "Ženské Zombie Kombinované",
    GameSound_FemaleZombieDeath = "Smrt Zombie Ženy",
    GameSound_FemaleZombieEating = "Ženský zombie jí",
    GameSound_FemaleZombieHurt = "Zranění Ženské Zombie",
    GameSound_FemaleZombieIdle = "Nečinná Ženská Zombie",
    GameSound_FemaleZombieReanimate = "Přeměna Ženské Zombie",
    GameSound_Fire = "Oheň",
    GameSound_Firearm9mmShot = "Palná Zbraň - 9mm Výstřel",
    GameSound_FirearmHunterShot = "Výstřel z MSR788",
    GameSound_FirearmShotgun = "Výstřel z Brokovnice",
    GameSound_FirearmShotgunSawnoff = "Výstřel z Upilované Brokovnice",
    GameSound_FirearmVarmintShot = "Výstřel z MSR700",
    GameSound_FirebirdVehicleEngine1 = "Motor Sportovního Auta 1",
    GameSound_FirebirdVehicleEngine2 = "Motor Sportovního Auta 2",
    GameSound_FirebirdVehicleEngine3 = "Motor Sportovního Auta 3",
    GameSound_FirebirdVehicleEngine4 = "Motor Sportovního Auta 4",
    GameSound_FixWithTape = "Oprava Lepicí Páskou",
    GameSound_FixingItemFailed = "Oprava předmětu selhala",
    GameSound_GainExperienceLevel = "Nová Úroveň",
    GameSound_GeneratorFailedToStart = "Generátor se nepodařilo nastartovat",
    GameSound_GeneratorLoop = "Generátor (smyčka)",
    GameSound_GeneratorStarting = "Startování Generátoru",
    GameSound_GeneratorStopping = "Zastavující Generátor",
    GameSound_GenericVehicleEngine1 = "Obyčejný Motor Vozidla 1",
    GameSound_GenericVehicleEngine2 = "Obyčejný Motor Vozidla 2",
    GameSound_GenericVehicleEngine3 = "Obyčejný Motor Vozidla 3",
    GameSound_GenericVehicleEngine4 = "Obyčejný Motor Vozidla 4",
    GameSound_GetWater = "Získávání Vody",
    GameSound_Hammering = "Bušení Kladivem",
    GameSound_HeadSmash = "Úder Hlavou",
    GameSound_HeadStab = "Bodnutí do hlavy",
    GameSound_HeartBeat = "Tlukot srdce",
    GameSound_Helicopter = "Helikoptéra",
    GameSound_HitBarricadeMetal = "Úder do Ocelové Barikády",
    GameSound_HitBarricadePlank = "Bouchání do prknové barikády",
    GameSound_HitObjectWithSledgehammer = "Objekt udeřen Perlíkem",
    GameSound_HitVehiclePartWithWeapon = "Úder do Části Vozidla Zbraní",
    GameSound_HouseAlarm = "Domovní Alarm",
    GameSound_HumanFootstepConcrete = "Kroky (Beton)",
    GameSound_HumanFootstepFloorCreaking = "Vrzání Podlahy",
    GameSound_HumanFootstepGrass = "Krok (Tráva)",
    GameSound_HumanFootstepUpstairs = "Kroky (vyšší patro)",
    GameSound_HumanFootstepWood = "Krok (Dřevo)",
    GameSound_HumanFootstepsCombined = "Kombinované Lidské Kroky",
    GameSound_HumanFootstepsCombinedBarefoot = "Bosé Kombinované Lidské Kroky",
    GameSound_JeepVehicleEngine1 = "SUV Motor Vozidla 1",
    GameSound_JeepVehicleEngine2 = "SUV Motor Vozidla 2",
    GameSound_JeepVehicleEngine3 = "SUV Motor Vozidla 3",
    GameSound_JeepVehicleEngine4 = "SUV Motor Vozidla 4",
    GameSound_LightSwitch = "Vypínač",
    GameSound_LightbulbBurnedOut = "Žárovka vyhořela",
    GameSound_LockDoor = "Zamknutí Dveří",
    GameSound_LockVehicleDoor = "Zamknutí Dveří od Vozidla",
    GameSound_MaleBeingEatenDeath = "Pojídaný muž - Smrt",
    GameSound_MaleEaten1 = "Pojídaný Muž 1",
    GameSound_MaleEaten2 = "Pojídaný Muž 2",
    GameSound_MaleEaten3 = "Pojídaný Muž 3",
    GameSound_MaleEaten4 = "Pojídaný Muž 4",
    GameSound_MaleEaten5 = "Pojídaný Muž 5",
    GameSound_MaleEaten6 = "Pojídaný Muž 6",
    GameSound_MaleHeavyBreath = "Těžké Dýchání - Muž",
    GameSound_MaleHeavyBreathPanic = "Těžké Panické Dýchání - Muž",
    GameSound_MaleZombieAttack = "Útok Zombie Muže",
    GameSound_MaleZombieCombined = "Mužští Zombie Kombinováni",
    GameSound_MaleZombieDeath = "Smrt Zombie Muže",
    GameSound_MaleZombieEating = "Jedící Mužský Zombie",
    GameSound_MaleZombieHurt = "Zranění Mužského Zombie",
    GameSound_MaleZombieIdle = "Nečinný Mužský Zombie",
    GameSound_MaleZombieReanimate = "Přeměna Mužského Zombie",
    GameSound_MetaAssaultRifle1 = "Meta Event - Výstřely z Útočné Pušky",
    GameSound_MetaDogBark = "Meta Event - Štěkající Pes",
    GameSound_MetaOwl = "Meta Event - Sova",
    GameSound_MetaPistol1 = "Meta Event - Výstřely z pistole 1",
    GameSound_MetaPistol2 = "Meta Event - Výstřely z pistole 2",
    GameSound_MetaPistol3 = "Meta Event - Výstřely z pistole 3",
    GameSound_MetaScream = "Meta Event - Křik",
    GameSound_MetaShotgun1 = "Meta Event - Brokovnice",
    GameSound_MetaWolfHowl = "Meta Event - Vlčí vytí",
    GameSound_MicrowaveCookingMetal = "Mikrovlnka Ohřívající Kov",
    GameSound_MicrowaveRunning = "Běžící Mikrovlnka",
    GameSound_MicrowaveTimerExpired = "Vypršení Mikrovlnkové Minutky",
    GameSound_NewMusic_32 = "Hudba: 32",
    GameSound_NewMusic_33 = "Hudba: 33",
    GameSound_NewMusic_34 = "Hudba: 34",
    GameSound_NewMusic_35 = "Hudba: 35",
    GameSound_NewMusic_36 = "Hudba: 36",
    GameSound_NewMusic_Alone = "Hudba: Alone",
    GameSound_NewMusic_Ambient = "Hudba: Ambient",
    GameSound_NewMusic_AmbientGuitar = "Hudba: Ambient (Kytara)",
    GameSound_NewMusic_AmbientLow = "Hudba: Ambient (Low)",
    GameSound_NewMusic_AmbientPiano = "Hudba: Ambient (Piano)",
    GameSound_NewMusic_AmbientRaider = "Hudba: Ambient (Raider)",
    GameSound_NewMusic_Barricading = "Hudba: Barricading",
    GameSound_NewMusic_CalmBeforeTheStorm = "Hudba: Calm Before the Storm",
    GameSound_NewMusic_Chase = "Hudba: Chase",
    GameSound_NewMusic_Death = "Hudba: Death",
    GameSound_NewMusic_DesperateEscape = "Hudba: Desperate Escape",
    GameSound_NewMusic_EchoesFromBefore = "Hudba: Echoes From Before",
    GameSound_NewMusic_Everythings_Gone = "Hudba: Everything's Gone",
    GameSound_NewMusic_FightOrFlight = "Hudba: Fight Or Flight",
    GameSound_NewMusic_FinallyCalm = "Hudba: Finally Calm",
    GameSound_NewMusic_GearUp = "Hudba: Gear Up",
    GameSound_NewMusic_GetReady = "Hudba: Get Ready",
    GameSound_NewMusic_GoItAlone = "Hudba: Go It Alone",
    GameSound_NewMusic_HoldingOutHope = "Hudba: Holding Out Hope",
    GameSound_NewMusic_Introduction = "Hudba: Introduction",
    GameSound_NewMusic_KeepMoving = "Hudba: Keep Moving",
    GameSound_NewMusic_LookingAround = "Hudba: Looking Around",
    GameSound_NewMusic_MainTheme = "Hudba: Main Theme",
    GameSound_NewMusic_MaybeNot = "Hudba: Maybe Not",
    GameSound_NewMusic_MaybeWeCanWinThis = "Hudba: Maybe We Can Win This",
    GameSound_NewMusic_MoreAreComing = "Hudba: More Are Coming",
    GameSound_NewMusic_Mourning = "Hudba: Mourning",
    GameSound_NewMusic_NoTime = "Hudba: No Time",
    GameSound_NewMusic_OnlyOneWay = "Hudba: Only One Way",
    GameSound_NewMusic_Overrun = "Hudba: Overrun",
    GameSound_NewMusic_PassingTime = "Hudba: Passing Time",
    GameSound_NewMusic_PatchUp = "Hudba: Patch Up",
    GameSound_NewMusic_PressOn = "Hudba: Press On",
    GameSound_NewMusic_Rest = "Hudba: Rest",
    GameSound_NewMusic_Run = "Hudba: Run",
    GameSound_NewMusic_SayingGoodbye = "Hudba: Saying Goodbye",
    GameSound_NewMusic_SlowSad = "Hudba: Slow Sad",
    GameSound_NewMusic_Sunrise = "Hudba: Sunrise",
    GameSound_NewMusic_Sunset = "Hudba: Sunset",
    GameSound_NewMusic_Surrounded = "Hudba: Surrounded",
    GameSound_NewMusic_TakeStock = "Hudba: Take Stock",
    GameSound_NewMusic_TheHorde = "Hudba: The Horde",
    GameSound_NewMusic_TheInevitable = "Hudba: The Inevitable",
    GameSound_NewMusic_ThePlan = "Hudba: The Plan",
    GameSound_NewMusic_TheZombieThreat = "Hudba: The Zombie Threat",
    GameSound_NewMusic_TheyWereOnceHere = "Hudba: They Once Were Here",
    GameSound_NewMusic_TheyreClose = "Hudba: They're Close",
    GameSound_NewMusic_ThinkingOfThePast = "Hudba: Thinking of the Past",
    GameSound_NewMusic_TouchAndGo = "Hudba: Touch and Go",
    GameSound_NewMusic_Travelling = "Hudba: Travelling",
    GameSound_NewMusic_Tread_Carefully = "Hudba: Tread Carefully",
    GameSound_NewMusic_WWL_Solo = "Hudba: What Was Lost (Solo)",
    GameSound_NewMusic_Waiting = "Hudba: Waiting",
    GameSound_NewMusic_WhatWasLost = "Hudba: What Was Lost",
    GameSound_NewMusic_WhatWasLostActive = "Hudba: What Was Lost (Active)",
    GameSound_NewMusic_WhatWasLostActive2 = "Hudba: What Was Lost (Active 2)",
    GameSound_NewMusic_WhereIsEveryone = "Hudba: Where Is Everyone?",
    GameSound_NewMusic_WorkFast = "Hudba: Work Fast",
    GameSound_NewMusic_Working = "Hudba: Working",
    GameSound_OldMusic_PZ = "Stará Hudba: PZ",
    GameSound_OldMusic_alone = "Stará Hudba: Alone",
    GameSound_OldMusic_ambient1 = "Stará Hudba: Ambient 1",
    GameSound_OldMusic_ambient2 = "Stará Hudba: Ambient 2",
    GameSound_OldMusic_barricading = "Stará Hudba: Barricading",
    GameSound_OldMusic_chase = "Stará Hudba: Chase",
    GameSound_OldMusic_desperate_escape = "Stará Hudba: Desperate Escape",
    GameSound_OldMusic_fight_or_flight = "Stará Hudba: Fight Or Flight",
    GameSound_OldMusic_guitar = "Stará Hudba: Ambient (Kytara)",
    GameSound_OldMusic_long_ambient = "Stará Hudba: Ambient (Long)",
    GameSound_OldMusic_low = "Stará Hudba: Ambient (Low)",
    GameSound_OldMusic_maybe_not = "Stará Hudba: Maybe Not",
    GameSound_OldMusic_maybe_we_can_win_this = "Stará Hudba: Maybe We Can Win This",
    GameSound_OldMusic_piano = "Stará Hudba: Ambient (Piano)",
    GameSound_OldMusic_preface = "Stará Hudba: Preface",
    GameSound_OldMusic_raider = "Stará Hudba: Ambient (Raider)",
    GameSound_OldMusic_run = "Stará Hudba: Run",
    GameSound_OldMusic_saying_goodbye = "Stará Hudba: Saying Goodbye",
    GameSound_OldMusic_the_horde = "Stará Hudba: The Horde",
    GameSound_OldMusic_the_inevitable = "Stará Hudba: The Inevitable",
    GameSound_OldMusic_the_zombie_threat = "Stará Hudba: The Zombie Threat",
    GameSound_OldMusic_theme2 = "Stará Hudba: Theme 2",
    GameSound_OldMusic_they_were_once_here = "Stará Hudba: They Were Once Here",
    GameSound_OldMusic_tunedeath = "Stará Hudba: Tune Death",
    GameSound_OldMusic_what_was_lost = "Stará Hudba: What Was Lost",
    GameSound_OldMusic_where_is_everyone = "Stará Hudba: Where Is Everyone",
    GameSound_OldMusic_work_fast = "Stará Hudba: Work Fast",
    GameSound_OldMusic_wwl_active = "Stará Hudba: What Was Lost (Active)",
    GameSound_OldMusic_wwl_tense = "Stará Hudba: What Was Lost (Tense)",
    GameSound_OpenBag = "Otevření Tašky",
    GameSound_OpenDoor = "Otevření Dveří",
    GameSound_OpenWindow = "Otevření Okna",
    GameSound_PlayerDied = "Hráč Zemřel",
    GameSound_PutItemInBag = "Vložit Předmět do Tašky",
    GameSound_RadioButton = "Rádiové Tlačítko",
    GameSound_RadioStatic = "Rádio - Statické",
    GameSound_RadioTalk = "Mluvení v Rádiu",
    GameSound_RemoveBarricadeMetal = "Odstranit Kovovou Barikádu",
    GameSound_RemoveBarricadePlank = "Odstranění Dřevěné Barikády",
    GameSound_RemoveBrokenGlass = "Odstraňování Rozbitého Skla",
    GameSound_RemovePlant = "Rostlina Odstraněna",
    GameSound_RotateObject = "Otáčení Objektu",
    GameSound_Sawing = "Řezání",
    GameSound_ShotgunPumpAction = "Natažení Brokovnice",
    GameSound_ShotgunShellHitGround = "Brokovnicový náboj narazí na zem",
    GameSound_Shoveling = "Házení Lopatou",
    GameSound_SledgehammerHitDoor = "Úder perlíku na dveře",
    GameSound_SliceBread = "Krájení chleba",
    GameSound_SliceMeat = "Krájení Masa",
    GameSound_SmallExplosion = "Malá Exploze",
    GameSound_SmashWindow = "Rozbití Okna",
    GameSound_Stormy9mmClipEject = "Vysunutí 9mm Zásobníku",
    GameSound_Stormy9mmClipLoad = "Nabití 9mm Zásobníku",
    GameSound_StormyRevolverInsertRound = "Vložení revolverového bubnu",
    GameSound_StormyRifleCock = "Natáhnutí Pušky",
    GameSound_StormyShotgunInsertRound = "Vložit Brok",
    GameSound_StoveTimerExpired = "Vypršení Časovače Sporáku",
    GameSound_StrikeWithFishingSpear = "Úder s rybářským oštěpem",
    GameSound_Swallowing = "Polykání",
    GameSound_TelevisionTestBeep = "Televize - Testovací Beep",
    GameSound_Thunder = "Bouřka",
    GameSound_ToggleStove = "Zapnutí Sporáku",
    GameSound_TrapTimerExpired = "Časovač Pasti Vypršel",
    GameSound_TrapTimerLoop = "Časovač Pasti",
    GameSound_TutorialZombie = "Tutoriálový Zombie",
    GameSound_UnlockDoor = "Odemknutí Dveří",
    GameSound_UnlockVehicleDoor = "Odemknutí dveří od auta",
    GameSound_VanVehicleEngine1 = "Motor Dodávky 1",
    GameSound_VanVehicleEngine2 = "Motor Dodávky 2",
    GameSound_VehicleCrash = "Nabourání Auta",
    GameSound_VehicleCrash1 = "Naboření Vozidla 2",
    GameSound_VehicleCrash2 = "Naboření Vozidla 3",
    GameSound_VehicleDoorOpen = "Otevření Dveří Vozidla",
    GameSound_VehicleDoorsLocked = "Zamknuté dveře od auta",
    GameSound_VehicleHitCharacter = "Vozidlo Narazilo do Charakteru",
    GameSound_VehicleHitObject = "Vozidlo Narazilo do Objektu",
    GameSound_VehicleHoodClose = "Zavření Kapoty Vozidla",
    GameSound_VehicleHoodOpen = "Otevření Kapoty Vozidla",
    GameSound_VehicleHorn = "Klakson vozidla",
    GameSound_VehicleHorn1 = "Klakson Vozidla 1",
    GameSound_VehicleHorn2 = "Klakson Vozidla 2",
    GameSound_VehicleHotwireFail = "Startování Kabely Selhalo",
    GameSound_VehicleRunOverBody = "Vozidlo přejelo tělo",
    GameSound_VehicleRunningOutOfGas = "Vozidlu Došlo Palivo",
    GameSound_VehicleSirenAlarm = "Zvuk Vozidlového Alarmu",
    GameSound_VehicleSirenWall = "Kvílení Sirény Vozidla",
    GameSound_VehicleSkid = "Smyk Vozidla",
    GameSound_VehicleStarted = "Nastartování Motoru",
    GameSound_VehicleTireExplode = "Exploze pneumatiky",
    GameSound_VehicleTrunkClose = "Zavření Kufru",
    GameSound_VehicleTrunkOpen = "Otevírání Kufru Vozidla",
    GameSound_VehicleTurnedOff = "Vypnutí Vozidla",
    GameSound_VolumeControlTooltip = "Hlasitost: %1%<br>Hlavní Hlasitost: %2 %3%",
    GameSound_WalkOnBrokenGlass = "Chození po Rozbitém Skle",
    GameSound_WatchAlarmLoop = "Smyčka - Budík na Hodinkách",
    GameSound_WaterDrip = "Kapání Vody",
    GameSound_WindowIsLocked = "Zamknutí okna",
    GameSound_WindowWind = "Okenní Vítr",
    GameSound_WoodDoorCreaks = "Vrzání Dveří",
    GameSound_ZombieBite = "Kousnutí Zombie",
    GameSound_ZombieFootstepConcrete = "Kroky Zombie (Beton)",
    GameSound_ZombieFootstepGrass = "Kroky Zombie - Tráva",
    GameSound_ZombieFootstepUpstairs = "Chození Zombie v Horním Patře",
    GameSound_ZombieFootstepWood = "Kroky Zombie - Dřevo",
    GameSound_ZombieFootstepsCombined = "Kroky Zombie Kombinované",
    GameSound_ZombieImpact = "Náraz Zombie",
    GameSound_ZombieScratch = "Škrábnutí Zombie",
    GameSound_ZombieSurprisedPlayer = "Zombie Překvapil Hráče",
    GameSound_ZombieThumpMetal = "Bušení Zombie do Kovu",
    GameSound_ZombieThumpWindow = "Zombie Bušení do Okna",
}
